Being realistic all I want is Italy, Autobello and maybe another car usually with whatever the devs add I am happy with most of the time!
Italy is supposed to hit end of December, I believe. Edit: 2nd half of December. https://blog.beamng.com/italy-release-and-map-upgrades/
I could have sworn that I had posted my list in this thread … maybe it was caught up in a mass delete of other posts? Anyways my wishes are: Completion of the Bluebuck, with the files for most of the frame components set up as common so that there's room for wagons and el-camino style vehicles down the road on the same platform Completion of the Wendover, with all sorts of early digital gadgets stuffed into the dashboard (talking "door ajar" warning anyone?) The reveal of the next round of promised vehicles - hopefully with a greater focus on trucks big and small, vans, and wagons. More of the little polls started by the dev team - these are an excellent way to make certain of community feeling on small details. The one @Nadeox1 is currently running on the subject of camouflage skins is a very good example. And to a lesser extent: 5. Official word from the dev team on the new Hopper Classic - while I may be predisposed to my own suggestions, with seventeen Agree ratings I think there's a good ratio of player-community-interest to effort-required-to-implement. Threads in the "Ideas and Suggestions" forum that exceed ten Agree ratings tend to be big things like weather systems or the oft-requested paint scratches. The creation of three new parts and a couple of new configurations for the Hopper are much easier in comparison.
The CVT in Sunburst wasn't problematic before Halloween update. When in S the transmission trying to keep RPM at 5000~6000.In D at 0~50% throttle engine rpm is lower than 3500. However, after upddate the D and S are the same, too high RPM for regular driving.
I would love to see an official postwar late 40s-to-early 50's truck. Something along the lines of these: Also with a wide variety of variants (upfits, body styles, accessories, etc):
their is that gravil blue collar mod, or the burnside ute https://www.beamng.com/resources/gavril-blue-collar-series.2750/ https://www.beamng.com/resources/burnside-special-utility.5334/ both are 1950's truck.
I may have forgotten it in my list but what about the Mythbuster's JATO car? It would be cool to see this potentially as a config. for the Bluebuck if it ever releases. I mean, they have some Mythbusters references in configs including the truck-plow for the T-Series, so why not another MB-esque config?
https://www.beamng.com/threads/hi-lo-throttle-based-rpm-torque-converter-behaviour.59642/ *cough*. I hope diamondback sees that as tbh the torque converter simulation is pretty bad in BeamNG, and before someone chimes in saying i should learn lua, the vehicles in the base game could benefit from this also.
Halfway exists already, in the settings you can turn one option on, I forget the name but allows you to control 2 cars with 2 controllers. Not splitscreen though.
I would like the option to see more modern cars in Beam. 'Till now we have too many much old cars, despite HOW cool that is we need modern cars too though. How about, a car based on the McLaren MP4-12C?