Konigsegg hypercar package - Swedish eggs for everyone!

Discussion in 'Automation' started by Inn0centJok3r, Dec 21, 2018.

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  1. Inn0centJok3r

    Inn0centJok3r
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    So... This thread is all about the Koenigsegg replicas i have made and will make.
    https://www.beamng.com/resources/konigsegg-hypercar-package.6258/

    As almost everybody, I like Koenigseggs. So what do you do when you have a game to create cars and a Koenigsegg body mod? Of course! You make almost every existing Koenigsegg CC model there is!
    I may soon 'soon' make an Agera Replica. I wont be able to make the Agera RS and One:1 tho.

    This here is what all the fuzz is about:

    HighresScreenshot00077.png HighresScreenshot00079.png HighresScreenshot00080.png
    CCX-R 'Special One' '11
    Performance stats
    1.018HP at 7400rpm
    Redline at 8000rpm
    0-100 in 2.94s
    Top speed of 424km/h
    Weight of 1380kg
    HighresScreenshot00088.png HighresScreenshot00089.png HighresScreenshot00090.png
    CCX-R Trevita '10
    Performance stats
    1.018HP at 7400rpm
    Redline at 8000rpm
    0-100 in 2.94s
    Top Speed of 416km/h
    Weight of 1380kg
    HighresScreenshot00042.png HighresScreenshot00030.png HighresScreenshot00032.png
    CCX-R Edition '08
    Performance stats
    1.021HP at --rpm
    Redline at 8000rpm
    0-100 in 2.82s
    Top Speed of 416km/h
    Weight of 1359kg
    HighresScreenshot00036.png HighresScreenshot00037.png HighresScreenshot00038.png
    CCX-R '07
    Performance stats
    1.008HP at --rpm
    Redline at 8000rpm
    0-100 in 2.89s
    Top Speed of 440km/h
    Weight of 1381kg
    Additional pictures:
    HighresScreenshot00041.png HighresScreenshot00040.png HighresScreenshot00039.png
    HighresScreenshot00050.png HighresScreenshot00221.png HighresScreenshot00228.png
    CCX '06
    Performance stats
    823HP at --rpm
    Redline at 8000rpm
    0-100 in 2.8s
    Top Speed of 406km/h
    Weight of 1380kg
    Additional pictures:
    screenshot_2018-12-20_22-44-10.png screenshot_2018-12-20_22-44-48.png screenshot_2018-12-20_22-44-34.png screenshot_2018-12-21_18-28-49.png screenshot_2018-12-21_18-29-22.png koenigsegg1.jpg screenshot_2018-12-21_18-30-11.png screenshot_2018-12-21_18-29-44.png
    HighresScreenshot00043.png HighresScreenshot00044.png HighresScreenshot00045.png
    CCR '04
    Performance stats
    807HP at --rpm
    Redline at 8000rpm
    0-100 in 2.8s
    Top Speed of 408km/h
    Weight of 1370kg
    Additional pictures:
    HighresScreenshot00046.png HighresScreenshot00047.png HighresScreenshot00048.png HighresScreenshot00049.png screenshot_2018-12-20_22-49-33.png screenshot_2018-12-20_22-50-07.png koenigsegg1.jpg
    HighresScreenshot00091.png HighresScreenshot00096.png HighresScreenshot00097.png
    CC8S '02
    Performance stats
    655HP at --rpm
    Redline at 8000rpm
    0-100 in 3s
    Top Speed of 404km/h
    Weight of 1347kg
    Additional pictures:
    screenshot_2018-12-19_18-45-57.png screenshot_2018-12-19_18-46-07.png HighresScreenshot00099.png HighresScreenshot00098.png HighresScreenshot00101.png
    HighresScreenshot00590.png HighresScreenshot00591.png HighresScreenshot00592.png
    CC Prototype '96
    Performance stats
    507HP at --rpm
    Redline at 7800rpm
    0-100 in 4s
    Top Speed of 332km/h
    Weight of 1340kg

    Additional Information:
    The Koenigsegg CC Prototype was Christian Van Koenigsegg's first car. It was the start of a soon world wide known Hypercar company that sets new records and standarts. Built by a man who followed his dreams.
    It uses a 4.2 liter N/A V8 engine from an Audi A8. Nobody knows for sure how many horsepower the prototype actually produces. I could be 330 or 507.

