XD Spoiler: Do you love spoilers? Spoiler: No Spoiler: Me to Spoiler: Yes Spoiler: You are terrible person
Thanks to Blijo's paperboat, I got this kind of thing crafted, it still needs bit of work though, mostly limiter beams needs setting up and 3d model and textures need doing, then some tuning of jbeam, quite lots actually, weight is 380grams, I don't actually know if that is too much, but I'm not that good with beam structures, I'm perfectly happy with the weight how it is currently: It might make more sense if you watch the clip: There is 4 beams that are bounded kind, those I hope to be limiting rotation and movement, when tuned, but it is kinda challenging to find values that would actually work. I might add few more beams to limit rotation, it is still very much a prototype. It will be poorly fitting jbeam, almost like a meshslap as it is enough challenging that way, unless someone wants to do better that is
That is the goal, but I would need a 3d model for that, too many round shapes for me to model and my wrist pain is limiting quite badly my modeling attempts, but if I can get that jbeam to work enough well, maybe I can put minecraft styled lady there, or something
I can do sexy figurine just fine Need to tweak more of bounded beams, this things is so small that coltris are too far from defined surface and when skirt has coltris and base has nodes which are set to collide, there is no space for moving, however I can't make it bigger than it is really. Lots of tweaking needed, but I knew that it should work, this is physics simulation after all.
disable tire skids on your groundmodel. try setting your groundmodel to grass if you can't figure out how to disable skidmarks