WIP Beta released Monster Jam World Finals 2011

Discussion in 'Terrains, Levels, Maps' started by Iro, Dec 24, 2015.

  1. Iro

    Iro
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    #1 Iro, Dec 24, 2015
    Last edited: Feb 20, 2016
  2. Iro

    Iro
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    update (Released)
     

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    • screenshot_00024.png
    #2 Iro, Dec 24, 2015
    Last edited: Dec 24, 2015
  3. Iro

    Iro
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    Update (released)
     

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    • screenshot_00025.png
  4. Iro

    Iro
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    update (released)
     

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    • screenshot_00028.png
  5. dman1049

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    Now we just need some good monster trucks... Wonder if you could use any they have made for sim monsters(ROR add on/mod)?
     
  6. Iro

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    Im working on it :)
     
  7. Iro

    Iro
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    found this online!
    yes there are more parts
     

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    • Screenshot (79).png
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  8. dman1049

    dman1049
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    Nice!!! Keep up the good work
     
  9. tspec83

    tspec83
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    None of the cars show for me. Anyone know a fix?
     
  10. Skyliner849

    Skyliner849
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    hey... can you create a monster jam truck? like gravedigger or max-d?
     
  11. Iro

    Iro
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    I can't make jbeams
    --- Post updated ---
    I'm working on it
     
  12. exessivemite9

    exessivemite9
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    missing file car.dae
     
  13. bluehawk360

    bluehawk360
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    do you think it would be ok if I stole a few of your models? like maybe the stadium and um a few cars? I will give you credit and link to this map!
    (also I figured out how to get your map working)
    you have to rename all of your files (so for me it was (replace "gridmap" with MonsterJam" I use notepad and replace all text named that.)(Also I have to rename all routed files for the textures and stuff so it can be compatible with the original map so I renamed all file directories to my map and replaced "gm" with "MonsterJam")) From there you can just rename the other files (don't forget to rename all art) and you should be set with a new map (don't do what I did and just copied the map and edited it so now my map is stuck edited until the next update)
     
  14. Iro

    Iro
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    The cars won't appear but as soon as that's fixed go ahead
     
  15. BurningDominator

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    I downloaded it and it says "Failed to create resource (is it missing?): car.dae" can you help tell me whats wrong.
     
  16. Iro

    Iro
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    until this is resolved place this in Documents/BeamNG/
     

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  17. bluehawk360

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    where did you find that model? I wanna make some mods but don't have time to make an actual model so I just want to create the jbeam and nodes and stuff
     
  18. gameboy3800

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    is there an update for v0.6.x? because it gets rid of grid small pure and replaces it with nothing.
     
  19. Iro

    Iro
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