Outdated R.M.S. Titanic

Discussion in 'Boats' started by nastygdigger, Apr 18, 2017.

?

Working smokestacks?

  1. Yes

    95.3%
  2. No

    6.6%
Multiple votes are allowed.
  1. nastygdigger

    nastygdigger
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    Meanwhile this is being fixed. should i do something else? Apperently this titanic was TOO advanced for its time.-NRM... Why thank you.
    --- Post updated ---
    Thank you soo much for fixing it kjp
     
  2. KJP12

    KJP12
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    That is the best to do. By the way, once the game is able to handle the amount of beams or nodes, it won't have a flexbody.

    Also, just a bit of advice: The wiki can be your helping hand with modding. Here's the wiki: https://wiki.beamng.com/Portal
     
  3. nastygdigger

    nastygdigger
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    Well its the best that can be done. Thank you so much project can continue. thank to you we can finish. im so happy now that we are gonna finish this ALL THANKS TO YOU KJP AND ASGER AND FERA and to everyone here THANK YOU ALL.
     
  4. KJP12

    KJP12
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    Your welcome. :)
     
  5. nastygdigger

    nastygdigger
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    Well.. My computer is too weak. gg me. then again its the intel gpu i think. .-.
    --- Post updated ---
    I'll get the skin in ASAP tho.
    --- Post updated ---
    Not suprising i crashed on my own physics engine MODEL build.. But thanks to you guys. its able to work. So how does she look? Since i need a better cpu... @_@
     
  6. KJP12

    KJP12
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    You should get a dedicated GPU if you can for BeamNG. My computer is a fairly decent gaming computer and BeamNG just crashes from the jbeam, so really, it looks like the BeamNG crashed dialog.
    If it actually loaded, it would look like beams with transparent faces due to no flexbody, with sphere in the place of nodes.
     
  7. nastygdigger

    nastygdigger
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    I need a better gpu XD Gg me. using a intel gpu for a wrong game.
    --- Post updated ---
    Well can ye help me find a good cpu? im worried i'll get the wrong one and beamng will stop working
    --- Post updated ---
    Plus not sure if i should choose the FIRST cpu or any other one
    --- Post updated ---
    And there was a automatic search option
     
  8. KJP12

    KJP12
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    Yea. Normally the game would complain that you are using Intel graphics, if you use it at all to run the game, as it is not as good as AMD integrated graphics or even dedicated GPUs. And for CPUs, you just need at least an I3 or AMD quad core or better. Recommended is a high-end Intel I5 or I7 for the CPU.

    For the GPU, GTX 550 Ti minimum or equivalent, GTX 780 recommended, equivalent or better.
     
  9. nastygdigger

    nastygdigger
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    ._. It will be hard to test if its hard to load it and everytime it crashes. ._.
    --- Post updated ---
    What could explain it crashing on load By the way? just the size? Or just incomplete and in testing stages?
    --- Post updated ---
    Oh god please help me Actually spawn this titanic in. Or do i actually have to finish the damn skin and such unlike the tutorial said? ._.
     
  10. MisterKenneth

    MisterKenneth
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    I don't think you need textures yet. I've seen other users get their mods in game while they're untextured.
     
  11. nastygdigger

    nastygdigger
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    Yea i saw. the tutorial supported it. So its probably cpu or something. O_O
     
  12. nastygdigger

    nastygdigger
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    Ok I need help knowing what cpu is recommended MAX for a windows 10 for BeamNG.Drive Because my cpu is too weak. Or gpu. one or other.
     
  13. Z24zorpx4

    Z24zorpx4
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    try making the smokestack jbeams square
     
  14. nastygdigger

    nastygdigger
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    So your saying... it ALL has to be square?
     
  15. KJP12

    KJP12
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    Smoke stacks only. The model can still be a cylinder, while the jbeam should be stacked cubes.
     
    • Agree Agree x 1
  16. nastygdigger

    nastygdigger
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    .-. Everything BUT the funnels are cubes. what's wrong with that?
     
  17. Danny Werewolf

    Danny Werewolf
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    I am no modder (didn't path it), but looking at other mods, shouldn't the files be packed like this?

    Also, it appears in menu (my repacked version), but no picture and nothing spawns.

    screenshot_00209.png
     

    Attached Files:

  18. EruptionTyphlosion

    EruptionTyphlosion
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    How many nodes are there?
     
  19. KJP12

    KJP12
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    When I looked in the jbeam, there was over 2000 nodes and 5000+ beams.
     
  20. nastygdigger

    nastygdigger
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    I'm about to quit ffs. I dont got the energy for this stress. im about to give someone to finish this off to give the skin and other scripts it needs.
    --- Post updated ---
    I need a break. So if someone wants to finish this off feel free. i need to relax before i continue. im still worried about if actually able to be loaded into water and on actual maps.
     
    • Agree Agree x 1
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