1. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  2. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.30 Bug Reporting thread
    Solutions and more information may already be available.

Map Crashes due to Lua Error?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by iheartmods, Jun 5, 2016.

  1. iheartmods

    iheartmods
    Expand Collapse

    Joined:
    Aug 8, 2012
    Messages:
    1,482
    Code:
     81.82019|D|DIEnumEffectsCallback|Device supports effect type: 55300, name: Spring
     81.82020|D|DIEnumEffectsCallback|Device supports effect type: 55300, name: Damper
     81.82021|D|DIEnumEffectsCallback|Device supports effect type: 55300, name: Inertia
     81.82023|D|DIEnumEffectsCallback|Device supports effect type: 55300, name: Friction
     81.82024|D|DIEnumEffectsCallback|Device supports effect type: 34309, name: CustomForce
     81.82025|D|DirectInputDevice::setupForceFeedback|setupForceFeedback: creating constant force feedback effect
     85.76866|E|Crashreport|*** Trying to get Lua callstack
     85.76868|E|Crashreport|*** this is not the error, look above
     85.76879|E|GameEngineLua|*** FATAL LUA ERROR: [string "line"]:1: Lua C++ CrashRpt stacktrace
    Stack Traceback
    ===============
    (1) global C function 'error'
    (2) main chunk of [string "line"] at line 1
    
     85.76881|E|GameEngineLua|*** while executing this line: error('Lua C++ CrashRpt stacktrace')
     85.76882|E|GameEngineLua|*** in chunk: line
    
    This is happening on my Frozen Lake map and my Deering map. The Deering map was working for the past hour but now it isn't working. Both maps have this identical crash log
     
  2. Scepheo

    Scepheo
    Expand Collapse

    Joined:
    Feb 10, 2015
    Messages:
    601
    As the bit of log you posted says, the error is found earlier in the log. Please just attach the full log next time, if you omit stuff you can only get it wrong.
     
