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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. CarSquasher

    CarSquasher
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    Joined:
    Sep 5, 2014
    Messages:
    705
    :rolleyes:
     

    Attached Files:

    • screenshot_00007.png
  2. D-Troxx

    D-Troxx
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    Joined:
    Oct 4, 2013
    Messages:
    1,321
  3. Re:Z_IA

    Re:Z_IA
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    Joined:
    Nov 13, 2017
    Messages:
    538
    Quite a bit of progress. It's shaping up rather nicely!

    Before:
    Screenshot310.png

    After:
    Screenshot308.png
     
  4. DuneWulff

    DuneWulff
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    Joined:
    Apr 25, 2016
    Messages:
    1,034
    Got bored of the usual spawnpoint previews, so I went a little... rustic. :p A small collection of them:
    junkyard_preview.jpeg spawn_balefiretwins.jpg spawn_rubber.jpg spawn_industrial.jpg
     
  5. EcoNadder77

    EcoNadder77
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    Joined:
    May 29, 2017
    Messages:
    1,150
  6. Iro

    Iro
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    Banned

    Joined:
    Sep 20, 2015
    Messages:
    2,049
  7. SandwichesANDmilk

    SandwichesANDmilk
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    Joined:
    Jul 10, 2016
    Messages:
    1,453
  8. naguluna

    naguluna
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    Joined:
    Aug 31, 2013
    Messages:
    345
  9. BombBoy4

    BombBoy4
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    Joined:
    May 16, 2015
    Messages:
    1,601
    Perfect Nissan Leaf engine/transmission replica :)
    Screenshot130.png
     
  10. DuneWulff

    DuneWulff
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    Joined:
    Apr 25, 2016
    Messages:
    1,034
    IHATEYOURFOULRODENT.jpg
    I spent an hour... trying to import a stupid mouse.
    And it was all because the materials file had an extra _
     
  11. Danny Werewolf

    Danny Werewolf
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    Joined:
    Mar 31, 2017
    Messages:
    2,268
    Sometimes, the smallest things in life could be the biggest of issues...

    In this case, it was a simple underscore...

    *explodes*
     
  12. Ai'Torror

    Ai'Torror
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    BeamNG Team

    Joined:
    Aug 29, 2015
    Messages:
    1,548
    I've made an endless loop of Tinted Lights! (While trying to figure out how to make tinted taillights work on Moonhawk and the Barstow.)
     
  13. 440cid

    440cid
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    Joined:
    Jul 12, 2015
    Messages:
    263
    Still cleaning up and trying endless combination of off throttle and on throttle sound. Not that it is a very hard thing to do, more like mix and match, random guessing, and a bit of luck, but this is the best sounding V8 I've ever achieved. I'll perfect several ones then move on to other engine types.

    Comparison vid:

    No separate off/on throttle sound


    Using separate off/on throttle sound


    Ignore the constant noise on the right sound channel, I figured out it was Geforce Experience's sound recording bug. That doesn't happen in the actual gameplay. I'll use another app to record in the future.
     
  14. Blijo

    Blijo
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    Joined:
    Apr 27, 2016
    Messages:
    2,055
    Got a bit bored, gonna make a buggy :)
    buggy.png buggy1.png buggy2.png
     
  15. Jota3214™

    Jota3214™
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    Joined:
    Jul 9, 2016
    Messages:
    1,723
    New mod coming soon?
     

    Attached Files:

    • Mod1.png
  16. Blijo

    Blijo
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    Joined:
    Apr 27, 2016
    Messages:
    2,055
    So I scratch made a jbeam for it, putted the SBR engine in it, gave it a self made temporary suspension(with broken brakes for now :( )
    screenshot_02259.png screenshot_02263.png
    guess thats enough progress for today
     
  17. fufsgfen

    fufsgfen
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    Joined:
    Jan 10, 2017
    Messages:
    6,782
    Finally got around to work on 6x6 drive for T-series, with some trouble and great help of others I did manage to do it. Testing insane things is always fun, so I just had to try this:


    Learned a lot from powertrain today, still need to learn a lot to really get into building powerline I want, but day was not wasted.
     
  18. 440cid

    440cid
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    Joined:
    Jul 12, 2015
    Messages:
    263
    Taking a break from engine sounds. I decided to make a modern DOHC I4 diesel engines that I can use on a Pessima/Sunburst.

    2.0L EcoTorque; 160 HP @ 4000 RPM, 380 Nm @ 1800-2500, 1.5 bar boost
    20ECOTORQ.jpg

    2.5L EcoTorque; 195 HP @ 4000 RPM, 460 Nm @ 1800-2500, 1.5 bar boost
    25ECOTORQ.jpg

    Considering to make a 1.2/1.4L variant for the Covet, and 3.0L/3.5L for the Roamer/D-Series.
     
  19. KaiserimnopYT

    KaiserimnopYT
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    Joined:
    Oct 9, 2016
    Messages:
    3,960
    I suggest a 200HP
     
  20. 440cid

    440cid
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    Joined:
    Jul 12, 2015
    Messages:
    263
    The 2.5L is already 195 HP. Why should I make another engine that only has 5 HP difference?
     
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