If I had to point something out, it would be that the terrain needs some soothing, Not sure how to call it. It doesn't seem organic but instead rather "spiky"? idk :s
I can see where you are coming from, but that is kind of the point of the map if you are talking about the the steep hills. But i do hope to reduce the amount of spikes at the side of the road, They are left over from terrain flattening on the hill sides.
Yeah, I was talking about the spikes at the side of the road. The steep hills are cool haha But please, don't get me wrong! The map looks great!
Almost no edits. Pure BeamNG Yep, used animated textures (Rotation+Translation). That's why the same light cycles all the colours. Dayum :Q_ (imported from here)
I don't think he will, well, at least for a while. Admit it, if it causes that much of a swarm, it will become a thing. Look at what happened to Miley Cyrus; one performance ruined her entire career. She may still be doing stuff, but it took one performance to completely obliterate her reputation. Here is something:
Yes got the collision too work after I punched myself in the face a million time after see Drowsy Sam's tutorial.