  3. iheartmods

    iheartmods
    Expand Collapse

    Joined:
    Aug 8, 2012
    Messages:
    1,482
    Alright, here's the full one
    Code:
    -- Log started - v 0.5.6.1.2462 - x64 - build 2462 - 6/5/2016 -- 15:36:22 -----
    -- buildbot build 2462 on winbuildbot - Sat 06/04/2016 - 15:58:28.08 
    -- Log Format: Time since startup | Message level: D(ebug), I(nfo), W(arning), E(rror), A(lways) | Message
      0.88017|I|StandardMainLoop::init|Virtual Filesystem: user path: C:/Users/Kyle/Documents/BeamNG.drive/
      0.88020|D|StandardMainLoop::init| - user mods path: C:/Users/Kyle/Documents/BeamNG.drive/mods/
      0.88021|D|StandardMainLoop::init| - game mods path: C:/Program Files (x86)/Steam/steamapps/common/BeamNG.drive/content/
      0.88025|D|Processor::init|Processor Init:
      0.88028|D|Processor::init|   Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz, ~4.00 Ghz
      0.88028|D|Processor::init|   HT detected
      0.88028|D|Processor::init|   MP detected [4 cores, 8 logical, 1 physical]
      0.88030|D|main|H2 7C52E1AA2D734EFEA454785B-F7C9-2796-4930-2972-6DE0
      0.92533|D|OpenAL|found device: OpenAL Soft on Speakers (Realtek High Definition Audio) , version 1.1 , maxSources: 256, HRTF: yes
      1.09492|D|OpenAL|found device: OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio) , version 1.1 , maxSources: 256, HRTF: yes
      1.25519|D|OpenAL|found device: OpenAL Soft on HF229-C (NVIDIA High Definition Audio) , version 1.1 , maxSources: 256, HRTF: yes
      1.28389|D|GELua.|Loaded 127 actions from "lua/ge/input_actions.json"
      1.28814|E|GELua.lua.extensions|module unavailable: campaign/campaigns
      1.29941|D|GELua.modmanager.initDB|initDB() ...
      1.29975|D|GELua.modmanager.initDB|mountEntry -- mods/100milehouse.zip
      1.29976|D|GELua.modmanager.initDB|mountEntry -- mods/customizableengines.zip
      1.29977|D|GELua.modmanager.initDB|mountEntry -- mods/enginethermalsminimal.zip
      1.29978|D|GELua.modmanager.initDB|mountEntry -- mods/etk800_sedan.zip
      1.29978|D|GELua.modmanager.initDB|mountEntry -- mods/fordcrownvic.zip
      1.29979|D|GELua.modmanager.initDB|mountEntry -- mods/fullsize_wagonlimoandparts_ar162b_v021.zip
      1.29980|D|GELua.modmanager.initDB|mountEntry -- mods/gl83_0.5.zip
      1.29980|D|GELua.modmanager.initDB|mountEntry -- mods/groovedrange.zip
      1.29981|D|GELua.modmanager.initDB|mountEntry -- mods/gta4.zip
      1.29982|D|GELua.modmanager.initDB|mountEntry -- mods/hatch_5door_ar162b_v015.zip
      1.29982|D|GELua.modmanager.initDB|mountEntry -- mods/lambo.zip
      1.29983|D|GELua.modmanager.initDB|mountEntry -- mods/mafiaiijeffersonfutura.zip
      1.29984|D|GELua.modmanager.initDB|mountEntry -- mods/ndx_warehouse.zip
      1.29984|D|GELua.modmanager.initDB|mountEntry -- mods/roamersport.zip
      1.29985|D|GELua.modmanager.initDB|mountEntry -- mods/schoolbus.zip
      1.29986|D|GELua.modmanager.initDB|mountEntry -- mods/ssrb.zip
      1.29986|D|GELua.modmanager.initDB|mountEntry -- mods/trailerpack_ar162b.zip
      1.29987|D|GELua.modmanager.initDB|mountEntry -- mods/vrcity.zip
      1.71720|D|GELua.modmanager.initDB|... finished
      2.17407|D|GFXInit::init|GFX Init:
      2.18562|D|_GFXInitReportAdapters| Direct 3D (version 11) device found
      2.18563|W|GFXStringEnumTranslate::init|GFXStringEnumTranslate: Unassigned value in GFXStringTextureFormat: 12
      2.18564|W|GFXStringEnumTranslate::init|GFXStringEnumTranslate: Unassigned value in GFXStringTextureFormat: 27
      2.18565|W|GFXStringEnumTranslate::init|GFXStringEnumTranslate: Unassigned value in GFXStringTextureFormat: 30
      2.18565|W|GFXStringEnumTranslate::init|GFXStringEnumTranslate: Unassigned value in GFXStringTextureFormat: 33
      2.18589|D|Platform::init|Initializing platform...
      2.19029|D|DirectInputManager::enumerateDevices| *** Input devices start ***
      2.19194|D|DirectInputDevice::create|Mouse [instance: Mouse] detected, created as mouse0 (asynchronous)
      2.19195|D|DirectInputDevice::create| - devtype 0x112
      2.19196|D|DirectInputDevice::create| - A mouse or mouse-like device (such as a trackball)
      2.19197|D|DirectInputDevice::create| + 3 axes
      2.19197|D|DirectInputDevice::create| + 8 buttons
      2.19205|D|DirectInputDevice::create|created device 'mouse0', took 0.000s: create:0.015ms, caps:0.002ms, txts:0.055ms, enum:0.018ms, fmt:0.006ms, buff:0.004ms, axis:0.000ms, leds:0.000ms
      2.19229|D|DirectInputDevice::create|Keyboard [instance: Keyboard] detected, created as keyboard0 (asynchronous)
      2.19233|D|DirectInputDevice::create| - devtype 0x413
      2.19234|D|DirectInputDevice::create| - Keyboard or keyboard-like:
      2.19235|D|DirectInputDevice::create|  - IBM PC Enhanced 101/102-key or Microsoft Natural keyboard.
      2.19236|D|DirectInputDevice::create| + 128 buttons
      2.19351|D|DirectInputDevice::create|created device 'keyboard0', took 0.001s: create:0.116ms, caps:0.001ms, txts:0.077ms, enum:1.104ms, fmt:0.025ms, buff:0.000ms, axis:0.000ms, leds:0.000ms
      2.20155|D|DirectInputDevice::create|Logitech G27 Racing Wheel USB [instance: Logitech G27 Racing Wheel USB] detected, created as wheel0 (asynchronous)
      2.20157|D|DirectInputDevice::create| - DEADBAND supported
      2.20158|D|DirectInputDevice::create| - FORCE FEEDBACK support
      2.20159|D|DirectInputDevice::create| - FORCE FEEDBACK fade support
      2.20159|D|DirectInputDevice::create| - FORCE FEEDBACK attack support
      2.20160|D|DirectInputDevice::create| - force feedback: pos/neg coefficients supported
      2.20161|D|DirectInputDevice::create| - force feedback: saturation supported
      2.20162|D|DirectInputDevice::create| - force feedback: start-delay supported
      2.20162|D|DirectInputDevice::create| - devtype 0x10316
      2.20163|D|DirectInputDevice::create| - Driving Controller (Device for steering.):
      2.20164|D|DirectInputDevice::create|  - dual pedals (Steering device that reports acceleration and brake pedal values from separate axes.)
      2.20165|D|DirectInputDevice::create| + 5 axes
      2.20166|D|DirectInputDevice::create| + 23 buttons
      2.20166|D|DirectInputDevice::create| + 1 POVs
      2.20167|D|DirectInputDevice::create| + FF min sample time period: 1000 microseconds
      2.20168|D|DirectInputDevice::create| + FF min time resolution: 1000 microseconds
      2.20169|D|DirectInputDevice::create| + firmware revision: 1
      2.20169|D|DirectInputDevice::create| + hardware revision: 1
      2.20170|D|DirectInputDevice::create| + driver version: 1289
