Released Ebisu Minami

Discussion in 'Terrains, Levels, Maps' started by Yotaak, Sep 10, 2013.

  1. Yotaak

    Yotaak
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    I decided to convert Ebisu from rFactor and this was the end result.

    Video:



    Real life video:


    Credits:
    Dkutch - Helping me convert when I would hit a bump in the road, also placing the vegetation (Massive thanks goes to him)
    SmakzZ - The original Ebisu mesh
    LJFHutch - For his amazing vegetation
    Yotaak - Conversion

    How to get it working?
    1. Download the zip
    2. Open the zip
    3. Place the folder in BeamNG > BeamNG-DRIVE-0.3 > levels
    4. Play :D

    FAQ:
    Q: Does it work with AMD cards?
    A: Yes!

    Q: Did you make the meshes?
    A: Did you read the first sentence? Or, look at the credits?

    Q: Does it come with free pudding?
    A: No :'(

    Q: Is it FPS friendly?
    A: Very friendly compared to other maps.



    Do not upload to any other website. This download stays on BeamNG.

    Now all we need is proper drift car.

    Another Ebisu track you might like :
    Ebisu-Touge
     

    Attached Files:

    #1 Yotaak, Sep 10, 2013
    Last edited by a moderator: Oct 21, 2015
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  2. Holland

    Holland
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    Re: Ebisu Manimi

    Awesome! Also I really like this! Another great raceway!;) Thanks!
     
    #2 Holland, Sep 10, 2013
    Last edited: Sep 10, 2013
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  3. LSDMT420

    LSDMT420
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    Re: Ebisu Manimi

    This looks fantastic! Downloading now, Thanks for bringing this to us Yotaak.
     
  4. kittensmittens

    kittensmittens
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    Re: Ebisu Manimi

    Oooh! Thank you! It's downloading.
     
  5. Yotaak

    Yotaak
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    Re: Ebisu Manimi

    You're welcome!
     
  6. Mihle Gaming

    Mihle Gaming
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    Re: Ebisu Manimi

    driving around the map with a porche 911 right now
     
  7. Spjs95german

    Spjs95german
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  8. Yotaak

    Yotaak
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    Re: Ebisu Manimi

    Trust me, the bump is near perfect. Its just hard to get speed to actually hit the bump with.

    Also look at his car, hes in a 700+ horse power vechicle that has been weight reduced and has an areo kit (spoiler / body kit). It also has highly modified suspention, if the sespention was soft (like the grand marshal) it would just drive over it without getting any air.

    I assume your saying this because you tried to do a bump drift in a 6000lbs, (i actually have no idea what it weighs) body over frame, opened diff, grand marshal.
     
    #8 Yotaak, Sep 10, 2013
    Last edited: Sep 10, 2013
  9. ZeDDiE

    ZeDDiE
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    Re: Ebisu Manimi

    oh my, i did not expect it to work on my amd.
    well done! i shall start using it in videos shortly :D
     
  10. Deewad

    Deewad
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    Re: Ebisu Manimi

    Does this work on AMD Video cards?
     
  11. Trevor

    Trevor
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    Re: Ebisu Manimi

    Yes, agreed. Love the track, Thank you! Obviously its not common for the cars to catch air like that or they (the commentators) wouldn't have been so excited about it... Ignore the haters, there's plenty of jumps in other tracks, Thank you for your quality track and your time!
     
  12. Holland

    Holland
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    Re: Ebisu Manimi

    After reading your specs, yes it should run and a AMD.:)
     
  13. Yotaak

    Yotaak
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    Re: Ebisu Manimi

    I actually have no idea if it works on amd cards, can anyone confirm that for me?
     
  14. Duriii

    Duriii
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    Re: Ebisu Manimi

    I have some good news - It seems to work fine here (HD7970), no broken textures, like at that Nardo map.

    Little offtopic here, but to be honest, it's pretty suprising to me, that we have so many unnoficial maps already, compared to a number of released cars. I know, that making a working car model for this game is much harder than in most other titles, but still... It's so far the only moddable racing game I know of, that have proportion of mods like that. Usually cars are released earlier, at least I think that's the case.
     
  15. Yotaak

    Yotaak
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    Re: Ebisu Manimi

    Thanks for your input!

    Maps are much easier to learn then cars. For cars you need to learn to 3d model, texture, and make a realistic n/b with no bugs. While maps are just tools, (and in some cases meshes like Ebisu).



    Rolled mah bmw :(
     

    Attached Files:

    • screenshot_00013.png
    #15 Yotaak, Sep 10, 2013
    Last edited: Sep 11, 2013
  16. ZeDDiE

    ZeDDiE
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    Re: Ebisu Manimi

    Confirming it works on my amd readon. (no idea which one :c )
     
  17. Yotaak

    Yotaak
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    Re: Ebisu Manimi

    Thanks!
     
  18. Spjs95german

    Spjs95german
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    Re: Ebisu Manimi

    okay ;)
    It maybe just looked like that. Did not got the time to test it. So sorry for that. Today I will give it a try!

    Greets

    Spjs9
     
  19. Zilog Jones

    Zilog Jones
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    Re: Ebisu Manimi

    Thanks for this track, it's good fun. The Moonhawk with LSD is pretty driftable, but could do with a lot more power :cool:
     
  20. Yotaak

    Yotaak
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    Re: Ebisu Manimi

    Yeah, I can't wait until an actual drift car comes out. Like an s13 or something. Its going to be much easier to enjoy the track.
     
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