Currently non-functional (thread in Content Creation), here is a display for the 4wd D-Series Spoiler: Based on the display from the 1980s S10 Blazer
I conducted some research today by visiting the long lost tramline that the locomotive used to run on. Old railway trench where it cut through a hill, same place as picture below. Old tram bridge Old tram stop
Since the stock FORZA interior was causing a bunch of problems (mainly shading, and a lot of lack of depth), I've began porting over the midsize's interior: This'll also give me the ability to have colored interiors, and working gauges, and pedals, and shifters, and steering wheels. She's starting to look more and more like a car every day. With this progress, I should be able to get some kind of release out.
Thank you. I feel very awful. --- Post updated --- I think it needs bigger wheels. Just a slight bit bigger.
I guess that could be an option, but it would have less suspension travel as a result. Also not sure if it would cause rub (in the case of BeamNG clipping) when turning. For example the Rebel copes by having more restricted steering and extra ride height to cope with its bigger wheels. Might be something that I experiment with at some point.
I found out that the line never exceeded a gradient of 2% and that they did anything at any cost to not exceed that. Like building this 612m long bridge.
A destructible bridge like this in beamng would certainly be interesting. (not saying you should do it, i want to do it but lack texturing skills lol.) Ive been thinking a lot about making destructible "props" not just a deformable barrel and things like that, but a complete structure like this. it is very possible to make and i wanna give it a try. Anyways, OT
I can do some texturing for you.? --- Post updated --- Yes, a Hanomag LTM (Limburgse Tramweg Maatschapij).