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Gavril D15

Discussion in 'Official Content' started by gabester, Aug 6, 2012.

  1. YellowRusty

    YellowRusty
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    The D-series is built on a frame that was produced between the up until the late nineties, so the suspension, engine, and driveline parts are all incorrect for a truck of that period.

    However, it was confirmed way back at the beginning that the D-series we see in-game is a facelifted version of an eighties design, so there is a possibility that we might see parts added in that take the D-series back to the mid-eighties.
     
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  2. bobyb55

    bobyb55
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    Can you make it so the doors dont open so easily??? i hit the door or my rocker on a rock or something and it flies open. It should just dent and at the worst it should be stuck closed...
     
  3. SHOme1289

    SHOme1289
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    open the pickup zip file, located in the games install directory, located in the Steam folder, and navigate to the pickup ZIP, open it and find the "doors" jbeam file, open it in notepad, "CTRL+F" (find) "latch", which will find the actual door latch, and where it says "beamDeform" change that value to something like 10000 or 15000, and also raise the "beamStrength" value to about 5000 more than the deform value. i agree the door open way to easily on most cars so thats the first thing I usually do, including the trunk, hood and all the doors.

    Asking something like that here will net you absolutely nothing, but luckily I know how its done and am happy to share the info :)
     
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  4. Akimbo Beta

    Akimbo Beta
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    So, what's the difference between the live axle and the beam axle front suspension?
     
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  5. Driv3r1142

    Driv3r1142
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    One's a dead axle and the other's a live axle. The dead axle (beam axle) doesn't have a differential. This axle type was quite commonly found on cars from the dawn of motoring to the 1920s, with Ford using it on their cars until the late 40s, and many trucks continuing to use it for decades after.

    The live axle is pretty much self explanatory.

    Correct me if I'm wrong, please.
     
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  6. Lucaas

    Lucaas
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    no u




    OT: You're quite correct on that statement sir.
     
  7. ShinyChicken7

    ShinyChicken7
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    Crazy enough, lots of minivans used a beam axle in the rear up until recently I think too. Look at any 90's caravan
     
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  8. Stiggy111

    Stiggy111
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    Here I am, once more, bumping threads. Again, I want to ask the Devs another question:
    Dear Devs,
    Will the D-Series ever see a long bed, more tire options for the Terra-XT, and D-Alloy rim styles, bucket seats, front fascia variants, and different hood styles? I know that it is possible that these were never considered as topics for expanding on, but I just would like to know.
     
  9. acynder

    acynder
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    Also a "ford centurion van" stravaganza betwen the d series and the h series would be nice and period correct. just praying
     
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  10. default0.0player

    default0.0player
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    Why some of the vehicles such as the Beast and the Marauder veer to the left when hitting a ramp? This make those vehicles hard to control.
    Accelerate on flat ground don't veer left though.
     
  11. Copunit12

    Copunit12
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    Torque
     
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  12. default0.0player

    default0.0player
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    I could say it's not torque.

    When flooring it on flat ground it does not turn left or turn left slightly which is torque.
    When hitting a ramp it turn left very significantly, even with zero throttle. Asymetrical suspention?
     
  13. Capkirk

    Capkirk
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    The Solid axle vehicles, especially with lifted suspension, can exhibit bump steer. This is because there is so much axle travel, the drag link and other components can't properly reach, causing steering if the suspension is hit hard enough. That's just the consequences of fitting a lift kit to stock suspension.
     
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  14. Danny Werewolf

    Danny Werewolf
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    jeez, that looks awesome.
     
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  15. YellowRusty

    YellowRusty
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    For what it's worth, recent improvements to the game means that you can see a much less extreme version of this behaviour while accelerating the T-series.

    In theory, the same thing should be occurring on a smaller scale for the D-series

    For what it's worth, the dev team has considered and rejected long bed options because it would create a lot of extra maintenance. Supposedly, it was also a facelifted version of an eighties design.
     
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  16. NGAP NSO Shotgun Chuck

    NGAP NSO Shotgun Chuck
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    Meanwhile, the Roamer is a facelifted version of that design, meaning that the basic chassis has carried at least 3 body/interior designs and been used from the mid-1980s through about 2003.
     
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  17. Capkirk

    Capkirk
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    That's not too unusual, most pickup chassis lasted 15-20 years, with new face lifted bodies being put on them ever 5 years or so. Considering the van version is probably a closely related but not identical chassis, this means the D15 chassis lasted from ~1980 to 1999, and it's van derivative until 2001, which is completely reasonable for a pickup of the era.
     
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  18. Stiggy111

    Stiggy111
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    I am aware of these things. But, this is a 'game' and not real-life. All I'm asking are questions that the Devs don't even have to answer back to. I didn't even mention a long bed. All I wanted from me asking my question was a simple answer from the Devs. Though I wasn't even expecting to hear back from them, I still asked. And that's all I intended by my post. Just an answer to a simple question.
     
  19. 3DTunes

    3DTunes
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    What do you mean you never mention a long bed, when your first question literally said "Will the D-Series ever see a long bed".
     
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  20. default0.0player

    default0.0player
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    Why the D15 Off-Road and the Roamer Off-Road use open front differential instead of LSD or locking
     
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