Thanks for replying, means alot. It's just that it's a cool car and it's fun until you spin out because either the front or the back of the car is floating around constantly. Can't tell if its the front or the back tho.
This is because you are probably playing on a keyboard, it's hard to keep the same course as the car is always slightly tilted to one side due to how the suspension is set up.
Yikes no, controller all the way. Well IRL that wouldn't happen without serious and dangerous safety issues. Besides the vehicle IRL drives fine in a straight line, admittedly a newer model. All other vehicles drive in a straight line in game besides this one, again because personally I think the physics of the vehicle is off a bit. Also, my cars IRL drive straight . It's an easy fix I think, stiffening and rejigging of the suspension or beams related I don't know.
yeah --- Post updated --- It's okay, I'll just try my best to control the car, infact, it's kind of fun once you get it moving!
There is a Rapid in the works: https://www.beamng.com/threads/comm...ge-of-beamng-drive.1141/page-3030#post-850930 Also various other parts and improvements.
I’m using a steering wheel and it is fantastic. Just pedal to the metal --- Post updated --- The 0.12 second hotfix. I presume it was the latest one --- Post updated --- There was a down side for this car. It cannot go hill climb. How come? It does +122 KM, spin out. This is crucial that the maker need to be consider. Add more power maybe. POWAHHHH --- Post updated --- I’ll give you guys a small tips how to drive this baby. When it stuck, you stuck and cannot go anywhere (avoid mud). Avoid climbing a steep, dirt road hill because this car (Skoda 130) designed to be on a tarmac unless we wait for the rally one I’m in Love with this car.
I love this car as well, but somehow I can't drive over 80 on a downhill or uphill without spinning out (kmh)