      2.20187|D|DirectInputDevice::enumerateObjects|index:  0, tszName: Hat Switch, desc: (null), inst: 0, type : 3, wUsagePage: 0x1, wUsage: 0x39, guid data1: 0xA36D02F2, flags: 256l
      2.20189|D|DirectInputDevice::enumerateObjects|index:  1, tszName: Button 0, desc: button0, inst: 256, type : 2, wUsagePage: 0x9, wUsage: 0x1, guid data1: 0xA36D02F0, flags: 32770l
      2.20190|D|DirectInputDevice::enumerateObjects|index:  2, tszName: Button 1, desc: button1, inst: 257, type : 2, wUsagePage: 0x9, wUsage: 0x2, guid data1: 0xA36D02F0, flags: 32770l
      2.20191|D|DirectInputDevice::enumerateObjects|index:  3, tszName: Button 2, desc: button2, inst: 258, type : 2, wUsagePage: 0x9, wUsage: 0x3, guid data1: 0xA36D02F0, flags: 32770l
      2.20192|D|DirectInputDevice::enumerateObjects|index:  4, tszName: Button 3, desc: button3, inst: 259, type : 2, wUsagePage: 0x9, wUsage: 0x4, guid data1: 0xA36D02F0, flags: 32770l
      2.20193|D|DirectInputDevice::enumerateObjects|index:  5, tszName: Button 4, desc: button4, inst: 260, type : 2, wUsagePage: 0x9, wUsage: 0x5, guid data1: 0xA36D02F0, flags: 32770l
      2.20194|D|DirectInputDevice::enumerateObjects|index:  6, tszName: Button 5, desc: button5, inst: 261, type : 2, wUsagePage: 0x9, wUsage: 0x6, guid data1: 0xA36D02F0, flags: 32770l
      2.20194|D|DirectInputDevice::enumerateObjects|index:  7, tszName: Button 6, desc: button6, inst: 262, type : 2, wUsagePage: 0x9, wUsage: 0x7, guid data1: 0xA36D02F0, flags: 32770l
      2.20195|D|DirectInputDevice::enumerateObjects|index:  8, tszName: Button 7, desc: button7, inst: 263, type : 2, wUsagePage: 0x9, wUsage: 0x8, guid data1: 0xA36D02F0, flags: 32770l
      2.20197|D|DirectInputDevice::enumerateObjects|index:  9, tszName: Button 8, desc: button8, inst: 264, type : 2, wUsagePage: 0x9, wUsage: 0x9, guid data1: 0xA36D02F0, flags: 32770l
      2.20198|D|DirectInputDevice::enumerateObjects|index: 10, tszName: Button 9, desc: button9, inst: 265, type : 2, wUsagePage: 0x9, wUsage: 0xA, guid data1: 0xA36D02F0, flags: 32770l
      2.20199|D|DirectInputDevice::enumerateObjects|index: 11, tszName: Button 10, desc: button10, inst: 266, type : 2, wUsagePage: 0x9, wUsage: 0xB, guid data1: 0xA36D02F0, flags: 32770l
      2.20200|D|DirectInputDevice::enumerateObjects|index: 12, tszName: Button 11, desc: button11, inst: 267, type : 2, wUsagePage: 0x9, wUsage: 0xC, guid data1: 0xA36D02F0, flags: 32770l
      2.20201|D|DirectInputDevice::enumerateObjects|index: 13, tszName: Button 12, desc: button12, inst: 268, type : 2, wUsagePage: 0x9, wUsage: 0xD, guid data1: 0xA36D02F0, flags: 32770l
      2.20202|D|DirectInputDevice::enumerateObjects|index: 14, tszName: Button 13, desc: button13, inst: 269, type : 2, wUsagePage: 0x9, wUsage: 0xE, guid data1: 0xA36D02F0, flags: 32770l
      2.20203|D|DirectInputDevice::enumerateObjects|index: 15, tszName: Button 14, desc: button14, inst: 270, type : 2, wUsagePage: 0x9, wUsage: 0xF, guid data1: 0xA36D02F0, flags: 32770l
      2.20204|D|DirectInputDevice::enumerateObjects|index: 16, tszName: Button 15, desc: button15, inst: 271, type : 2, wUsagePage: 0x9, wUsage: 0x10, guid data1: 0xA36D02F0, flags: 32770l
      2.20205|D|DirectInputDevice::enumerateObjects|index: 17, tszName: Button 16, desc: button16, inst: 272, type : 2, wUsagePage: 0x9, wUsage: 0x11, guid data1: 0xA36D02F0, flags: 32770l
      2.20206|D|DirectInputDevice::enumerateObjects|index: 18, tszName: Button 17, desc: button17, inst: 273, type : 2, wUsagePage: 0x9, wUsage: 0x12, guid data1: 0xA36D02F0, flags: 32770l
      2.20207|D|DirectInputDevice::enumerateObjects|index: 19, tszName: Button 18, desc: button18, inst: 274, type : 2, wUsagePage: 0x9, wUsage: 0x13, guid data1: 0xA36D02F0, flags: 32770l
      2.20208|D|DirectInputDevice::enumerateObjects|index: 20, tszName: Button 19, desc: button19, inst: 275, type : 2, wUsagePage: 0x9, wUsage: 0x14, guid data1: 0xA36D02F0, flags: 32770l
      2.20209|D|DirectInputDevice::enumerateObjects|index: 21, tszName: Button 20, desc: button20, inst: 276, type : 2, wUsagePage: 0x9, wUsage: 0x15, guid data1: 0xA36D02F0, flags: 32770l
      2.20210|D|DirectInputDevice::enumerateObjects|index: 22, tszName: Button 21, desc: button21, inst: 277, type : 2, wUsagePage: 0x9, wUsage: 0x16, guid data1: 0xA36D02F0, flags: 32770l
      2.20211|D|DirectInputDevice::enumerateObjects|index: 23, tszName: Wheel axis, desc: xaxis, inst: 523, type : 4, wUsagePage: 0x1, wUsage: 0x30, guid data1: 0xA36D02E0, flags: 33025l
      2.20212|D|DirectInputDevice::enumerateObjects|Found FFB axis with index: 23, force: 10, resolution: 256, actuator: yes
      2.20213|D|DirectInputDevice::enumerateObjects|Found an FFB capable axis: inst: 523, type: 4, index: 23, desc: xaxis
      2.20214|D|DirectInputDevice::enumerateObjects|index: 24, tszName: Combined pedals, desc: slider, inst: 529, type : 4, wUsagePage: 0x1, wUsage: 0x31, guid data1: 0xA36D02E4, flags: 33024l
      2.20215|D|DirectInputDevice::enumerateObjects|index: 25, tszName: Brake, desc: rzaxis, inst: 528, type : 4, wUsagePage: 0x1, wUsage: 0x35, guid data1: 0xA36D02E3, flags: 256l
      2.20216|D|DirectInputDevice::enumerateObjects|index: 26, tszName: Accelerator, desc: yaxis, inst: 524, type : 4, wUsagePage: 0x1, wUsage: 0x32, guid data1: 0xA36D02E1, flags: 256l
      2.20217|D|DirectInputDevice::enumerateObjects|index: 27, tszName: Button 22, desc: button22, inst: 278, type : 2, wUsagePage: 0x9, wUsage: 0x17, guid data1: 0xA36D02F0, flags: 32770l
      2.20218|D|DirectInputDevice::enumerateObjects|index: 28, tszName: Clutch, desc: slider, inst: 529, type : 4, wUsagePage: 0x1, wUsage: 0x36, guid data1: 0xA36D02E4, flags: 256l
      2.20219|D|DirectInputDevice::enumerateObjects|  29 objects detected:
      2.20219|D|DirectInputDevice::enumerateObjects|   5 axis
      2.20220|D|DirectInputDevice::enumerateObjects|   23 buttons
      2.20221|D|DirectInputDevice::enumerateObjects|   1 POVs
      2.20223|I|DirectInputDevice|Logitech G27 found, enabling LEDs
      2.20226|D|DirectInputDevice::create|created device 'wheel0', took 0.008s: create:0.709ms, caps:6.302ms, txts:0.186ms, enum:0.507ms, fmt:0.013ms, buff:0.003ms, axis:0.000ms, leds:0.009ms
      2.21977|D|DirectInputManager::enumerateDevices| *** Input devices end ***
      2.22339|D|DirectInputDevice::acquire|mouse0 acquired.
      2.22344|D|DirectInputDevice::acquire|keyboard0 acquired.
      2.22345|I|DirectInputDevice::acquire|Failed to set device 'wheel0' cooperative level to 9, reason: Invalid handle
      2.22351|D|Platform::init|Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz GenuineIntel x64
