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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. wrinkle345

    wrinkle345
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    546
    Currently non-functional (thread in Content Creation), here is a display for the 4wd D-Series

    screenshot_00033.png screenshot_00034.png

     
    • Like Like x 7
  2. SandwichesANDmilk

    SandwichesANDmilk
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    2017-03-11_9-53-58.png
    the start of something great
    --- Post updated ---
    2017-03-11_10-39-39.png
    awaiting approval ( ͡° ͜ʖ ͡°)
     
  3. KaiserimnopYT

    KaiserimnopYT
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    it s a etk?
     
  4. XManic1995

    XManic1995
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    640px-Annoyed-facepalm-picard-l.png
     
    • Agree Agree x 4
  5. Destructmen

    Destructmen
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    Well, what do you think? Obviously it's not ETK.
     
  6. KaiserimnopYT

    KaiserimnopYT
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    ok
    lol
     
  7. chris_lucas

    chris_lucas
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    I conducted some research today by visiting the long lost tramline that the locomotive used to run on.
    IMG_0736.jpg
    Old railway trench where it cut through a hill, same place as picture below.
    IMG_0741.jpg
    IMG_0742.jpg
    Old tram bridge
    IMG_0740.jpg
    Old tram stop
     
    #10627 chris_lucas, Mar 11, 2017
    Last edited: Mar 11, 2017
    • Like Like x 4
    • Informative Informative x 1
  8. racerguy24

    racerguy24
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    Apr 20, 2015
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    I am back from my break. Now back to work.
    screenshot_00565.png
     
    • Like Like x 5
    • Informative Informative x 1
  9. wrinkle345

    wrinkle345
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    Since the stock FORZA interior was causing a bunch of problems (mainly shading, and a lot of lack of depth), I've began porting over the midsize's interior:

    screenshot_00035.png screenshot_00036.png

    This'll also give me the ability to have colored interiors, and working gauges, and pedals, and shifters, and steering wheels.

    screenshot_00037.png screenshot_00038.png

    She's starting to look more and more like a car every day. With this progress, I should be able to get some kind of release out.
     
    • Like Like x 11
  10. fivedollarlamp

    fivedollarlamp
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    Thank you. I feel very awful.
    --- Post updated ---
    I think it needs bigger wheels. Just a slight bit bigger.
     
  11. The Shotty

    The Shotty
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    Will the interior be modified so it's not just a Pessima interior?
    something like this:


    OT:
    nothing
    upload_2017-3-11_19-21-0.png
     
    • Like Like x 1
  12. wrinkle345

    wrinkle345
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    Later on. The cleanup and detain phase happens after all the other stuff is done.
     
  13. SandwichesANDmilk

    SandwichesANDmilk
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    its a totally different map
    ot:
    2017-03-11_10-42-47.png
     
  14. aljowen

    aljowen
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    Oct 21, 2012
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    I guess that could be an option, but it would have less suspension travel as a result. Also not sure if it would cause rub (in the case of BeamNG clipping) when turning. For example the Rebel copes by having more restricted steering and extra ride height to cope with its bigger wheels. Might be something that I experiment with at some point.
     
  15. MRcrash

    MRcrash
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    BeamNG Team

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    These wide wheels will be nice for tractor pulling
    screenshot_00108.png

    And I´m going to try some modeling :)
    irizar.jpg
     
    • Like Like x 6
  16. Youngtimer

    Youngtimer
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    Jun 15, 2016
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    1,251
    etkic5.png
    etkic6.png

    etkic7.png
    Model is finally finished! Next thing I need to do is porting into game:):):):).
     
    • Like Like x 5
  17. chris_lucas

    chris_lucas
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    I found out that the line never exceeded a gradient of 2% and that they did anything at any cost to not exceed that.
    Like building this 612m long bridge.
     
    • Like Like x 1
  18. coolusername

    coolusername
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    Is that a Hanomag steam engine?

    ...of course no answer
     
    #10638 coolusername, Mar 11, 2017
    Last edited: Mar 12, 2017
  19. crashmaster

    crashmaster
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    Aug 4, 2013
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    1,820
    A destructible bridge like this in beamng would certainly be interesting. (not saying you should do it, i want to do it but lack texturing skills lol.)

    Ive been thinking a lot about making destructible "props" not just a deformable barrel and things like that, but a complete structure like this. it is very possible to make and i wanna give it a try.

    Anyways, OT
    screenshot_00153.png
     
    • Like Like x 1
  20. chris_lucas

    chris_lucas
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    I can do some texturing for you.? ;)
    --- Post updated ---
    Yes, a Hanomag LTM (Limburgse Tramweg Maatschapij).
     
    • Like Like x 3
    • Agree Agree x 1
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