WIP Beta released Front Differentials for RWD cars 2.2

Understeering, front burnouts, and good enduro/rally potential

  1. charl

    charl
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    charl submitted a new resource:

    Front Differentials for Moonhawk - Understeering, front burnouts, and good enduro/rally potential

    Read more about this resource...
     
  2. 1UZ-FE

    1UZ-FE
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    this is sick! I've been wanting an AWD moonhawk where the AWD drivetrain is simulated properly. How did you get the front half shafts to work?
     
  3. charl

    charl
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    Copied and pasted all rear differential parts, and changed most things that referenced the rear suspension/wheels to the front, and removed the piece of code that makes the driveshaft break when, well the driveshaft (its structure) breaks
     
    • Informative Informative x 1
  4. charl

    charl
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  5. charl

    charl
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  6. charl

    charl
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  7. Aerohead1999

    Aerohead1999
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    BUMP ALERT!
    How do i fix my front tires from exploding on acceleration?
     
    #7 Aerohead1999, Aug 1, 2019
    Last edited: Aug 1, 2019
  8. charl

    charl
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    That sounds like some sort of bug with my mod. I am on vacation, and my house is being remodeled (new floors put in). I will look into it when I get home
     
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  9. brian_lee7294

    brian_lee7294
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    It won't work for me on the Barstow... I keep adding it to the car, but all it does is bug the car.
     
  10. moses72

    moses72
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    the mod's outdated
     
  11. brian_lee7294

    brian_lee7294
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    Is there a fix for it?
     
  12. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
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    no
     
  13. brian_lee7294

    brian_lee7294
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    Shoot.
     
  14. charl

    charl
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    Sorry, I don’t have access to my BeamNG-equipped computer currently. However I bet you could figure out how to make an updated version of the mod, it was pretty simple back when I did it.
     
  15. brian_lee7294

    brian_lee7294
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    But I don't know how to make mods, tbh.
     
  16. charl

    charl
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    I started by messing around with JBEAM, and consulting the BeamNG wiki and now the new BeamNG documentation. It’s a fun learning process
     
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