Electric cars replicas

Discussion in 'Automation' started by Inn0centJok3r, Sep 30, 2018.

?

Are electric cars cool?

Poll closed Oct 5, 2018.
  1. Sure

    66.7%
  2. Nah....

    22.2%
  3. Maybe

    11.1%
  1. fufsgfen

    fufsgfen
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    Ok, try attached file instead, it works here at least :)

    Update: I have not tuned it much at all, just put some pieces there so it does work, but you might want to change some values, like battery size and torque curve.
     

    Attached Files:

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  2. Jammy25

    Jammy25
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    Hi, I’m stalking the thread atm for my own electric car development, hope you don’t mind.

    Inertia for an electric motor, would that be lower than that in the ICE engine?
     
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  3. fufsgfen

    fufsgfen
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    Inertia of engine is largely from diameter and mass of rotating components, so it can be either way really, how much your electric engine's rotating parts weight and how much does same bits in ICE of your choice weight?

    Then engine braking, do you want electric engine to have braking features or not, that is dynamic friction and friction, which are really low typically, but regenerative braking etc. can be emulated with higher friction without going knee deep in LUA.

    Even ICE inertia in game is somewhat arbitrary which you tune so that you get appropriate rpm rise, decrease and generally correct relationship of wheels rotational speed change affecting engine rotational speed etc.

    It is not exactly perfect science there, mostly you just need to fudge it to be something believable.
     
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  4. Jammy25

    Jammy25
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    Ah unfortunately whilst the car loaded in, no engine was there to speak of.
    Must’ve deleted too much stuff
    Very crude of me.
     
  5. Jammy25

    Jammy25
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    @fufsgfen, Thankyou! Thanks to your help I’ve managed to improve my electric car mods!
    --- Post updated ---
    Also how about a Tesla roadster? Or a more budget alternative Nissan Leaf, Hyundai Kona or Kia Niro
     
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  6. Inn0centJok3r

    Inn0centJok3r
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    Thank you! Ive just played around with the file of my Rimac, and it now drives like a real EV!
    --- Post updated ---
    So, do you know how to edit the actual Power of the car? Ive edited Torque so it has 1600nm like the real one, But now the car outputs 2110hp instead of 1220 at 10500rpm...I also raised the RPM

    ALso sorry that I didnt reply in so long
    --- Post updated ---
    Heres the new car that drives like an Electric one!
     

    Attached Files:

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  7. fufsgfen

    fufsgfen
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    You need to adjust torque lower at max hp rpm, hp is just calculated from torque with a multiplier, so you set 1600Nm for low rpm, to 0rpm I think, then torque decreases towards 10500rpm so that there given torque results 1220hp.
     
  8. Nathan24™

    Nathan24™
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    Could we perhaps get this? :p
     
  9. Inn0centJok3r

    Inn0centJok3r
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    Okay, Thanks!
     
  10. Kevin97

    Kevin97
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    I'll try it in comparison with my cars with a heat engine:);)
     
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  11. fufsgfen

    fufsgfen
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  12. Nathan24™

    Nathan24™
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    I repeat
     
  13. Inn0centJok3r

    Inn0centJok3r
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    What is that?
     
  14. SHOme1289

    SHOme1289
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    Looks like another generic automation car with to many headlights lol
     
    • Agree Agree x 2
    • Informative Informative x 1
  15. Kevin97

    Kevin97
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    In acceleration they moved away a little .. but at 300km/h the Rimac was reaching the C-50 MCR ... and the C-50 mounts a 9.0cc V12 ...So the Rimac is definitely going strong.
     
  16. SHOme1289

    SHOme1289
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    Why do you insist on typing this way

    I mean its OK on your own car company's thread but it should just stay there lol
     
  17. Kevin97

    Kevin97
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    it's just to make things clearer. if the owner of the page bothered, ok.
     
  18. SHOme1289

    SHOme1289
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    oh ok I understand now.
     
  19. Kevin97

    Kevin97
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    innocent at the moment has not complained. Why should you? I do not go to argue.
     
  20. MASKED REPTILIAN

    MASKED REPTILIAN
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    remove this

    Code:
    "soundConfig": {
                "sampleName": "79E3ABDE42E9129E5FB9E08215EF5DCC",
                "mainGain": 7.5,
                "maxLoadMix": 1,
                "minLoadMix": 0,
                "onLoadGain":1,
                "offLoadGain":1,
                "eqLowGain": 0,
                "eqLowFreq": 400,
                "eqLowWidth": 0,
                "eqHighGain": 0,
                "eqHighFreq": 6000,
                "eqHighWidth": 0.5,
                "lowCutFreq":80,
                //"fundamentalFrequencyCylinderCount":4,
                "eqFundamentalGain": 0,
            },
    
     
    • Informative Informative x 1
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