Hey guys! I'm working on converting some Twisted Metal 2 maps to BeamNG so I figured Moscow was the most interesting of the smaller maps to start with. I'm dealing with some collision issues so it's not released yet. I just hope I get some free time to play around with this some more! Made some progress as of January 8th!!
you're the man dude. we need more imports from old video games! how hard is importing stuff like this? I've been wanting to
This was really simple. I have a tool that converts the format TM2 uses into open collada.from there i can just insert it in a map. The only map i cant export for some reason is Quake Zone Rumble.
amazing. do TM4 levels use the same format? I grew up playing that one. I wonder how N64 levels are. defeinitely trying to do some of those too, from Battletanx GA, SM64, starfox, mariokart, zelda etc. I'll google it anyway, but nice to talk about it live with someone that knows
So for some reason that map was a copy of gridmap itself. Sot sure why. Also when I scale the mesh any larger than it is, I lose collision on the ramps and I gain an invisible wall in the center.