MxT333 submitted a new resource: Molten by mxt333 - Volcanic Activities! Read more about this resource...
great screenshots man! didnt have much time to play it, just tests for roads. some jumps need work on also --- Post updated --- I will work more on the atmosphere today. custom sandbox incomin!
MxT333 updated Molten by mxt333 with a new update entry: Molten v2 Read the rest of this update entry...
MxT333 updated Molten by mxt333 with a new update entry: Molten v3 Read the rest of this update entry...
If you haven't already noticed, WhyBeAre gave your map a review on Youtube. I haven't watched it yet but i can't imagine it being anything negative. Congratulations
si senior ive linked it in on the page for ppl to watch, good video cuz now i know what to change for v4
Missed quite a bit but dang is this a awesome and only lava volcano map that i know of. Also to the comment above about WhyBeAre, SpeirsTheAmazing did one as well.
You should try to remove the refraction and waves from the lava bodies. I went into the world Editor and it looked much better like that.
No, put the ripples value for the orange water in the editor at 0. You select the body of water in the editor and go into its options ( where you change the color ) and there a ripples value and waves value in there. Set them both to 0
Right on, i see what you mean, i got rid of the ripples and foam, for now. gonna mess with the dds files for the wave and ripple texture tonight see if i can make it more bubbly. dont want them too flat. unless its the pool of water at ground level. but even those should still be moving a bit. thats really the only way from making it look like thick dark blood to a more vibrant colorful "water" --- Post updated --- but your right the ripples esp ruin the look. thanks for input!
MxT333 updated Molten by mxt333 with a new update entry: Molten by mxt333 Read the rest of this update entry...