I'm trying to make a UV map for a third-party mod using Blender (in order to make skins). However, the UV map isn't showing up properly after I selected the mesh, entered edit mode, selected the body material, and entered the UV editor. Screenshots are attached below (the first screenshot is taken after the first three steps are made, while the second one is taken after entering the UV editor). Can anyone help me with this?
If it shows like that, that means that it hasn't got any proper UV maps set. You have to unwrap it. (at least that's what I've been doing in similar situations)
I'm not on my pc so no screenshots here, On the left side in the uv mappin menu you can do a smart unwrap or unwrap it manually.
I just watched a tutorial on how to unwrap models in Blender, and now I understand how to get UV maps from there. Thanks!
Not much; I've decided to postpone making the proper UV maps for the mod until further notice. But I'll get back to that whenever it's convenient for me.