In the next update add AI. If you dont know how, heres a fitting thread: https://beamng.com/threads/tutorial-creating-and-setting-up-custom-ai-paths.13453/
Archibalto updated Russian Roads NP with a new update entry: The roads becomes even worse! Read the rest of this update entry...
I did performance testing at version 1.07 of this map, FPS Min 73, Avg 88, Max 103 Specs i7-6700 Gtx 1050 Ti 16GB 2666 DDR4 Graphics settings used, resolution 1080p FPS Chart
GPU is enough good, most of the time I do some modding related so I'm playing 99% in 720p and GPU runs that at max details without a problem. Also as you can see on this map I get really good FPS, if CPU would be slower it would not be able to feed even 1050Ti on this map. Bigger reason is that I got CPU + 16GB of ram for 160 euros, why to go slower then? Oh and could not afford more expensive GPU Fast CPU is really nice though, can do video recording and chase several AI cars without a problem, at least for me cars are not very heavy on GPU, but that might depend from settings.
"New feature: Even worse roads!" Alright, finally, someone who makes a map who admits, AND EVEN BRAGS about this as a feature. You must have the award for most *honest* map author, and most awesome, haha NICE. As a mapper, I got quite a kick out of that, so much cheers to you mate. Awesome map, none-the-less, now where's my Lada mod at?
Thank you. Try this mod. The mod is not bad, but the model is quite durable. https://modsgaming.ru/load/beamng_d..._mod_avtomobil_vaz_2110_by_kiwich/38-1-0-7860
Лежачий полицейский на выезде из АЗС в деревенской дороге? Полехче. И кстати насчет колдобин, они как правило размеров меньше чем ширина кузова, их часто можно объехать "между колес" у тебя там треть помоему расчитана на грузовики Да блять, я на etk-k разбил бампер на лежачем, они же щас не такие резкие выпускаются) На гоночную подвеску не расчитаны явно
Ты прям как будто Россию не видел. Такие ямы о которых ты написал только в Москве есть и лежачией полицейские. В других городах все ямы и полицейские точно такие же как у меня на карте.
You might try to change some mesh objects to forest objects, that is what developers are apparently doing to make map's CPU usage lower. Like on Italy map those stone walls/fences next to road are made with forest brush, there is something in mesh objects that cause very high CPU load.
I don't want to do it. Let it do the game developers. The developer had not done sufficient means to create a map. The editor is very buggy and the brakes thing. Constantly having to reinvent the wheel.