Darthbob555 submitted a new resource: The Bridge Connundrum: A BeamNG Story - The story of one person's pessima in the quest for justice Read more about this resource...
Darthbob555 updated The Bridge Connundrum: A BeamNG Story with a new update entry: Chapter 7 fix Read the rest of this update entry...
I really like the idea of a story in BeamNG, and the mood in ECA is really good ! Also the falling bricks are a good idea, I love it ! But there are some things that aren't right in my opinion. The license plate is not consistent, it's supposed to be the same car, so the same license plate. And maybe the storytelling part would benefit from some word wraps. Also I find the test textures you use ( for example the green one ) quite ugly to be frank. It makes your mod look unfinished because, you know, it's test textures. It's the main reason I don't often play your scenarios, I find that most of them have an unfinished feeling when playing them, it's like playing early alpha scenarios.
I have to agree with the above person's first sentence, but I'd also like to add that Chapter 5 seems completely impossible. A DX, Automatic Pessima tasked with crossing a section of highway littered with bricks in 3 minutes is difficult by itself, but also having to deal with a lot more road, larger pieces of debris and vehicular leaps of faith creates a massive difficulty spike that I hope will be adjusted in a future release. Sure, fighting a large corporation that's trying to frame you and kill you at the same time shouldn't be easy, but because this is a story in a game, it shouldn't be impossible either.
Darthbob555 updated The Bridge Connundrum: A BeamNG Story with a new update entry: Tweaked chapter 7 Read the rest of this update entry...
mod doesn't work for me there's no countdown when i start any chapter and cant change gears or anything, have i missed something, never had problems with any other of darths mods EDIT: ok upon closer inspection no scenarios work at all now whats happened? i have been through all the latest mods that i have downloaded and disabled them to see if it resolves it but it hasn't, i haven't had to go to far back through them all because i was doing scenarios on Monday night and they were fine, any help would be brilliant
I'm having problems activating checkpoint 7 in chapter 1 Actually, I think that this is caused by setting the mesh quality to lowest.
Regarding that of another scenario like this, there is a poll so that you can vote for the theme, length and car choice: https://docs.google.com/forms/d/1AWt47j7TLIPkkb9ByJi2Ieoov234a-6MpNEHTIHix5E Thank you for your support
Darthbob555 updated The Bridge Connundrum: A BeamNG Story with a new update entry: Time changes Read the rest of this update entry...
After what has felt like many years, the second beamng story is coming! It has taken a long time to get the chapters to run smoothly, especially chapter 9. It will be out soon (within 24 hours, hopefully). This story will feature more of the close encounters with cops (like chapter 3 in this story) and more of chapter 5. Finally, as with regards to the story being realistic, that may not have gone so well...
Darthbob555 updated The Bridge Connundrum: A BeamNG Story with a new update entry: Update Fixes Read the rest of this update entry...
A beamNG noob's review of this scenario set: Rating: ***** Synopsis: A night in the Pessima takes on a fiery turn as the police SUV appears out of the black fog enveloping the night. A sound of a distant detonation shatters the tranquil countryside. Vivid recollections of prosecution runs through the protagonist's mind as the torque converter raises a defiant whine, as dozens of horsepowers flow past its weary impellers. Battered, bruised and hunted, the lone Pessima becomes humanity's last hope against the evil augmented cement mixer. An epic battle rages amid the arid Utah sky, thunder rolls amid the sundering of reinforced concrete. I always thought the humble, unappreciated 1st gen Pessima was destined for greatness. I am not disappointed.
I'd love to play the story each chapüter after the other but unfortunately it already stopped for me after finishing chapter 1. I can't load chapter 2. When the loading screen says: "Making Noise" the game simply will stop reacting. I gave it about 15 minutes but it still didnt progress. I wish I knew whats happening there. Have you added a fancy sound that for some reason takes 2 hours to load for the game?
There is no custom music added but due to the fact that the new update was a rework of the sound system, I have a feeling something in the new update broke something. I'll take a look at it when I have a minute. Thanks for reporting this
Further to my last reply; I have had a look at the scenario but cannot seem to find the culprit/source of the issue. When I have time, I will remake the scenario
Darthbob555 updated The Bridge Connundrum: A BeamNG Story with a new update entry: Fixes and Campaign Read the rest of this update entry...