      2.22355|D|Platform::init|Microsoft Windows 10 (v10.0) (build 10586), 64-bit
      2.22382|D|Platform::init|Physical memory: 7.95 GB
      2.22383|D|Platform::init|Battery: state: '', online: Plugged
      2.22481|I|StandardMainLoop::init|successfully switched to steam language: english -> en-US
      2.22585|D|TS|command line args:
      2.22586|D|TS| - 0 = C:\Program Files (x86)\Steam\steamapps\common\BeamNG.drive\Bin64\BeamNG.Drive.x64.exe
      2.23730|D|GFXInit::createDevice|Attempting to create GFX device 0: NVIDIA GeForce GTX 750 Ti (D3D11) [with output \\.\DISPLAY1]
      2.23731|D|GFXInit::createDevice|shader model: 5.0 , available video modes: 54
      2.23733|D|GFXInit::createDevice|Device created, setting adapter and enumerating modes
      2.24520|D|Win32Window::setVideoMode|AntialiasLevel: 0,BitDepth: 32,FullScreen: 0, RefreshRate: 59, Resolution: 1680x979, wideScreen: 0
      2.27420|D|GFXD3D11Device::init|Hardware occlusion query detected: Yes
      2.27490|D|GFXCardProfiler::init|D3D11 -  (NVIDIA GeForce GTX 750 Ti) [1992 MB] ver 
      2.27491|D|GFXCardProfiler::setCapability|GFXCardProfiler (D3D11) - Setting capability 'maxTextureWidth' to 8192.
      2.27493|D|GFXCardProfiler::setCapability|GFXCardProfiler (D3D11) - Setting capability 'maxTextureHeight' to 8192.
      2.27494|D|GFXCardProfiler::setCapability|GFXCardProfiler (D3D11) - Setting capability 'maxTextureSize' to 8192.
      2.27495|D|GFXCardProfiler::setCapability|GFXCardProfiler (D3D11) - Setting capability 'autoMipMapLevel' to 1.
      2.27496|D|GFXCardProfiler::setCapability|GFXCardProfiler (D3D11) - Setting capability 'lerpDetailBlend' to 1.
      2.27496|D|GFXCardProfiler::setCapability|GFXCardProfiler (D3D11) - Setting capability 'fourStageDetailBlend' to 1.
      2.27663|D|GFXD3D11Device::init|GFXDevice 11 - SM 5.000000
      2.27666|D|GFXD3D11Device::init|VSync Off
      2.27787|D|GFXD3D11WindowTarget::init|setting video mode: Width 1680, Height 975, Format 1, Windowed b
      2.34344|D|SFXSystem::createDevice|SFXSystem::createDevice - created OpenALSoft device 'OpenAL Soft on Speakers (Realtek High Definition Audio)'
      2.34348|D|TS|   Provider: OpenALSoft
      2.34349|D|TS|   Device: OpenAL Soft on Speakers (Realtek High Definition Audio)
      2.34350|D|TS|   Hardware: No
      2.34351|D|TS|   Buffers: 256
      2.36105|D|TS|Using Advanced Lighting
      2.43651|D|TS|% - PostFX Manager - Executing settings/default.postfxpreset.cs
      2.43682|D|TS|% - PostFX Manager - Applying from preset
      2.43686|D|TS|HDR FORMAT: GFXFormatR16G16B16A16F
      2.43694|D|TS|Using Advanced Lighting
      2.47722|D|TS|% - PostFX Manager - PostFX enabled
      2.49511|D|TS|Attempting to set resolution to "1680 979 false 32 59 0"
      2.49514|D|TS|Accepted Mode: 1680 979 false 32 59 0
      2.53030|I|StandardMainLoop::doMainLoop|Started up in 2.53 seconds...
      2.53050|I|GELua.bindings|Controller connected: Logitech G27 Racing Wheel USB (wheel0/0xC29B046D)
      2.53298|D|GELua.bindings|Replacing deprecated action toggle_dashboard with new action toggleMenues
      2.54090|D|GELua.bindings|Merge: removed binding: "button15" : "switch_camera"
      2.54093|D|GELua.bindings|Merge: removed binding: "button0" : "parkingbrake_toggle"
      2.54095|D|GELua.bindings|Merge: removed binding: "slider" : "clutch"
      2.54096|D|GELua.bindings|Merge: added binding: "button19" : "toggleMenues"
      2.54099|D|GELua.bindings|Merge: added binding: "button22" : "vehicle_selector"
      2.54100|D|GELua.bindings|Merge: added binding: "button7" : "toggleShifterMode"
      2.54102|D|GELua.bindings|Merge: added binding: "button21" : "parkingbrake_toggle"
      2.54103|D|GELua.bindings|Merge: added binding: "button6" : "switch_camera"
      2.54105|D|GELua.bindings|Merge: modified binding: "xaxis" : "steering"
      2.54106|D|GELua.bindings|Merge: added binding: "button20" : "parts_selector"
      2.56672|D|GFXDevice::vsyncChanged|Changed VSync: On
      2.56673|D|GELua.settings_graphics|    >>>> applyOptions_Graphic <<<<<
      2.56677|D|Win32Window::setVideoMode|AntialiasLevel: 0,BitDepth: 32,FullScreen: 0, RefreshRate: 59, Resolution: 1680x979, wideScreen: 0
      2.56685|D|GFXD3D11WindowTarget::resetMode|setting video mode: Width 1680, Height 979, Format 1, Windowed b
      2.56810|D|GELua.settings|Saving options to disk
      2.57477|D|GFXD3D11WindowTarget::resetMode|setting video mode: Width 1680, Height 975, Format 1, Windowed b
      2.57602|D|GELua.settings|Saving options to disk
      2.60590|D|Win32Window::setVideoMode|AntialiasLevel: 0,BitDepth: 32,FullScreen: 0, RefreshRate: 59, Resolution: 1680x979, wideScreen: 0
      2.60598|D|GFXD3D11WindowTarget::resetMode|setting video mode: Width 1680, Height 979, Format 1, Windowed b
      2.60726|D|GELua.settings|Saving options to disk
      2.61331|D|GFXD3D11WindowTarget::resetMode|setting video mode: Width 1680, Height 975, Format 1, Windowed b
      2.61478|D|GELua.settings|Saving options to disk
      2.62699|D|Win32Window::setVideoMode|AntialiasLevel: 4,BitDepth: 32,FullScreen: 0, RefreshRate: 59, Resolution: 1680x975, wideScreen: 0
      2.62701|D|Win32Window::setVideoMode|AntiAliasing has been disabled; it is not compatible with AdvancedLighting.
      2.62709|D|GFXD3D11WindowTarget::resetMode|setting video mode: Width 1680, Height 975, Format 1, Windowed b
      2.62880|D|GELua.settings|Saving options to disk
      2.63767|D|GFXD3D11WindowTarget::resetMode|setting video mode: Width 1680, Height 973, Format 1, Windowed b
      2.63886|D|GELua.settings|Saving options to disk
      2.65681|D|GFXD3D11WindowTarget::resetMode|setting video mode: Width 1680, Height 973, Format 1, Windowed b
      2.65935|D|GELua.settings|Saving options to disk
      2.67771|D|GELua.settings|Saving options to disk
      2.68718|D|DirectInputDevice::acquire|wheel0 acquired.
      2.89482|E|BEAMNGCEF::BNGCefClient::OnResourceResponse|local://local/ui/modules/dialogsystem/dialogsystem.js|response: 404 - ERROR
      2.89493|E|BEAMNGCEF::BNGCefClient::OnResourceResponse|local://local/ui/modules/imageviewer/imageviewer.js|response: 404 - ERROR
      2.89502|E|BEAMNGCEF::BNGCefClient::OnResourceResponse|local://local/ui/modules/garagePartselect/garagePartselect.js|response: 404 - ERROR
      2.89526|D|CEF|Uncaught ReferenceError: HookManager is not defined
      3.09958|D|GELua.|Menu bindings enabled: true
      3.14754|D|CEF.local://local/ui/modules/apps/app-container.js:602|logger should be used here! - There is no app layout menu to load
