True Offroader Alpha V1 Well this is my lastest mod, the bruckell muscle is on hold until I can get this .dds things sorted out. But this mod started by me driving on dry rock, and I though it'd be cool to have a true offroad D-15, the default is not really an offroader, just basic lift-kit, suspension, flared fenders, rollbar, tires etc, But when I was just driving I imagined a semi full body rollcage on it, so I looked at the rollcage and took it and cover the doors, hood, roof etc. Then it looked awesome ingame, so I decided to add some more to it, like custom suspension, made the bumper a little more offroady, then it lead to a official project, I thought I'd make this into a mod. And then I started my very first Jbeam editing, which was the tires, there is bigger tires to this truck also, then after the tires, came the custom suspension, I added rear suspension as well as front suspension. Now this is still beta, I'm planing to make my own lights that will attach to the roof of the rollcage (where the cargo rack is) and have them working lights. And I also plan to make my own custom skin, a dirty offroad skin, and add more things to the interior. It might be quite some time until Alpha V2, due to not having Wifi connection, so please keep this thread on your watch list. (imported from here) Big thanks to Sam for all his help and Jbeam work! And Also thanks to MrNiz666 for his Jbeam work! Please enjoy and leave a comment if you like it, and give me a big "Thanks"! Download Now Alpha V1
DrowsySam, Holland, Insanegaz, Big Thank You for making this game so much enjoyable! The same goes to the other modders. With your mods you help the developers a great deal and keep the BeamNG community very happy! My appreciation to you all!
Thank you all for liking this mod! I appreciate all the nice comments, Spartacus I also very much appreciate your nice comment and I'm glad you like our work!
The entire D15 body/frame/etc. Please figure out how to import .DAEs without destroying the smoothing group data Others have done it successfully, so I know it's possible.
Thanks for the info Gabe, I'll keep that in mind and try better. I don't truly know what I did wrong importing the .DAE, I'll go back into it and see what I can fix. I haven't noticed it, how did you see it, I mean where did you see this at?
there we go, i fixed it. gabe was talking about the edge-split modifier you showed me how to use, holland
Oh dang it, I forgot to add that spilt edge modifier. Truly I forgot. Thanks for pointing that out Gabe! - - - Updated - - - Thanks, I just was in a hurry and forgot to apply that.
Blast it! that thing is tough...I am going to give it a 140mph head on if I can somehow do that...AI Bots....that should kill it...but you made it tough as old boots....
I think I would have liked to help with this maybe, suspension wise. I feel kinda left out? Maybe it's just me. But yeah, awesome mod, definitely makes the truck look very cool.
What would of you've done to it? And you'd ought to make a black version of this! - - - Updated - - - I made it strong for a reason.