xaxaxm28 submitted a new resource: Tungsten Bay racing circuit - A F1-proof racetrack Read more about this resource...
What did you mean by "F1 Proof"? I'm sure F1 cars can go on this track really quick. Also, FINALLY, A GOOD LOOKING TRACK!
It's a bit slow tbh. I took the FR16 https://beamng.com/resources/fr16.1567/ "F1" car and I was sitting in second gear through entire track but the start/finish straight thing.
I don't know what I was thinking and thanks ! I have absolutely no idea how to do scenarios I know. Maybe you could just decrease the gear ratios if you want to use more than 2 gears
Well, it's something different than the tracks we have so far. So accept that @xaxaxm28 You should really make more. Race tracks are a great way to learn! Try to maybe build one from a city, like one from Gran Turismo 4 (which I have)
It's not about gear ratios, it's more about speed. I like speed. I have no problem with it being slow, I just stated that it's not really an F1 track if standard setup F1 vehicle uses only 2 gears. BTW, could you make some bankings on corners for some better feel of the track? You could generally add some more diversity to the vertical dimension. It's really nice so far, but it would be far more interesting with some hills and stuff. Oh, and in my opinion entrance and exit on start/finish straight should be smoothed. The F1 car is being a bit unstable there at full chat. Keep up the good work, I definitely see some great potential there! I'm accepting that. Just saying this track is not really fit to F1 racecars.
Pretty good track, but still some suggestions Bumpy Bumpy*2 Even bumpier This section of track is way too tight Need to be widened I think you should generally scale up the track, current track's width is enough but corners are still too tight, especially for Formula racing cars since it's "F1-proofed"
I tried to do a monaco-style one, but since I can only model on Sketchup, everything was rendering strangely I'm thinking about extending the track at the Grip-all turn to go a little bit further and have another straight I'll fix the bumpy sections
Yeah, I see where your coming from. @xaxaxm28 Maybe scale up the track or smooth out the corners, not having them to brake too much. --- Post updated --- Yeah, Trial and error leads to success tho
I really like it as it is ! Drove for some laps with the Bolide on it. Now, as 1185323118 said, it is somewhat bumpy. You also can only go at a maximum speed of 120 kph on this track, but I didn't find that to be a problem. Keep up the good work !
Most of the bumps will dissapear in the next update. It's almost ready. There are still some, but it's so hard to get rid of them. +the track will be extended and widened. And the general track will be a lot fast-paced
xaxaxm28 updated Tungsten Bay racing circuit with a new update entry: 1st major update Read the rest of this update entry...
Other than the flying car, This update is awesome. I liked some parts of the original, but that long right sweeper (feels a bit like Massinet in Monaco) followed by a left over crest and fast right is REALLY good. Its not over the top to make it undriveable, but its enough to make you mind the walls. I love the Monaco-feel front straight as well.