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WE'RE SO BACK (losing the ryan cooper livery is a little bit of a shame though) [ATTACH]
if the new coupe turns out to be a silvia to the 200bx's s13 my only hope is that we can mix and match parts of the two to make sileightys/onevias...
obvious shitpost but it also shows the new car in fullish lighting so https://twitter.com/beamng/status/1774843304242266511 [IMG]
my totally unfounded speculation is that the update will release at earliest in late march and at latest maybe early june judging by the past...
my opinion is it could be incredible but owing to its' age and the fact that it could really be a lot more content dense than it is i mostly just...
so does the new suspension reflect in the physics or is it purely visual? (probably a dumb question but worth asking)
so does the dynamic mirror system mean dynamic reflections will become a 100% optional feature now? could free up a lot of performance since...
gave the mod a try and i gotta say it's actually really good so far! drives pretty well and the configs are well made jbeam could use some work...
i think this might be the first chargespeed supra modelled in a game since grid 2008 (meaning apexi livery when /s) [IMG]
its been a pretty good experiment then [IMG]
maybe i'm overestimating but judging by the sheer amount of frames here i wouldn't be surprised if this is beyond just a simple touch up and is a...
i'm probably super late for this but they finally actually updated the store page to reflect how the game looks now and it's nice that my...
[ATTACH] [ATTACH] pretty huge additions
still waiting on the devs to add blinker fluid simulation but they haven't gotten around to adding turbo encabulator functionality yet so why even...
it's already possible to access older versions of the game through the steam beta option (0.4.2, 0.14 and 0.23.5 iirc) but those are only ones...