Confirmed, using way too much rubber and engine coolant in the proccess. Also, here's another issue I noticed some time ago on East Coast USA. This place is reachable (it's hard but possible), and it's an easy fix- just slap another rock on top of it. Location:
Completely random. when making textures for my mod (BeTiR, currently waiting approval) some textures were inverted, but not on all cars or on all configs of cars. deleted all other mods, cleared the cache twice, Didnt work out.
Here's something that causes my game to crash almost every time. If I am in the map editor mode (f11) with physics disabled, and then I exit from map editor to the game, and re-enable physics, it seems like the game just can't handle it, and it crashes. I think (although I may be imagining that), that if you first re-enable physics and then exit the map editor, crashes are a bit less likely. I have only one vehicle in the map when it happens (default pickup). I have no idea if it's something you can even fix, but if you can, I'll really appreciate it.
I am still having Laggy intro into the game, Still takes about five minutes to even find a map with the lag, I have reinstalled the game on another HDD, and it still acts and does it. Is their a way to fix? Because it does et on my nerves and wish it would go away.
Press the SUPPORT button in the game launcher. Follow the instructions and press 'Submit Informations. Our 'BeamNG.Support' page should open now. In this page only provide me the 'Support ID' (it's a 4 numbers code). Then you can close the page. It will help us to gather some more informations. What happens if you remove the 'videos' folder located in BeamNG.Drive/ui/modules/mainmenu ?
The Moonhawk's race model is equipped with the standard radiator by default, should be the High Performance radiator instead.