^ Yoda approves Of course it's obvious and I know it. But thanks for fast reply! @Edit: But even if I've been using assist mode (which I'm 100% sure I wasn't) I said about gear chaning sound too, which works with assist mode, right?
More Features Mod 7.6 Released: Improved configuration files (gets values from default values, then modifies them based on what vehicle you use) Updated to BeamNG.drive 0.5.5.0
They are, but for each individual vehicle instead of overall. "lua/vehicle/VehicleSettings/<vehicleYouWantToModify>.json"
I have a problem. I hear no shifting noises and no grinding gears no matter what. I cant brake the transmission any more. --- Post updated --- I have the same problem on 7.6
The files other than "defaultValues.json" only pass the parameters when you want to change them, if you want to change the start timer, copy the startup timer from defaultValues and paste it into the vehicle you want to modify.
Allright, can confirm the "no gear grinding / mis shifting" problem. Everything else seems to work fine, but now there are no grinding sounds and I can shift gear without clutch for some reason (in full manual mode) Also it's just me or there isn't any Miramar .json? Other than that, fast as always to keep up with updates and I find the way the mod manages all the individual vehicles very efficient! The only thing that could maybe improve that is that the stall values and start times were tied to individual engines instead of individual cars. But I don't know if that's actually possible.
I seem to have the problem with full manual mode not working as well. Also the e-brake doesn't make any sound anymore. Also, idea for the future: There used to be a mod that would turn on the hazards when braking hard and/or when crashed. That would be a neat feature to be added only to the modern cars through this mod.
7.6 isnt even working for me. i have installed it right. nevermind it was being tempermental, the gear grinding noise is gone?, but glad to see the manual w/clutch assist is fixed. if the engine dies it will restart, but it will not kill the engine either
Fixed for 7.61 My mod used to do that, then I forgot about it till now, I might add it later. Not sure if the individual engines are possible either, I'll just keep it the way it is for now, might be different down the road though More Features Mod 7.61 released to fix a number of bugs: Fixed new clutch system not working Fixed parking brake sound not working Added "Ibishu Miramar.json" to the vehicle configuration list (thanks @Jorlman for noticing) Shift sounds play no matter what gear type you are in (plays in all types instead of just full manual). Download in Original Post.
Shifting now works, great job. I feel like the push start is messed up not sure. The car starts if I roll with the clutch in I thought you had to release the clutch but I may be wrong, also it would be cool if you can make the GPS system in each car turn off when you shut the vehicle off.
@StinchinStein So what do we need to do, to make a older vehicle not compatible with MFM compatible? Created a .json file for it and still doesn't work what else needs to be changed?, http://www.beamng.com/threads/toyota-land-cruiser-100-renewed.24709/
Just installed the mod and the didn't work so I checked the console and that pops up every time, just spawning the vehicle.