Released BeamNG.drive's Visual Enhancement Project (VEP) 3.0 - Official Thread

Discussion in 'Utilities and programming' started by cessni, Feb 19, 2016.

  1. Michaelflat

    Michaelflat
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    not using any overlays, changing it to d3d9.dll stops the little overlay from popping up (the reshade one)
    --- Post updated ---
    makes no difference if its a bordeless window or fullscreen,
     
  2. cessni

    cessni
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    I really don't know what to say. Ask NotLikeThis (he solved it though he didn't say how) or look on Google for your problem.
     
  3. kStor2poche

    kStor2poche
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    Here's another little screenshots delivery !!!
     
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  4. cessni

    cessni
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    Nice! But I have to ask you guys to use the default settings of the preset if you want me to use the images. Also, highest settings in-game. Thanks!
     
  5. kStor2poche

    kStor2poche
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    I used your preset with no changes and with highest settings...
     
  6. cessni

    cessni
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    Not really... You have enabled at least two or more effects. I see bloom and ambient light, both of which my mod does not make use of.
     

    Attached Files:

    • BeamNG.Drive.x64 2016-02-21 16-25-31.png
  7. Logi_Veloce

    Logi_Veloce
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    screenshot_00022.png
    itsbluetiful
     
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  8. cessni

    cessni
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  9. Logi_Veloce

    Logi_Veloce
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    Hey, thanks for mentioning my post in Community Screenshots. It helps a lot :)
     
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  10. YortstarGaming

    YortstarGaming
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    Cessni, can you enable the install feature? cant drop the file in the right place... and it will be worth it to let EVERYONE have this mod in a few seconds
     
  11. coolbill14_ 2

    coolbill14_ 2
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    can you make installation more simple? or is that not possible :p?
     
  12. cessni

    cessni
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    Not possible this is not a mods folder mod. In no game this tool is installed easily. It's not allowed to reupload the original shaders. That's why you have to download them from the original source and then download my preset, which is basically just a text file that tells the shaders what to do.
     
    #52 cessni, Feb 22, 2016
    Last edited: Feb 22, 2016
  13. coolusername

    coolusername
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    Nope, didn't work (before and after)
    screenshot_00002.png screenshot_00003.png
     
  14. cessni

    cessni
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  15. kStor2poche

    kStor2poche
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    Yep I forgot but I ONLY and I said ONLY activate the bloom . Excuse me for the confusion...
     
  16. cessni

    cessni
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    No problem!
     
  17. YortstarGaming

    YortstarGaming
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    i see, Cessni, i will try again and contact you if i have further issues
    --- Post updated ---
    so i threw it into the Cache for 0.5.1 and nothing happened... here are two pics prooving that your other improvements work...
     

    Attached Files:

    • screenshot_00104.png
    • screenshot_00103.png
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  18. FastestClassic

    FastestClassic
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    Its supposed to go in the actual BeamNG folder (in the Steam/steamapps/common directory) under "Bin64" (<path to steam directory>/Steam/steamapps/common/Beamng.Drive/Bin64).

    Also, thank you for the amazing mod, @cessni! Love how much better it makes the game look despite barely having any effect on performance (at least, on my end).

    screenshot_00172.png
     
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  19. cessni

    cessni
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    Mate read the instructions :)

    Thank you so much! Feedback is very appreciated. Glad you're enjoying it :) Added to testimonials.
     
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  20. YortstarGaming

    YortstarGaming
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    sothanks, didnt see that in the instructions... i will give it a readover... mabye make it more visible?
     
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