      3.16841|D|GELua.modmanager.initDB|initDB() ...
      3.16904|D|GELua.modmanager.initDB|mountEntry -- mods/100milehouse.zip
      3.16906|D|GELua.modmanager.initDB|mountEntry -- mods/customizableengines.zip
      3.16910|D|GELua.modmanager.initDB|mountEntry -- mods/enginethermalsminimal.zip
      3.16913|D|GELua.modmanager.initDB|mountEntry -- mods/etk800_sedan.zip
      3.16915|D|GELua.modmanager.initDB|mountEntry -- mods/fordcrownvic.zip
      3.16918|D|GELua.modmanager.initDB|mountEntry -- mods/fullsize_wagonlimoandparts_ar162b_v021.zip
      3.16921|D|GELua.modmanager.initDB|mountEntry -- mods/gl83_0.5.zip
      3.16925|D|GELua.modmanager.initDB|mountEntry -- mods/groovedrange.zip
      3.16926|D|GELua.modmanager.initDB|mountEntry -- mods/gta4.zip
      3.16927|D|GELua.modmanager.initDB|mountEntry -- mods/hatch_5door_ar162b_v015.zip
      3.16929|D|GELua.modmanager.initDB|mountEntry -- mods/lambo.zip
      3.16931|D|GELua.modmanager.initDB|mountEntry -- mods/mafiaiijeffersonfutura.zip
      3.16932|D|GELua.modmanager.initDB|mountEntry -- mods/ndx_warehouse.zip
      3.16934|D|GELua.modmanager.initDB|mountEntry -- mods/roamersport.zip
      3.16936|D|GELua.modmanager.initDB|mountEntry -- mods/schoolbus.zip
      3.16937|D|GELua.modmanager.initDB|mountEntry -- mods/ssrb.zip
      3.16938|D|GELua.modmanager.initDB|mountEntry -- mods/trailerpack_ar162b.zip
      3.16940|D|GELua.modmanager.initDB|mountEntry -- mods/vrcity.zip
      3.48295|D|GELua.modmanager.initDB|... finished
      6.96988|D|GELua.bindings|Replacing deprecated action toggle_dashboard with new action toggleMenues
      6.97170|D|GELua.bindings|Merge: removed binding: "button15" : "switch_camera"
      6.97172|D|GELua.bindings|Merge: removed binding: "button0" : "parkingbrake_toggle"
      6.97174|D|GELua.bindings|Merge: removed binding: "slider" : "clutch"
      6.97175|D|GELua.bindings|Merge: added binding: "button19" : "toggleMenues"
      6.97177|D|GELua.bindings|Merge: added binding: "button22" : "vehicle_selector"
      6.97179|D|GELua.bindings|Merge: added binding: "button7" : "toggleShifterMode"
      6.97180|D|GELua.bindings|Merge: added binding: "button21" : "parkingbrake_toggle"
      6.97182|D|GELua.bindings|Merge: added binding: "button6" : "switch_camera"
      6.97183|D|GELua.bindings|Merge: modified binding: "xaxis" : "steering"
      6.97184|D|GELua.bindings|Merge: added binding: "button20" : "parts_selector"
      8.34512|D|TS|Loading ModScripts on scripts/
      8.34608|I|TS|*** loading mission: levels/Deering/deering.mis
      8.37873|D|DecalData::_updateMaterial|DecalData::unpackUpdate, failed to find Material of name BNG_Asphalt_decal!
      8.38939|W|MaterialManager::mapMaterial|Warning, overwriting material for: ind_concreteleak (check if 'mapTo = ind_concreteleak' on material 'ind_concreteleak' is correct)
      8.38942|W|MaterialManager::mapMaterial|Warning, overwriting material for: ind_metalplates (check if 'mapTo = ind_metalplates' on material 'ind_metalplates' is correct)
      8.39871|W|MaterialManager::mapMaterial|Warning, overwriting material for: eca_bld_woodcladding_01_bare (check if 'mapTo = eca_bld_woodcladding_01_bare' on material 'eca_bld_woodcladding_01_bare' is correct)
      8.39911|W|MaterialManager::mapMaterial|Warning, overwriting material for: eca_bld_brick_paintedred (check if 'mapTo = eca_bld_brick_paintedred' on material 'eca_bld_brick_brown' is correct)
      8.39946|W|MaterialManager::mapMaterial|Warning, overwriting material for: eca_bld_gasstation_signs (check if 'mapTo = eca_bld_gasstation_signs' on material 'eca_bld_gasstation_signs_glow' is correct)
      8.40230|W|MaterialManager::mapMaterial|Warning, overwriting material for: grass_field (check if 'mapTo = grass_field' on material 'grass_field_large_grass_field' is correct)
     10.56218|W|MaterialList::mapMaterial|[MaterialList::mapMaterials] Creating missing material for texture: levels/smallgrid/grid_10_diff.dds
     10.56318|W|MaterialList::mapMaterial|[MaterialList::mapMaterials] Creating missing material for texture: levels/Deering/art/terrains/Overlay_forest_floor.dds
     10.56433|W|MaterialList::mapMaterial|[MaterialList::mapMaterials] Creating missing material for texture: levels/Deering/art/terrains/forest_floor_d.dds
     10.57675|W|MaterialList::mapMaterial|[MaterialList::mapMaterials] Creating missing material for texture: levels/Deering/art/terrains/road.jpg
     10.57774|W|MaterialList::mapMaterial|[MaterialList::mapMaterials] Creating missing material for texture: levels/Deering/art/terrains/Overlay_RockyDirt.dds
     10.57861|W|MaterialList::mapMaterial|[MaterialList::mapMaterials] Creating missing material for texture: levels/Deering/art/terrains/Concrete-03-diff.dds
     10.60417|E|BeamNGCollision::addTerrainBlock|ground model not found for collision: 'WARNING_MATERIAL' - using asphalt (0) instead 
     10.60421|E|BeamNGCollision::addTerrainBlock|ground model not found for collision: 'DIRT2' - using asphalt (0) instead 
     10.60423|E|BeamNGCollision::addTerrainBlock|ground model not found for collision: 'WARNING_MATERIAL' - using asphalt (0) instead 
     10.60447|D|BeamNGCollision::addTerrainBlock|depth image map not existing: levels/Deering/deering2.ter.depth.png all fluids will be disabled as ground type
     11.39173|D|ForestData::readJsonFormat|Forest: loaded 142205 items with 1 datablocks in 0.76 seconds
     11.68021|I|TS|*** Mission loaded: levels/Deering/deering.mis
     12.06052|E|BeamNGCollision::addTerrainBlock|ground model not found for collision: 'WARNING_MATERIAL' - using asphalt (0) instead 
     12.06054|E|BeamNGCollision::addTerrainBlock|ground model not found for collision: 'DIRT2' - using asphalt (0) instead 
     12.06055|E|BeamNGCollision::addTerrainBlock|ground model not found for collision: 'WARNING_MATERIAL' - using asphalt (0) instead 
     12.06077|D|BeamNGCollision::addTerrainBlock|depth image map not existing: levels/Deering/deering2.ter.depth.png all fluids will be disabled as ground type
     12.07866|A|GELua.print|onClientPreStartMission: levels/Deering/deering.mis
     16.06641|E|ResourceBase::assign|Failed to create resource: [levels/Deering/deering.mis.decals]
     78.64838|I|BeamNGVehicle::spawnObject|Spawning object 'pickup'
     78.68212|D|libbeamng.engine|creating new object in slot 0 ...
     78.68873|D|libbeamng.lua.V.default.init|spawning vehicle vehicles/pickup/
     78.71306|D|libbeamng.lua.V.jbeam.loadDirectories|set vehicle directory to vehicles/pickup/
