You mean this: or this ? For the first, it's bad because it is stretched. I will redo it, just wanted to see how are my textures going to look like ingame. For the second, I'm currently investigating the nature of seams near the climate control screen (photo textures for now, will make better ones and cc controls later).
It is a family thing: You guys have made really nice mods, so I just need to make vehicles perform to my liking.
Deja vu! I've worked on the van some more... Made some new taillights... And I cleaned up other things... Like the hatch... And the poly-flow on the fender... Fixed some UVs... And made it nicer, generally, ohh... Deja vu!
Meh... There actually is flexmesh, .dae file is there and there should be something visible, that is at least a theory, this is what takes most of the time in modding, it should work, in theory, so instead of making something, spending most of the time diagnosing a problem, I guess it is different for pro guys, right?
What can be better than wood? More wood! Notice that the ugly seams near cc screen are gone. Now interior only needs a few last touches (cc controls, better cc screen texture, a few uv and texture fixes), so I can move on to the drivetrain.
Is it possible within current engine to have reflection on wood, like what you usually see on those IRL? 20 layers of clear coat or something like that.