Rendering a "ERMAGAHD PLS SUBSCRIBE" animation in Blender right now, I think it actually looks pretty good. Gonna post a gif of it (since it loops nice-ish) whn I'm done. --edit-- That moment when you get a CUDA error half way through rendering a 600 frame animation telling you that you shouldn't try rendering ANYTHING with 1GB of VRAM, pretty much. Gotta render it all via CPU now, hurra! :|
Went driving today, scared some people, gave the finger to my friends... friend and halted him at a stop sign (Long story, friend was in back seat XD) and had some fun scaring the driving instructor, I was never going over the speed limit, and I followed all rules of the road so don't jump at me D:, but just normal fun you could have with a 90hp car.
You don't like going on a massive killing spree in a military jet killing thousands of people? Your weird
Also with him on the GTA thing. It's not really my type of game. It's only fun (for me at least) for an hour at most.
I find massive killing sprees infinitely more amusing when the people you're murdering are actually relevant to the game. My 'kill everything' run of NV was so much fun. I used to really enjoy GTA as a fuck-shit-up game, but then I realised fucking shit up in a game that doesn't expect you to fuck shit up is a lot more fun.
That moment when you look at the clock and realise that it's already 5AM... --edit-- Just finished this Please help me, my whole body hurts from laughing.
I feel like I would enjoy GTA. I'm not really interested in medieval fantasy and futuristic science fiction, so I miss out on about two-thirds of the entire gaming market right from the get-go. But between data caps and an admittedly pointless do-gooder attitude, I just can't bring myself to make the investment. I like 'system' games, ones in which what you do make a difference on a larger scale without necessarily changing the story. Shadow of Mordor did this with its Nemesis system. Each enemy has a history and personality that impacts how they're to be treated. Crackdown's baddies all had a role; killing them changed how the gangs acted and what resources they had. Now picture those in GTA's crime-comedy setting. Finite enemies with unique behavior, purposes, and reactions to resistance. Yup, my perfect game is Die Hard.
my favourite thing to do in GTA V after I completed the story I would modify a car to the highest it can go and collect a lot of police officers and see how long I could last with them chasing me. that and go on a killing spree like most gta players. its one of those games that some like, some don't