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Where are we going?

Discussion in 'General Discussion' started by EruptionTyphlosion, Nov 17, 2018.

  1. Nathan24™

    Nathan24™
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    Automation cars count as mods because they are modifying the content of the game. Basically anything that modifies the content of the game (whether it's an Automation, map, configuration, siren, or whatever) is still classified as a mod. End. Of. Discussion.
     
    #601 Nathan24™, Dec 15, 2018
    Last edited: Dec 15, 2018
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  2. fufsgfen

    fufsgfen
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    I feel like if you would put thoughts into my mouth which are not my thoughts.

    If you could point out where I am against as my understanding is that I was not against or supporting, just sharing information which should help to get best of current system.
     
    • Informative Informative x 1
  3. iplaybeam

    iplaybeam
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    This is getting off topic, so:
    Automation mods are an export, even if you modify the export, it is still an export since it does not have support for future modability. Although technically they modify the game, it's really an export since nobody c̶a̶n̶ did make any mod that modify the export nor make the export be compatible with standard beamng mods or content since it was not meant to be for that, thus it is an export unless you modify the export to an absurd degree to have support for beamng content and its mods.

    On Topic: since I may created an controversial topic, anything before this post in this thread, i officially do not support and denounce anything i said before this post, except on pg ... i forgot what page but its that one post where i explained where we're going
     
    #603 iplaybeam, Dec 15, 2018
    Last edited: Dec 15, 2018
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  4. fufsgfen

    fufsgfen
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    Have you attempted?

    I'm quite sure you are incorrect with those claims.
     
    • Agree Agree x 1
  5. iplaybeam

    iplaybeam
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    You can create a mod for an automation car but the fact that nobody done so ... nobody did
     
  6. Danny Werewolf

    Danny Werewolf
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    People have tried to take exported automation cars and put real interiors in them. I saw a post but dunno where it went.
     
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  7. iplaybeam

    iplaybeam
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    true, but im talking about creating a mod for an automation car. Its possible with beam cars, but nobody attempted in an automation car
     
  8. Nathan24™

    Nathan24™
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    • Agree Agree x 3
  9. fufsgfen

    fufsgfen
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    I have other one too that is not released, but yeah it is quite simple to make, that I made for example, it is possible to polish such much more, but that should help to start.

    I'm not sure what you mean by this mod, slap few configs in?
     
  10. iplaybeam

    iplaybeam
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    maybe, but more like swapping the spoiler, drivetrain, engine, or make the turbo and engine separate.
     
  11. Cheekqo

    Cheekqo
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    All of above is possible with a 3D editing software like Blender, some skill, and a bit of Lua and Jbeam work.
     
    • Agree Agree x 1
  12. fufsgfen

    fufsgfen
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    Yeah, one don't even need lua for those, not even a Blender necessarily as assets can be moved within jbeam files.
     
    • Agree Agree x 1
  13. iplaybeam

    iplaybeam
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    that still doesn't change whether or not an automation "mod" is really a mod.
     
  14. Cheekqo

    Cheekqo
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    I never said anything about it being a mod. I'm just correcting your incorrect statement.
     
  15. iplaybeam

    iplaybeam
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    oh. thanks.
     
  16. Diamondback

    Diamondback
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    Vehicle Systems Lead
    BeamNG Team

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    Let's make this clear: exported cars from automation are mods.
    They use exactly the same framework as any handmade or hybrid mod and are not treated any differently. :)
     
    • Agree Agree x 13
  17. fufsgfen

    fufsgfen
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    Interesting graph, BeamNG vs Wreckfest:
    upload_2018-12-16_17-6-39.png

    Compared from times of 2016 I think game is enjoyed more:
    upload_2018-12-16_17-7-54.png

    Follow what happens after next update, as with earlier updates, next one probably gives another boost up:
    https://steamdb.info/app/284160/graphs/
     
    • Informative Informative x 3
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  18. Ytrewq

    Ytrewq
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    They are primitive jbeams constructed by a program and unsuitable-for-beamng meshes slapped on. Also they require zero human effort.
     
  19. fivedollarlamp

    fivedollarlamp
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    Are you actually serious?
    slow-clapjpg980x700_q85_crop-scale.jpg
     
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  20. Inn0centJok3r

    Inn0centJok3r
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    Well you also have to make the car in Automation... Also for a actualy good one you have to put some efford in it. I work for ~6 Hours on one car
     
    • Agree Agree x 5
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