WIP Beta released Maz Bus 203 (RESURRECTED)

Discussion in 'Land' started by SwagMaster11, Jan 26, 2018.

  1. Iro

    Iro
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    in the files theres either an info.json or name.cs
     
  2. SwagMaster11

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    20180127172636_1.jpg 20180127172627_1.jpg 20180127172656_1.jpg 20180127172704_1.jpg
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    thank you
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    it wont let me change the name :/
     
  3. MRcrash

    MRcrash
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    BeamNG Team

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  4. SwagMaster11

    SwagMaster11
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    UPDATE Fixed engine RPM
     
  5. SwagMaster11

    SwagMaster11
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    working on the doors, they will open with Y key instead on P or Space
     
  6. Ytrewq

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    It can't go on the repo since the model was made by someone else and you didn't ask his permission (I'm afraid it's not even possible).
     
  7. Cheekqo

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    This was discussed previously in this thread.
    It's not going on the repo, as there is a difference between a thread with the file contained inside and the repo.
     
  8. Jackets64

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    This will be a very fun mod for roleplay and just crashing. Do you think you can give us a video on the engine sound?
     
  9. SwagMaster11

    SwagMaster11
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    Wasnt psy lo going to put his Gumbal LP500S on the repo even though the model was made by Dudeman
     
  10. fufsgfen

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    No, psy_lo is professional modeler and he is doing model with his daughter, he was only going to use old lambo as base, but as it was going to be too much of work is now doing whole thing from scratch if I understood him correctly.
     
  11. PigeonDriver

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    Personally, I'd have the doors operated by something other than the parking brake. For example, the Dansworth school bus has its doors operated by a seperate key, not the e-brake.
     
  12. SwagMaster11

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    ok, im working on using the Y key as door button.
    --- Post updated ---
    Working on it...
     
  13. H/\Z/\RDOUS

    H/\Z/\RDOUS
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    did you fix the rear suspension?
     
  14. AndySchwarzenegger

    AndySchwarzenegger
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    If this is an old model,you can edit the model name in the name.cs file,the new kind of model you must edit in the info.json which have car model and car brand.
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    Or,if there isn't any name.cs and info.json file, the model name is the folder name.
     
  15. SwagMaster11

    SwagMaster11
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    I fixed it already
     
  16. Alex_Farmer557

    Alex_Farmer557
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    Thanks for not crediting me
     
  17. fufsgfen

    fufsgfen
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    Some realworld torque curves of sales brochure type, but might help in making of the engine for the bus. However these are turbos, so it's not as simple as plotting torque numbers in to file, you have to reduce ~6% for each psi of boost and that is boost turbo is producing at max at that engine rpm, which has to be tested in game.
    PACCAR-MX-11-Engine-Engine-Power-and-Torque-Curves_kamioni_ba.jpg mx11.jpg
     
  18. SwagMaster11

    SwagMaster11
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    I will update the thread ok?
    --- Post updated ---
    Hre is my Youtube video
     
  19. Jackets64

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    That sound is actually quite nice.Thank you @Alex_Farmer557 for the donation of the sound.
     
  20. Alex_Farmer557

    Alex_Farmer557
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    Having a massive collection of sound is handy
     
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