Yes, pretty much all of the roads are mesh roads now, so they really are perfectly smooth. Plus there's no more of that random dirt being kicked up by the tires on the old decal roads, and the whole desert will be sand instead of rock around the roads.
I have a few suggestions What if you put decalroads over the meshroads ? Can you raise the ground to the level of the roads ? And I have a question : why does the framerate drop so badly when I brake hard and smoke comes out ? It was not the case before v7.
i like this map but the latest version hat too many deep bumps in is and the roads make the sand particle. maybe you could make the bumps less extreme and make the roads from asphalt
The mesh roads are already better than decal roads, so why re-introduce tire clipping when it's been ironed out already as a bug?
Great Map the road is definitely better Slight improvement/Bug Report minor concern joining the main road could you adjust it a little so the path on the side you spawn in on is level with the road because it doesnt at the minute that needs to be attended to
Did you get the right version? Choose the download from the Mods page or the file on the first post that does not say "AI" in it.
Decal roads cannot go over meshroads. That's impossible. Decal roads sit on the terrain, mesh roads sit above. It's not possible. I'll probably to more ironing out of the ground leveling, yes. This week maybe. I don't know why the frame drop happens with skidding. Maybe it's a beam bug? I don't know.