     78.71307|D|libbeamng.lua.V.jbeam.loadDirectories|*** loading jbeam files ***
     79.01060|E|libbeamng.lua.V.jbeam.loadDirectories|Duplicated part: pickup_transmission_5M
     79.01062|E|libbeamng.lua.V.jbeam.loadDirectories|Duplicated part: pickup_transmission_4A
     79.01063|E|libbeamng.lua.V.jbeam.loadDirectories|Duplicated part: pickup_transmission_6A
     79.01064|E|libbeamng.lua.V.jbeam.loadDirectories|Duplicated part: pickup_engine_i6
     79.01140|E|libbeamng.lua.V.jbeam.loadDirectories|Duplicated part: pickup_enginetuning_v8_stage2
     79.01141|E|libbeamng.lua.V.jbeam.loadDirectories|Duplicated part: pickup_enginetuning_v8_stage1
     79.01143|E|libbeamng.lua.V.jbeam.loadDirectories|Duplicated part: pickup_enginetuning_v8_stock
     79.01144|E|libbeamng.lua.V.jbeam.loadDirectories|Duplicated part: pickup_engine_v8
     79.03198|E|libbeamng.lua.V.jbeam.loadDirectories|Duplicated part: license_plate_texas_2_1
     79.03284|E|libbeamng.lua.V.jbeam.loadDirectories|Duplicated part: license_plate_eca_2_1
     79.03319|E|libbeamng.lua.V.jbeam.loadDirectories|Duplicated part: license_plate_texas_2_1
     79.03348|E|libbeamng.lua.V.jbeam.loadDirectories|Duplicated part: license_plate_texas_2_1
     79.08750|D|libbeamng.lua.V.jbeam.loadDirectories|*** jbeam loading done, found 1037 parts in 191 jbeam files
     79.14902|W|libbeamng.lua.V.jbeam.fillSlots|no suitable part found for type: pickup_mod
     79.14904|D|libbeamng.lua.V.prepare|- Preparing jbeam. main
     79.18755|D|libbeamng.lua.V.prepare| - 2601 beams
     79.18786|D|libbeamng.lua.V.prepare| - 4 pressureWheels
     79.18790|D|libbeamng.lua.V.prepare| - 2 hydros
     79.19031|D|libbeamng.lua.V.prepare| - 463 triangles
     79.19038|D|libbeamng.lua.V.prepare| - 10 ties
     79.19042|D|libbeamng.lua.V.prepare| - 2 ropables
     79.19046|D|libbeamng.lua.V.prepare| - 1 refNodes
     79.19082|D|libbeamng.lua.V.prepare| - 31 props
     79.19417|D|libbeamng.lua.V.prepare| - 396 nodes
     79.19495|D|libbeamng.lua.V.prepare| - 96 flexbodies
     79.19499|D|libbeamng.lua.V.prepare| - 4 slots
     79.19506|D|libbeamng.lua.V.prepare| - 2 camerasInternal
     79.19518|D|libbeamng.lua.V.prepare| - 8 variables
     79.19525|D|libbeamng.lua.V.prepare| - 4 slidenodes
     79.19530|D|libbeamng.lua.V.prepare| - 2 differentials
     79.19535|D|libbeamng.lua.V.prepare| - 10 enginetorque
     79.21796|D|libbeamng.lua.V.jbeam.postProcess| - replaced 34 variables
     79.21799|D|libbeamng.lua.V.jbeam.postProcess|nodeOffset: translated node fw1rr from [-0.65,0,0] using [0.29,-1.463,0.46] to [-0.94,-1.463,0.46]
     79.21802|D|libbeamng.lua.V.jbeam.postProcess|nodeOffset: translated node rw1rr from [-0.65,0,0] using [0.29,1.487,0.4101] to [-0.94,1.487,0.4101]
     79.21804|D|libbeamng.lua.V.jbeam.postProcess|nodeOffset: translated node fw1ll from [0.65,0,0] using [0.29,-1.463,0.46] to [0.94,-1.463,0.46]
     79.21805|D|libbeamng.lua.V.jbeam.postProcess|nodeOffset: translated node fw1l from [0.36,0,0] using [0.29,-1.463,0.46] to [0.65,-1.463,0.46]
     79.21806|D|libbeamng.lua.V.jbeam.postProcess|nodeOffset: translated node fw1r from [-0.36,0,0] using [0.29,-1.463,0.46] to [-0.65,-1.463,0.46]
     79.21808|D|libbeamng.lua.V.jbeam.postProcess|nodeOffset: translated node rw1l from [0.36,0,0] using [0.29,1.487,0.4101] to [0.65,1.487,0.4101]
     79.21809|D|libbeamng.lua.V.jbeam.postProcess|nodeOffset: translated node rw1ll from [0.65,0,0] using [0.29,1.487,0.4101] to [0.94,1.487,0.4101]
     79.21813|D|libbeamng.lua.V.jbeam.postProcess|nodeOffset: translated node rw1r from [-0.36,0,0] using [0.29,1.487,0.4101] to [-0.65,1.487,0.4101]
     79.21815|D|libbeamng.lua.V.jbeam.postProcess|nodeOffset: translated flexbody steelwheel_02a_16x8 from [-0.56,0,0] using [0.29,1.487,0.4101] to [-0.85,1.487,0.4101]
     79.21816|D|libbeamng.lua.V.jbeam.postProcess|nodeOffset: translated flexbody steelwheel_02a_16x8 from [0.56,0,0] using [0.29,1.487,0.4101] to [0.85,1.487,0.4101]
     79.21817|D|libbeamng.lua.V.jbeam.postProcess|nodeOffset: translated flexbody tire_01a_16x8_29 from [-0.56,0,0] using [0.29,1.487,0.4101] to [-0.85,1.487,0.4101]
     79.21818|D|libbeamng.lua.V.jbeam.postProcess|nodeOffset: translated flexbody tire_01a_16x8_29 from [0.56,0,0] using [0.29,1.487,0.4101] to [0.85,1.487,0.4101]
     79.21820|D|libbeamng.lua.V.jbeam.postProcess|nodeOffset: translated flexbody hubcap_01a from [-0.525,0,0] using [0.29,1.487,0.4101] to [-0.815,1.487,0.4101]
     79.21821|D|libbeamng.lua.V.jbeam.postProcess|nodeOffset: translated flexbody hubcap_01a from [0.525,0,0] using [0.29,1.487,0.4101] to [0.815,1.487,0.4101]
     79.21822|D|libbeamng.lua.V.jbeam.postProcess|nodeOffset: translated flexbody steelwheel_02a_16x8 from [-0.56,0,0] using [0.29,-1.463,0.46] to [-0.85,-1.463,0.46]
     79.21823|D|libbeamng.lua.V.jbeam.postProcess|nodeOffset: translated flexbody steelwheel_02a_16x8 from [0.56,0,0] using [0.29,-1.463,0.46] to [0.85,-1.463,0.46]
     79.21824|D|libbeamng.lua.V.jbeam.postProcess|nodeOffset: translated flexbody tire_01a_16x8_29 from [-0.56,0,0] using [0.29,-1.463,0.46] to [-0.85,-1.463,0.46]
     79.21825|D|libbeamng.lua.V.jbeam.postProcess|nodeOffset: translated flexbody tire_01a_16x8_29 from [0.56,0,0] using [0.29,-1.463,0.46] to [0.85,-1.463,0.46]
     79.21826|D|libbeamng.lua.V.jbeam.postProcess|nodeOffset: translated flexbody hubcap_01a from [-0.525,-0,0] using [0.29,-1.463,0.46] to [-0.815,-1.463,0.46]
     79.21827|D|libbeamng.lua.V.jbeam.postProcess|nodeOffset: translated flexbody hubcap_01a from [0.525,-0,0] using [0.29,-1.463,0.46] to [0.815,-1.463,0.46]
     79.23248|D|libbeamng.lua.V.jbeam.processWheel| - processed 4 of pressureWheels(s)
     79.23251|D|libbeamng.lua.V.jbeam.postProcess| - added 2 hydros
     79.24451|D|libbeamng.lua.V.jbeam.postProcess| - processed 2 camerasInternal
     79.24636|D|libbeamng.lua.V.jbeam.postProcess| - processed 57 groups
     79.29222|D|libbeamng.lua.V.jbeam.postProcess| - scaled 2003 entries
     79.29764|D|libbeamng.lua.V.jbeam.pushToPhysics| ** pushing vehicle to physics: main
     79.29867|D|libbeamng.lua.V.jbeam.pushToPhysics|- added 654 nodes
     79.30487|D|libbeamng.lua.V.jbeam.pushToPhysics|- added 3895 beams
     79.30492|D|libbeamng.lua.V.jbeam.pushToPhysics|- added 4 wheels
     79.30494|D|libbeamng.lua.V.jbeam.pushToPhysics|- added 3 rails
     79.30496|D|libbeamng.lua.V.jbeam.pushToPhysics|- added 4 slidenodes
     79.60213|D|libbeamng.lua.V.jbeam.pushToPhysics|- added 31 props
     79.60281|D|libbeamng.lua.V.jbeam.pushToPhysics|- added 975 collision triangles
