- Fixed taxi sign - Updated jbeam stuff for turbo+nos - tinted windows (still wip) - Transparency issues I ran into are sorted out - More minor mesh changes Also, sorry for not taking the pioneer mingolovesdrive, a lot on my plate already. However you got this model though, it seems very unsmooth. I would personally re-rip it.
I just bought a 1060 6gb it comes today, It will run this map great! But the cpu is another story *cough*amd fx 4030 or somthing
The map runs terribly on my GTX 1080Ti becuase Mingo hasn't included LOD's yet..... I only get arround 10-20 FPS on the map
Stop bringing the hell of LODs lol. I wish I could do a lot but like no major LOD software supports dae of the size I have.
I can't believe I'm just finding out about this now. Burnout Paradise has to be one of my favorite driving games and the map is one of the main reasons. My favorite part is the mountains so I guess I'll have to wait for some time, eh? But it sure looks awesome, keep up the good work. I'd love to help but unfortunately have no experience with such modelling, only CADs.
mingo=mingolovesdrive Well ,if you've read my profile Status, you would've know that.... 16GB of RAMerino and 8 core CPUerino at 3,9GHZerino