WIP BMW E46 M3 GTR Road/Race car (UPDATE 1/17/15)

Discussion in 'Land' started by luchvk, Jan 6, 2014.

  1. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
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    Not dead, just on life support.
     
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  2. luchvk

    luchvk
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    I'm still intent on finishing it. However, my time has been fairly strained lately. That being said, I'm working out how to get this moving the way I want it to.
     
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  3. EnjoyMyHItsYT

    EnjoyMyHItsYT
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    oke thanks for your tip man! :)
     
  4. iwabi

    iwabi
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    4 years since this thread was started. Dang, @luchvk must be dedicated. (I'm pretty sure a mod hasn't taken that long ever.)
     
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  5. Lucaas

    Lucaas
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    Yo @luchvk , if you want, I could help you out with this car. I would be able to properly get it in game and textured. Just hit me up in a PM if you need anything.
     
  6. juanchitrucco

    juanchitrucco
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  7. MISTERBEAN

    MISTERBEAN
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    i really hope this gets finished progress was going well, i dont wish to see this be dropped
     
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  8. GlendaleDrift!?!?!

    GlendaleDrift!?!?!
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  9. luchvk

    luchvk
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    No, but that's a reminder that I really needed.
     
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  10. Ihatecheeseguy

    Ihatecheeseguy
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    well He had mot posted anything here since a long time. i think it is dead
     
  11. GamingVengeance

    GamingVengeance
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    Its not dead , like other peeps said : its on life support , id say let the author do the talking . As saying things like "oh its dead" , well , that doesnt help the progress on this mod in any way . Yes , i wish it was already done , but good mods sadly take a sh@t load of time and some peeps take a break from modding every now and then . So if you think its dead , just ignore it and go on to other mods which are currently WiP or released . . .
     
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  12. fufsgfen

    fufsgfen
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    I have proper GT3 experience in rF2, AC, Raceroom, but not in BeamNG, so kinda hoping to have such in BeamNG as based on my experience BeamNG could get pretty nicely ahead of those others if having well gripping GT3 car in it.

    Quite challenge to make aero etc. to work properly though, even finding data can be tricky.
     
  13. LeSpecialist01

    LeSpecialist01
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    false

    this mod has taken longuer: gravil gladiator.
     
  14. CN877

    CN877
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    Are you sure? This was started early 2014, pretty much 5 years ago.
     
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  15. luchvk

    luchvk
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    It's planned, but not a the top of the list. Some others have asked the same question too. So, I'll update the main post to state that I have plans to make it. Thanks for the support too! It really helps. :)
    --- Post updated ---
    I want to make it drive as accurately as possible. That being said, I can only try to approximate it the best that I can.
    Yes. It's taking much more time and effort than I initially anticipated. Though, I think I've learned a lot through working on it. I still have a lot to learn.
     
    #415 luchvk, Jan 1, 2019
    Last edited: Jan 2, 2019
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  16. fufsgfen

    fufsgfen
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    Rear wings seem to be around 400-600kg of downforce at 240kph on various GTR race cars. New McLaren hypercar Senna has 1000kg of total downforce, not sure about speed, but at least 240kph or more I would guess.

    But also:
    https://www.topspeed.com/cars/ferrari/2018-ferrari-fxx-k-evo-ar178099.html
     
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  17. luchvk

    luchvk
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    Yep... It's been a while since I started this.
    Thanks for this post! I know that Ferrari and the GTR are very different cars but I may learn some useful things through reading that post. I expect that I'll have to dig deeper but that information could be very helpful.
     
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  18. Danny Werewolf

    Danny Werewolf
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    For this thread, 5 years seems like such a short time. But looking at this, jesus Christ it's amazing this is still going on after a total of 5 years...just notice how long a week feels XD
     
  19. GlendaleDrift!?!?!

    GlendaleDrift!?!?!
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  20. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
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    He''ll post it when there's progress.
     
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