     79.86758|D|libbeamng.lua.V.jbeam.pushToPhysics|- added 96 flexMeshes
     79.86886|D|libbeamng.lua.V.jbeam.pushToPhysics|object creation took 571.18145822245 ms
     79.97225|D|libbeamng.lua.V.default.init|init done - vehicle loading took 1283.5054805774 ms
     79.97226|D|libbeamng.lua.V.default.init|Vehicle boot time stats:
     79.97228|D|libbeamng.lua.V.default.init|  * 0 startup                          =   23.864 ms
     79.97229|D|libbeamng.lua.V.default.init|  * 1.1 files                          =  374.443 ms
     79.97230|D|libbeamng.lua.V.default.init|  * 1.2 partmap                        =    0.523 ms
     79.97231|D|libbeamng.lua.V.default.init|  * 1.3.1 fillslots                    =   61.047 ms
     79.97233|D|libbeamng.lua.V.default.init|  * 1.3.2.1 compile - prepare          =   46.323 ms
     79.97234|D|libbeamng.lua.V.default.init|  * 1.3.2.2 compile - linking          =   13.545 ms
     79.97235|D|libbeamng.lua.V.default.init|  * 1.3.2.3 compile - CIDs             =    0.652 ms
     79.97236|D|libbeamng.lua.V.default.init|  * 1.3.2.4 compile - resolvelinking   =    1.874 ms
     79.97238|D|libbeamng.lua.V.default.init|  * 1.3.2.5 compile - postProcess      =   80.808 ms
     79.97239|D|libbeamng.lua.V.default.init|  * 1.3.2.6 compile - optimize         =    2.664 ms
     79.97240|D|libbeamng.lua.V.default.init|  * 1.3.2.7 compile - coltris          =    2.694 ms
     79.97241|D|libbeamng.lua.V.default.init|  * 1.3.2.X compile (sum)              =  148.564 ms
     79.97242|D|libbeamng.lua.V.default.init|  * 1.3.X.X assemble (sum)             =  209.613 ms
     79.97244|D|libbeamng.lua.V.default.init|  * 1.X.X.X loadDirectories (sum)      =  585.025 ms
     79.97245|D|libbeamng.lua.V.default.init|  * 2.1 nodes                          =    1.025 ms
     79.97246|D|libbeamng.lua.V.default.init|  * 2.2 beams                          =    6.203 ms
     79.97247|D|libbeamng.lua.V.default.init|  * 2.3 wheels                         =    0.046 ms
     79.97248|D|libbeamng.lua.V.default.init|  * 2.4 rails                          =    0.026 ms
     79.97249|D|libbeamng.lua.V.default.init|  * 2.5 slidenodes                     =    0.019 ms
     79.97250|D|libbeamng.lua.V.default.init|  * 2.6 props                          =  297.171 ms
     79.97251|D|libbeamng.lua.V.default.init|  * 2.7 triangles                      =    0.678 ms
     79.97252|D|libbeamng.lua.V.default.init|  * 2.8 flexmeshes                     =  264.775 ms
     79.97253|D|libbeamng.lua.V.default.init|  * 2.9 camera                         =    0.157 ms
     79.97254|D|libbeamng.lua.V.default.init|  * 2.10 finish hook                   =    1.118 ms
     79.97255|D|libbeamng.lua.V.default.init|  * 2.11 skin                          =    0.230 ms
     79.97256|D|libbeamng.lua.V.default.init|  * 2.XX pushToPhysics (sum)           =  571.499 ms
     79.97257|D|libbeamng.lua.V.default.init|  * 3 initSystems                      =  103.111 ms
     79.97258|D|libbeamng.lua.V.default.init|  * 4.X.X.X total (sum)                = 1283.505 ms
     79.98072|D|GELua.main|Player #0 vehicle switched from: nil to: physicsID 2429 (vehicles/pickup/)
     79.98258|D|GELua.bindings|Replacing deprecated action toggle_dashboard with new action toggleMenues
     79.98490|D|GELua.bindings|Merge: removed binding: "button15" : "switch_camera"
     79.98494|D|GELua.bindings|Merge: removed binding: "button0" : "parkingbrake_toggle"
     79.98507|D|GELua.bindings|Merge: removed binding: "slider" : "clutch"
     79.98508|D|GELua.bindings|Merge: added binding: "button19" : "toggleMenues"
     79.98510|D|GELua.bindings|Merge: added binding: "button22" : "vehicle_selector"
     79.98511|D|GELua.bindings|Merge: added binding: "button7" : "toggleShifterMode"
     79.98512|D|GELua.bindings|Merge: added binding: "button21" : "parkingbrake_toggle"
     79.98519|D|GELua.bindings|Merge: added binding: "button6" : "switch_camera"
     79.98520|D|GELua.bindings|Merge: modified binding: "xaxis" : "steering"
     79.98522|D|GELua.bindings|Merge: added binding: "button20" : "parts_selector"
     80.14986|D|GELua.clientStartMission|starting mission: levels/Deering/deering.mis
     80.15116|D|GELua.map|map system disabled due to missing/unreadable file: levels/Deering/map.json
     80.15126|D|GELua.map|generating roads took 1.381 ms
     80.49725|D|Material::_mapMaterial|[Material::mapMaterial] - Cannot map unnamed Material - core/scripts/client/postFx/fog.cs
     80.77205|D|GFXD3D11Shader::_loadCompiledShaderStage|shader compiled with warning(s): C:\Program Files (x86)\Steam\steamapps\common\BeamNG.drive\shaders\common\postFx\hdr\bloomGaussBlurHP.hlsl(11,23): warning X1519: 'PI' : macro redefinition
     81.82004|D|DirectInputDevice::findFFBAxis|Found a suitable FFB axis "xaxis" on device wheel0: 23
     81.82006|D|DirectInputDevice::setupForceFeedback|FFB axis was found in device: wheel0
     81.82008|D|DirectInputDevice::setupForceFeedback|Choosing axis 23 for FFB effects, with forceFactor: 1000.000000
     81.82011|D|DIEnumEffectsCallback|Device supports effect type: 34305, name: Constant
     81.82012|D|DIEnumEffectsCallback|Device supports effect type: 34306, name: Ramp Force
     81.82013|D|DIEnumEffectsCallback|Device supports effect type: 34307, name: Square Wave
     81.82014|D|DIEnumEffectsCallback|Device supports effect type: 34307, name: Sine Wave
     81.82015|D|DIEnumEffectsCallback|Device supports effect type: 34307, name: Triangle Wave
     81.82017|D|DIEnumEffectsCallback|Device supports effect type: 34307, name: Sawtooth Up Wave
     81.82018|D|DIEnumEffectsCallback|Device supports effect type: 34307, name: Sawtooth Down Wave
     81.82019|D|DIEnumEffectsCallback|Device supports effect type: 55300, name: Spring
     81.82020|D|DIEnumEffectsCallback|Device supports effect type: 55300, name: Damper
     81.82021|D|DIEnumEffectsCallback|Device supports effect type: 55300, name: Inertia
     81.82023|D|DIEnumEffectsCallback|Device supports effect type: 55300, name: Friction
     81.82024|D|DIEnumEffectsCallback|Device supports effect type: 34309, name: CustomForce
     81.82025|D|DirectInputDevice::setupForceFeedback|setupForceFeedback: creating constant force feedback effect
     85.76866|E|Crashreport|*** Trying to get Lua callstack
     85.76868|E|Crashreport|*** this is not the error, look above
     85.76879|E|GameEngineLua|*** FATAL LUA ERROR: [string "line"]:1: Lua C++ CrashRpt stacktrace
    Stack Traceback
    ===============
    (1) global C function 'error'
    (2) main chunk of [string "line"] at line 1
    
