I'm still trying to work on a "Lite" mode which will only have sounds... Been taking a break until the next BeamNG.drive release though. It should be out when the mod updates for it
the part of the install when you say put in mods folder do you mean vehicles folder that's what my mods folder is called
I also have the steam version. This goes into the computer documents and not somewhere with the steam files.
I don't know how does the custom save work. I know it does something because it freezes for around 15 sec. And when I respawn the car it's in the earlier save (not the custom one) ,and the fuel, damage etc refreshes. Thank you.
You should update again, and make one key to start vehicle again. Not change it in each vehicle. Also add some more stuff lol.
This mod hardly works for me. I can't start or turn off engine, and there are no controls listed ingame. Extremely annoying since I have the stalling, tire wear, and turn signal noises, but nothing else. No horn or gear whining. Please fix because it was a great mod in the 7.11.3 version.
I'm pretty sure that the mod should work decently. I have had the mod in this version and it worked well. You may have an mod conflict or an corrupt mod download. EDIT: Or what @StinchinStein said below my post. | | | \/
Are you using a modded vehicle or official? It only works on official vehicles that don't have other mods changing their inputmaps..
I tried it using the Covet, D-Series, and 800-Series. --- Post updated --- Seems it was conflicting with the Latch Mod. Thanks for your help.
Hey maybe I'm not doing it right but every time I go into reverse with an ETK K-Series or and 800-Series the engine stalls.
That's cause the programmed clutch sucks at working with MFM. So if you want to manually shift, you either have to floor it in neutral, or simply use the clutch manually.
how to add a json file? can someone make a youtube video on this? i want to use this mod on the bruckell caldera