    The CC definetley was a looker back then! Just like the Pagani Zonda that has been revealed not long after
    Additional pictures:
    HighresScreenshot00598.png HighresScreenshot00599.png HighresScreenshot00593.png HighresScreenshot00594.png HighresScreenshot00595.png HighresScreenshot00596.png HighresScreenshot00597.png

    A lot of work has gone into these. A LOT
    Ive also experimented a bit around with the Jbeam. The models are slightly modified so they have less drag and simply dont bottom out due to a crappily exported JBeam.
    Ive edited the engine files, so that the cars all have Superchargers! Automation does not feature Superchargers yet so I had to do it myself.
    The cars are fairly realistic when it comes to handling. The stats (except weight) are almost spot on compared to the real versions.

    Tell me, what do you think about these replicas? Do you enjoy the swedish eggs?
     
    • Like Like x 7
  2. Monkeyswetz

    Monkeyswetz
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    The cars look so cool in the pack, thank you so much.
     
    • Like Like x 1
  3. General S'mores

    General S'mores
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    They look really good.

    Is the Regera next to be done?
     
  4. Inn0centJok3r

    Inn0centJok3r
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    Unfortunatley that isnt possible with Automation :(
    I would love to make it though
     
    • Informative Informative x 1
  5. Stynger

    Stynger
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    Agera?
     
  6. Inn0centJok3r

    Inn0centJok3r
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    That will come ;D
    Maybe even this year
     
    • Like Like x 1
  7. Jaime Palmer

    Jaime Palmer
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    Excuse me one question, I don't have Automation. When you drive those cars in BeamNG you can choose the body being Carbon fiber and then it will react on crashes like so? Or is too much asking for an Automation mod?. Thanks mate, the cars look awesome btw.
     
  8. Inn0centJok3r

    Inn0centJok3r
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    Well the Carbon fiber on the body is only cosmetic. The way the cars crash depends from Automations Safety value. The Koenigseggs have a very low one due to me reducing sefety to a minimum to reduce weight in order to get as close to the real cars as possible interns of weight
     
  9. Inn0centJok3r

    Inn0centJok3r
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    This thread is pretty old, yet im gonna revive it.
    A new update for the Koenigsegg pack is dropping!
    Soon you can enjoy your Koenigseggs with NOS (up to 3000kw) and dope new pictures and stuff!
    Here the full Update blog:

    NITROUS!
    It was only a matter of time until I will allow you to add NOS to these cars too...
    You can now apply 3000kw of NOS to a Koenigsegg and break physics while youre at it!
    Its all possible now!
    config2.png config3.png
    Now you can get any car to 4500+ Horsepower. Dont assume them to be controlable.
    Like at all. Only AWD and FWD cars will behave.
    Ive set the default NOS shot size to100kw.
    You can adjust the shot size at your willing in the 'Tuning' menu!
    Cars will behave weirdly with 3000kw of NOS applied (not active)
    config4.png config1.png nos.png
    All cars also now have renamed parts that tell you what you actually have installed in your car.
    I may add Engine and Aspiration swaps at one point too! So you can then put the 'Electric motors' aka the Boxer 6 engine of the Rimac into a Koenigsegg!

    If you didnt know already and just so happen to look in this update log, There are 2 other replica packs that have gotten an update!
    They feature all kinds of rarities and other curiocities
    (such as a Lamborghini Diablo, a Volvo hatchback with Pop ups and a Concept SUPERCAR from PEUGEOT...)
    Download links here!
    More cool cars!
    https://www.beamng.com/resources/innocents-real-life-car-replicas-pack.5721/
    EVEN MORE COOL CARS!
    https://www.beamng.com/resources/innocents-real-life-car-replicas-pack-the-sequel.6601/

    Now to a feature that nobody will really care about: New pictures!
    Including pictures for the garage that nobody uses! I still think its cool tho.
    new6.png
    The Config selector also now looks like this:
    new2.png new3.png

    Further changes:
    -Koenigsegg CCXR Edition, Special One and Trevita now feature sequential transmissions
    -All koenigseggs now have about the same grip
    -Gearing setup has been changed
     
    • Like Like x 1
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