Im working on a mod for the Ford Falcon XB to add a 440 CUI. The sounds and config are all done but the stock texture still says 351 not 440. ive put together a quick texture to make it say 440 but it doesnt show in-game. maybe i did something wrong in the materials.cs?? Im stumped, so maybe someone that is a professional could help out.
.dae file is not in zip, but to change to different texture, you need to export engine again with new name, also you need to change name of material of engine to match your MapTo in materials.cs