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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. Fundador

    Fundador
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    May 21, 2013
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    595
    Apparently all the cool guys are making buggy's.
    untitled.27.jpg untitled.24.jpg untitled.16.jpg untitled.14.jpg untitled.28.jpg
    Didn't wanna get left out.

    Behold the deceptively named: "Reverend Trevor Patterson" the most fearsome Buggy in BeamNG.
     
    #661 Fundador, Feb 27, 2014
    Last edited: Feb 27, 2014
  2. Jalkku

    Jalkku
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    Sep 2, 2012
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    Buggies? Ok, sure.

    sent form my iphone 69s useing tapatalk 420
     

    Attached Files:

    • screenshot_00005.png
    #662 Jalkku, Feb 27, 2014
    Last edited: Feb 28, 2014
  3. Holland

    Holland
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    May 23, 2013
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  4. Fundador

    Fundador
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    ye i made this bar a couple of smaller parts which i used with permission :)
     
  5. Holland

    Holland
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    So did you model the "whole" thing or just used some of it, or used someone else's design?


    Sent from my iPod touch using Tapatalk
     
  6. Fundador

    Fundador
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    I used existing models for reference, but bar the engine it was all done by me. I can post a set of about 11 sequential 3ds files of varying completion if you would like.
     
  7. Holland

    Holland
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    Very good job there mate. ;)


    Sent from my iPod touch using Tapatalk
     
  8. Cardinal799

    Cardinal799
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    Joined:
    Oct 15, 2013
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    1,070
    Fun...
    FINISH YOUR JEFFERSONS first. Please, I want to plow sno- I mean cars.
     
  9. Fundador

    Fundador
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    Thanks :)
    Spent all night doing it when i was meant to be doing coursework though :s short term gain long term loss :s
    It also looks nicer than it is because it was rendered using £200 a month software (courtesy of my DT department)

    - - - Updated - - -

    I need J-Beamers D:
    I have a backlog of models that need J-Beaming and no J-Beamers to do the, haha
     
  10. Ninja 5tyl3

    Ninja 5tyl3
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    Aug 4, 2013
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    24
    I'll be willing to help. Just send something to me.
     
  11. Jalkku

    Jalkku
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    Have another development video:



    Rallying with my WRC Polo trough a mountain road I'm making. The Polo is pretty close to finished, some tweaking is still needed and what not :)
     
    #671 Jalkku, Feb 28, 2014
    Last edited by a moderator: Oct 21, 2015
  12. Fundador

    Fundador
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    The reverend in all its glory.
    untitled.32.jpg
    Added gauges, steering wheel and extra details​
     
  13. Elvisnake

    Elvisnake
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    Aug 6, 2013
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    Render!:eek:


    ShowtimeRender Keyshot3.jpg
     
  14. garyjpaterson

    garyjpaterson
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    What software you using for rendering? I have little experience with nice renders (I model with Autodesk Alias for Uni), but would like to learn a bit for presentations later this year.
     
  15. NkosiKarbul

    NkosiKarbul
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    Nice, still some grain tho and the contrast between tires and floor is a little disturbing.^^
    But thats more like what i call a nice rendering. Not that super grainy blender low cycles count look fundadors company had to pay 200 bucks for... :/
    You just have to know how to set up materials, lights, scene, and rendersettings, if you do you can get photorealism in blender without paying a single dollar. Well beside the hardware.^^

    Edit: As the title sais, every post contains a screen, here you go. New test track build out of the alpha test pack parts. Available now. :p

    Testtrack2.jpg Testtrack2b.jpg Testtrack2c.jpg
     
  16. Elvisnake

    Elvisnake
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    Alias automotive for 3D, here keyshot4 for rendering (that's why is not so cool), photoshop finally.

    Thanks for advices NkosiKarbul, and I like your work as always my friend, look so fun;)

    Peuneu2.jpg

    Do you like the logo tire?:rolleyes:
     
  17. NkosiKarbul

    NkosiKarbul
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    Damn yes i do!
    But, are those irregularitys a lack of anti alaising or detail in the normal map that simulates irregularitys in the rubber?
    I would guess its scond case, as you have no steps on the very edges of the tire, where its against the black background.
     
  18. Elvisnake

    Elvisnake
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    Lack of anti aliasing sadly...

    But mesh are converting in low resolution:

    import 3ds.png

    And it's good ingame, waiting for the textures work

    import beamng.png
     
  19. Jujune

    Jujune
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    Aug 5, 2013
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    1,116
    This is Trilu-Island (so far)

    BeamNG 2014-03-03 20-05-38-94.jpg BeamNG 2014-03-03 20-07-58-85.jpg BeamNG 2014-03-03 20-05-11-66.jpg BeamNG 2014-03-03 20-07-10-69.jpg
    BeamNG 2014-03-03 20-06-27-95.jpg BeamNG 2014-03-03 20-07-21-34.jpg
     
  20. juju

    juju
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    Aug 5, 2012
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    76
    I've been working on this one but lost interest in it.
    But recently I made progress :

    WIP1.jpg
    It's using it's own Jbeam, mesh is mine too.
    I seriously need to work on the front suspension before working on the rest...
    Fictional car by the way (Based on a 1968 Plymouth Barracuda Fastback).
     
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