Texture issues (again) (Fixed)

Discussion in 'Content Creation' started by crashmaster, Nov 13, 2016.

  1. crashmaster

    crashmaster
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    Screenshot (292).png Screenshot (293).png
    Textures stopped working.
    Only way i can make it work is if i modify the pickup's materials.cs in beamng's common.zip

    everything should work, its written the same way in both materials.cs but when i remove it in the common.zip it stops working.

    Console
    Screenshot (294).png
     
    #1 crashmaster, Nov 13, 2016
    Last edited: Nov 13, 2016
  2. NoxiousFumes

    NoxiousFumes
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    Safe mode, clear cache, verify game integrity.
     
  3. crashmaster

    crashmaster
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    tried clearing cache, safe mode disables mods. and game integrity wont do anything, im working on a mod. but i reinstalled the game a few days ago to try it anyways.
     
  4. Nadeox1

    Nadeox1
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    What material is that mod trying to use?
     
  5. crashmaster

    crashmaster
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    It has its own material assigned. i double checked everything yet its not working. it has its textures and everything in the same folder as well
     
  6. MxT333

    MxT333
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    id make sure that your code is correct in materials.cs, usually thats the problem. check maybe theres something under content/levels thats should be just /levels/ try that and run game.
     
  7. Nadeox1

    Nadeox1
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    If it has its own materials, it should also have its own materials.cs file
     
  8. crashmaster

    crashmaster
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    It has its own materials.cs file. but it only works if i put the code in the materials.cs in the pickup folder in common.zip same code in both materials.cs.
     
  9. Inertia

    Inertia
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    I get the same error when trying to add textures to my mod that simply adds an upfit to the T series, the whole model loses textures apart from the wheels which are a common asset.
     
  10. synsol

    synsol
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    You can send us in PM you files here if you want :)
     
  11. crashmaster

    crashmaster
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    will do :)
     
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