Alright uh, I've got this one issue with the map. When I load it, All the textures are total black. All of them. Why does that happen?
I just tried it, but the problem's still there. Sad that I see how others value it greatly, But I can't do it... ;-;
Same for me. Here was my troubleshoot process: Reload the map (not fixed) Clear cache, load the map (not fixed) Delete the map, clear cache, download again, and load again (that didn't fix it either :/) So even though I can hardly wait to play this I guess I'll have to
Well, It isn't that the Textures don't show up, But... The map isn't lit up. It's all black, And there's no light, That's why it's black. There was some only in that building I saw, And there was texture.
Does this happen on all oof your worlds, or just some, because this happened to me on Ghost Valley and Grid Map and I just had to turn HDR off to fix it Hope this works!
Well, since the recent updates the map textures have glitched out and are all black.. Too bad since this must be the most scenic map on beamng... Looking forward to an update
Eureka! Found out what it is! Turns out this a lighting problem... I used one of the few spotlights at the building (the only thing i could see in the darkness) and used world editor to make it brighter and with more range. Then i put it high over the map... Result: shadows begone! --- Post updated --- Guys, i found a solution! I fixed the map in a more realistic way. You need to go on the world editor -> object editor->on the right press library->levels->environment->Scatter sky->name it whatever (don't name it sun cause there's already a file called that and it cannot overwrite it (i called mine sun2)).