WIP Beta released Driven To Destruction: Eve Events V2.2

Take part in the demolition derby events in Driven To Destruction...in BeamNG.Drive!

  1. Darthbob555

    Darthbob555
    Expand Collapse

    Joined:
    Feb 14, 2016
    Messages:
    290
    Darthbob555 submitted a new resource:

    The Whip Around Race - Drive around an elliptical circuit by alternating directions every other lap

    Read more about this resource...
     
  2. jake44

    jake44
    Expand Collapse

    Joined:
    Jun 9, 2013
    Messages:
    207
    can you do the suicide race that would be cool
     
  3. Darthbob555

    Darthbob555
    Expand Collapse

    Joined:
    Feb 14, 2016
    Messages:
    290
    I am working on it but I have hit a snag where the AI will follow the same line each way so they crash constantly.

    The point-to-point race will probably come out first though I think I will change the name of the this to "Driven to Destruction events" and have all 14 or so events there. But, we'll see where it goes :)
     
  4. jake44

    jake44
    Expand Collapse

    Joined:
    Jun 9, 2013
    Messages:
    207
    ok mate sounds awseome and can i add you on steam im JAKE THE CRASH KING my steam name :cool::rolleyes:
     
  5. Darthbob555

    Darthbob555
    Expand Collapse

    Joined:
    Feb 14, 2016
    Messages:
    290
    I like to keep my friends list close as I tend to get spam from a lot of people (especially recently). if that's all right ;)
     
  6. jake44

    jake44
    Expand Collapse

    Joined:
    Jun 9, 2013
    Messages:
    207
    ok mate np
     
  7. mhayden123

    mhayden123
    Expand Collapse

    Joined:
    Sep 17, 2013
    Messages:
    38
    The walls are a bit grabby
     
  8. Darthbob555

    Darthbob555
    Expand Collapse

    Joined:
    Feb 14, 2016
    Messages:
    290
    Darthbob555 updated The Whip Around Race with a new update entry:

    AI imporvements

    Read the rest of this update entry...
    --- Post updated ---
    They are, yes.Not quite sure what I can do about it but I will try and see if I can reduce the grab of the walls.
     
  9. Darthbob555

    Darthbob555
    Expand Collapse

    Joined:
    Feb 14, 2016
    Messages:
    290
  10. jake44

    jake44
    Expand Collapse

    Joined:
    Jun 9, 2013
    Messages:
    207
    you should make figure 8 van race with about 8 vans that would be very very cool
     
    • Like Like x 1
  11. Destroyer247_52

    Destroyer247_52
    Expand Collapse

    Joined:
    Mar 9, 2015
    Messages:
    188
    Just going to report some minor things: First the first Warehouse has a clipping issue, with low cars at least and Second It would look much better if you but concrete under the Warehouse.
     

    Attached Files:

    • 20160811104006_1.jpg
    • 20160811104123_1.jpg
  12. Darthbob555

    Darthbob555
    Expand Collapse

    Joined:
    Feb 14, 2016
    Messages:
    290
    Fix coming for the warehouse issue in the next update :)
    I can't put concrete underneath the warehouse as it is a scenario - it's a problem that in the stock map as it stands.
     
  13. enjoyinorc6742

    enjoyinorc6742
    Expand Collapse

    Joined:
    Dec 24, 2015
    Messages:
    1,631
    well this isn't OP as heck
    20160815215046_1.jpg
     
  14. Darthbob555

    Darthbob555
    Expand Collapse

    Joined:
    Feb 14, 2016
    Messages:
    290
    Quick update: I find the derby arena map too small and uninteresting to make the other events so I have decided to make one of the tracks from Driven To Destruction; more specifically, Mankato. (this will be custom made and not ported as, though I have the track files, it has an extension file which cannot be converted easily)

    The reason for this is that it has tarmac as its main ground material which will reduce some lag that was being experienced with the dust being kicked up by the cars. The scenarios will be still present here and the map will be downloadable from the map section. I'll let you know when the map is ready :)
     
    • Like Like x 1
  15. Darthbob555

    Darthbob555
    Expand Collapse

    Joined:
    Feb 14, 2016
    Messages:
    290
    Another quick update: The track is moving on much faster than i expected and the track is shaping up nicely :). Should be out within the next few days.

    Sneak peeks:

    screenshot_00000.png screenshot_00001.png screenshot_00002.png
     
  16. Darthbob555

    Darthbob555
    Expand Collapse

    Joined:
    Feb 14, 2016
    Messages:
    290
    Darthbob555 updated Driven To Destruction: Eve Events with a new update entry:

    Fixes and improvements (including AI imporvements)

    Read the rest of this update entry...
     
  17. chron420

    chron420
    Expand Collapse

    Joined:
    Aug 6, 2013
    Messages:
    1
    you were looking for a way to get the suicide race to work? I have no idea if this would work but make each lap switch back on its self so that, well basically one team starts a half a lap down ? that is if you can set several start points. hope it helps

    cheers
     
  18. enjoyinorc6742

    enjoyinorc6742
    Expand Collapse

    Joined:
    Dec 24, 2015
    Messages:
    1,631
    about the suicide race, why not create your own version of FlatOut 2's Crash Alley
     
  19. Darthbob555

    Darthbob555
    Expand Collapse

    Joined:
    Feb 14, 2016
    Messages:
    290
    That sounds good but unfortunately, like you mentioned, you cannot set several start points which was my original problem. Thanks for the help though :)
    --- Post updated ---
    I have looked into this and I think this might work very nicely! Thanks for the suggestion :)
     
  20. Darthbob555

    Darthbob555
    Expand Collapse

    Joined:
    Feb 14, 2016
    Messages:
    290
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice