Updated it again. Fully submeshed, better brakes, added mirror(broken, of course), changed the radiator flexbody nodes, repositioned the air intake nodes for the engine, and added a slightly higher redline so it won't hit the rev limit in top gear. I also added a bunch of bounded beams to the axles so they wouldn't invert as easily anymore. Also made the driveshafts break more realistically on the physics side. On the visual side, I can't change it. I asked Tdev if it's possible in the future for us to delete a prop as soon as a beam breaks, but he hasn't responded yet. And I tweaked the steering slightly so it'll drive almost straight. It's still a death trap at high speed though(like you'd expect). Also tweaked deformation on the hood and grille, and fixed the steering linkage thing. There's probably more that I changed/added but I forgot Brakes are way stronger than they were now, by the way, so be warned Don't think there's a crash report anymore :/ As far as I know it works fine for everyone else? Might be some mod on your end that causes it to bug out?
Updated HellJeep is awesome! When the jeep if flipped onto it's lid, and you're in 1st gear +, when you hit the brakes the rear axle rises towards the sky? Not sure if this is something related to the game code or not. Lastly, while they are cosmetic (tires slightly passing through body or stabilization arms), the front wheel steerage issue could be solved in a way I've seen a few other crawlers setup where the inside turning wheel (if you are turning hard left, the driver side front wheel) would be turned slightly less than the outside wheel which would still be turned the most. It seemed to work well as typically the outside wheel was the one that had the most traction for turning as the weight was shifted in it's favor and therefore was typically the primary working wheel in a turn. Alternatively I've seen the front linkage bars be mounted on the inside of the frame but I'm not sure you have room with the front hub present or how that would affect stability during flexation. Binding might occur if you went that route.. With these very minor visual notes aside, Mythbuster this vehicle looks superb and is an absolute joy to drive. I've ridden in a rig setup similar to this as a passenger before and what you have looks and feels spot on. Any chance we could get some 'leaning out the driver side or passenger side door' cameras to help first person rock spotting be easier?
Reverse Ackermann angle? That sounds interesting - would be terrible for driving on flat roads, but then that's not what HellJeep is designed for
Hmm, I'm not sure if that would work with the wheels. I've had to put the linkage mounts at a seriously strange angle in the knuckle because it would completely hit the (relatively small) rim otherwise. It's a good idea though, I'll look into it. About the cameras: That's a brilliant idea I'll get on that right away! I'll also add a camera where the driver is standing up EDIT: Added cameras
He didn't say it was impossible to rebuild a 350, he said it was impossible that a stock 350 from the mid 70's or 80's had 390 hp.
awesome work it truly handles like a zerofucks given rx7, and it is hands down best rock crawler that I have encountered.
You are correct in that the rigs I've seen it on were often trailer-ed to their destination if it was not a local trail. The cameras are awesome! I cycle through, tweak them slightly to the angle I want and I'm crawling away. Perfect!
Few tiny problems ive got with this truck. Issue 1. No oil filter. It may be me being old fashoned, but i think engines having oil is a generally good idea. Issue 2. No headers. Now this would run, sort of. Without headers, the hot exhaust doesnt move away from the engine, making it heat up faster, and possibly overheat, which over time (from my experience) will destroy valves ans valve cover gaskets. (also just realized there are no spark plug wires, distributor, or fuel lines.) Issue 3. Misaligned steering driveshaft(?) prop Other than these little things, its a hell of a lot of fun!
Oilfilter: I forgot, then realised I didn't have any more UV space so didn't bother Headers: Nah, there's no room for them due to the steering rod and driveshaft(on the other side). I didn't bother to model the plug wires, distributor or fuel lines because I got lazy and figured noone would notice anyway...(noone has ever noticed that I normally always model that kind of stuff ) Steering rod: Yeah, couldn't really get it to allign Will probably redo it for next time
In real life running an engine with no exhaust will wreck the exhaust valves. Cold air will hit the valve over and over and the stress from the hot and cold will eventually make them crack
I think I told him that. :| Yeah, you'll burn up your exhaust valves in no time. :| You need to have manifolds or headers to direct the gases away.
Well, im slowly working on getting an oil filter in, and i might give the headers a shot, but thatll be pretty ugly. (question, why didn't you just massage a sort of cylinder out of the block where the empty space is, and change the texture of the oil filter thing to some black grimy texture and call that the oil filter?)
Still doesn't solve the issue of the engine being too close to the steering shaft to actually put in any pipes.
^there's your awnser. That, and the driveshaft on the other side also blocks it, mostly. Besides, like I've told you many times Dkutch, sometimes you gotta ditch realism for fun. In this case, I decided I wouldn't bother with headers because it would look way more badass without headers. Because I forgot I'll add one next time I update it... I'll also see what I can do in terms of exhaust if the realism in that regard is really that big of a deal. They'll be super short pipes though, as I wanna try to adding the blue flames out of the exhaust later.
I understand what you're saying, but ummm.... yeah, no exhaust is just silly IMO. It's not like you're the first person in the world to put a v8 in a Jeep, there's always clearance issues. You could easily make some stock manifolds from the 70's work: