Scepheo submitted a new resource: Warehouses - A scenario with functional checkpoints and warehouses. Read more about this resource...
That's what happen when I restart. Timer restarts and checkpoints are behind me. No other mods, reinstalled game ( deleted BNG folder from documents folder too ) just before downloading this. Sometimes just timer resets, and I can keep going, with cheated time.
Feel free to send me your log files when this happens. However, I've so far been incapable of reproducing any bugs reported to me, and they've all magically stopped happening for the reporting person too, after I'd asked for logs.
Oh well, this time isn't different. You should ask everybody for logs now, this will force bugs to not appear in future But seriously, it looks like it glitches out when you try it for first time, after BeamNG reboot everything worked fine, but here you have example how it looks like while it glitches.
Aha! Thanks for saying that! You've led me to find the issue: due to how this scenario works, it needs you to restart the game before it works. I'll update the information on the pages to reflect this, and see if I can incorporate it into the mod itself somehow.
The 0.5.4 update broke this scenario, so it's currently set to unsupported. A fix will be uploaded when I get home. --- Post updated --- Update: fix has been uploaded, is awaiting approval.
Scepheo updated Warehouses with a new update entry: Update 1.0.1 Read the rest of this update entry...
Scepheo updated Warehouses with a new update entry: Update 1.1.0 Read the rest of this update entry...