Outdated Strato HMX 920 - Aerobatic Aircraft 3.0

Aerobatic flying at its best.

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  1. Kunstbanause

    Kunstbanause
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    Broken in newest build: Plane goes into pause mode after spawning: "Instability detected".
     
  2. CarlosAir

    CarlosAir
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    Are you using the latest version of the mod? Make sure you have updated it.
     
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  3. Amtrak America

    Amtrak America
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    Do you have any plans to make any other planes/helicopters?
     
  4. CarlosAir

    CarlosAir
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    I have a couple projects that are already more than halfway done, which I would definitely like to finish and release :). It will all depend on how much time I can find to work on them :p.
     
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  5. Amtrak America

    Amtrak America
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    Nice. What are they?
     
  6. CarlosAir

    CarlosAir
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    Hm. It's not like those two projects are a secret. I've already posted screenshots/videos of them in the forums. You'll have to do a bit of research :p.
     
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  7. Amtrak America

    Amtrak America
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    Where in the forums? Devolpment?
     
  8. Drivver

    Drivver
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  9. Kunstbanause

    Kunstbanause
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    That did it, sorry :/
     
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  10. nickr36

    nickr36
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    Really still impressed with this after the recent update. Have been flying it with my Joystick and it handles well. Unfortunately it flies too well to actually be able to do many aerobatic maneuvers. Simply because no matter what I do I simply can't seem to stall it. Will keep flying no matter what I do. So it is really hard to perform snap rolls and hammerheads etc. Just limitations with the game's aerodynamics engine I guess.
     
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  11. CarlosAir

    CarlosAir
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    Thanks for your comment! :) And you are right in pointing out that the current behaviours are not realistic.

    Yup, exactly. BeammNG is not a flight simulator, that needs to be clear. :p Thus, it does unfortunately not accurately simulate the behaviour of stalls or other "complex" events. BeamNG uses a simpler aerodynamics approach (still decently advanced though) which works fine for now for the car-driving focused game BeamNG.drive is. And just the fact that the current physics make it possible for a plane to fly (when that was never its focus) is quite remarkable.
    That said, I might or might not be using the current physics to its full potential with this mod. Who knows. I tried my best, and I'm pretty happy with the results :p.
     
    #331 CarlosAir, Aug 16, 2016
    Last edited: Aug 16, 2016
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  12. cgjunk

    cgjunk
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    Just saw that video of the WIP Mosquito. Wow, wow, wow!!!! It's amazing what you have accomplished with your HMX and the weight shift, but that helicopter was out of this world!!! There aren't many good helo sims out there, so, if and when that mosquito is released, BeamNG could become the best helo flight sim by a long shot! And knowing that it has a virtual swashplate just makes it all the more special!

    But I shouldn't hijack this thread, the HMX is an awesome piece of art, thanks for keeping it updated for the newest release.
     
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  13. mrwallace888

    mrwallace888
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    Does anyone have this issue? Basically the plane (only tested on the aerobatic once) will tend to go off to the right a bit. I fly with a controller btw.
     
  14. PrimeTheBomber

    PrimeTheBomber
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    That is called torque effect. The propeller spins one away, which leads to the plane rolling slightly in the opposite reaction, or in some cases a mild yawing movement. Perfectly normal.
     
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  15. mrwallace888

    mrwallace888
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    Can I stop it from happening? It's annoying.
     
  16. Amtrak America

    Amtrak America
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    No. It's realistic.
     
  17. Carlovers4life

    Carlovers4life
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    AKA VTEC effect.
     
  18. PrimeTheBomber

    PrimeTheBomber
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    Sure, if you change the laws of physics, then yeah. Otherwise it's pretty hard cause it's not coding, it's a consequence of using a physics simulator.
     
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  19. Drivver

    Drivver
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    Well iirc in real life you have trims (very small flap on alienor, elewator and rudder). And when you go with fixed speed you can set trims that plane will fly almost perfectly straight.
     
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  20. PrimeTheBomber

    PrimeTheBomber
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    Well, jbeaming trim tabs would result in a higher node count and a lot of extra coding and controls. If you want you can probably experiment with the hydros' values to make the plane spawn with the controls in a certain position, but that plan pretty much falls apart whenever you change your heading or speed in a significant way.
     
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