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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. Ytrewq

    Ytrewq
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    Dec 6, 2014
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    2,270
    *insert screaming*
    101.png
    Finally jbeamed it, "scale" function in NBE is very useful.
    screenshot_00761.png
     
    • Like Like x 1
  2. marlou

    marlou
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    May 29, 2013
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    Slowely but surely.. :)

     
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  3. Ytrewq

    Ytrewq
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    Whiplash protection
    screenshot_00764.png
     
  4. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    It's slowly taking shape
     
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  5. HadACoolName

    HadACoolName
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    Aug 3, 2013
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    1,923
    screenshot_00134.png screenshot_00135.png
     
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  6. D-Troxx

    D-Troxx
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    Oct 4, 2013
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    I finished a little part again.
    screenshot_00205.png screenshot_00207.png screenshot_00206.png
     
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  7. killstreak451

    killstreak451
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    Dec 28, 2015
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    what is it
     
  8. Gavril T85

    Gavril T85
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    Aug 14, 2017
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    635
  9. Flippi 284

    Flippi 284
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    barrelbeginnings.png Got me a barrel. Now to improve the textures....then the jbeam.
    Also thanks to @EcoNadder77 for helping me with some stuff.
     
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  10. Flippi 284

    Flippi 284
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    emptydamage.png Empty barrel
    vs
    filleddamage.png Filled barrel
    Needs
    • Textures (almost done)
    • Better fitting jbeam
    • Heavier filled version
     
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  11. naguluna

    naguluna
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    Aug 31, 2013
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    345
    screenshot_00038.png
     
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  12. killstreak451

    killstreak451
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    • Like Like x 1
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  13. BombBoy4

    BombBoy4
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    May 16, 2015
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    1,601
    Still WIP, and Fera may be making a custom showroom model for it.
    screenshot_00026.png
    No forest, suboptimal lighting setup, and horrible FPS (8k shadows FTW), but hey, it's a beta.
     
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  14. fufsgfen

    fufsgfen
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    Doku Doku (D15 with LS7 and 7 speed Tremec DCT), see Dragon, Hydra http://onepiece.wikia.com/wiki/Doku_Doku_no_Mi


    As I'm making this to be very good at Tail of the dragon, that Doku Doku name kind of fits. RWD only, so it stings like a poison too, power is just about right for current setup.

    Gamepad is terrible for driving fast there, also refining handling with a gamepad is not the easiest of tasks, but it is not that bad I guess. Front end is too soft and still underdamped, also could use stiffer rollbar. LS7 model with R2300 super charger model would be nice too, but can't have it all, it is after all small side project. With supercharger that is too powerful though, can't get rear end to grip enough well.
     
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  15. chris_lucas

    chris_lucas
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    Dec 12, 2012
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    something big is coming
    blender_2017-12-28_19-25-58.png
    chrome_2017-12-16_19-28-46.png
     
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  16. BrynCoops

    BrynCoops
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    Dec 13, 2015
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    A really big viaduct.
    To which I assume will carry an engine / train of some sort, maybe.
     
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  17. MRcrash

    MRcrash
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    BeamNG Team

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    Dec 12, 2014
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    I have to stop working on 10 things at once.
    manitou3.png manitou4.png
    The engine isn't done but it's kinda too complex for me to model, so if there is anyone who can do it better then your help is welcome.
     
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  18. YellowRusty

    YellowRusty
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    Nov 9, 2016
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    1,202
    Art progression from a while back:

    upload_2017-12-28_19-7-15.png upload_2017-12-28_19-8-4.png


    And now a picture of mountains on @Crash Hard 01 's Long Desert Road map;

    upload_2017-12-29_10-19-2.png

    upload_2017-12-29_10-19-35.png

    <There should be an image of me reducing the colours further, but I accidentally deleted that layer>

    upload_2017-12-28_19-8-26.png
     
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  19. Ytrewq

    Ytrewq
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    2,270
    Travel in comfort
    screenshot_00768.png
     
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  20. naguluna

    naguluna
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    Aug 31, 2013
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    345
    me: i'm going to make a low qualiy mod just to have fun

    kerr: haha lmao
    fc.png
     
    • Like Like x 3
    • Agree Agree x 1
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