     85.76881|E|GameEngineLua|*** while executing this line: error('Lua C++ CrashRpt stacktrace')
     85.76882|E|GameEngineLua|*** in chunk: line
    
     
  4. Scepheo

    Scepheo
    Expand Collapse

    Joined:
    Feb 10, 2015
    Messages:
    601
    The only errors I see in that log shouldn't cause the game to crash. In fact, the only one that's map-related is a missing .mis.decals file (this is automatically generated and dumped somewhere in Documents/BeamNG.drive by the game when you load the map: see if you can find it and drop it next to the .mis file to get rid of the error), but that's never lead to the game crashing for me.

    Maybe fixing the missing decals file will fix it, or maybe someone else might be able to shed more light on the issue. I'm afraid I don't know what's happening, though.
     
  5. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,680
    Can you send me the map Private Message?
     
  6. Scepheo

    Scepheo
    Expand Collapse

    Joined:
    Feb 10, 2015
    Messages:
    601
    One of the maps in question is publicly available here.
     
    • Like Like x 3
  7. stenyak

    stenyak
    Expand Collapse
    Programmer & Global Moderator
    BeamNG Team

    Joined:
    Aug 6, 2012
    Messages:
    1,876
    Thanks for the report, the crash is related to the graphics engine being unable to handle big amounts of graphic impostors, we'll try to improve that for the next update.
     
    • Like Like x 1
  8. iheartmods

    iheartmods
    Expand Collapse

    Joined:
    Aug 8, 2012
    Messages:
    1,482
    I'm really happy we know what the problem is!

    Now, graphic impostors. So what kinds of stuff turn into "impostors"?
     
  9. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,680
    Imposters he meant.
    Imposters are the 2D LODs vegetation use in distance.
     
  10. stenyak

    stenyak
    Expand Collapse
    Programmer & Global Moderator
    BeamNG Team

    Joined:
    Aug 6, 2012
    Messages:
    1,876
    FYI this problem was fixed by @LuisAntonRebollo, should no longer be a problem in the next version :)
     
    • Like Like x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice