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Is this normal performance for a GTX 970?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by randomshortguy, May 7, 2015.

  1. randomshortguy

    randomshortguy
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    Joined:
    Aug 9, 2013
    Messages:
    1,562
    I have always ran BeamNG on weak hardware, and understandably the framerate wasn't great. However, I have built a computer which I feel should be enough to run the game at 60FPS at normal settings; this is something I can do with every other game, from Crysis to GTA IV ENB to GTA V to Shadow of Mordor to DiRT to Skyrim ENB and more. My specs are in the sig, but to put it more specifically:

    Intel Core i5 4690 @ 3.5GHz
    MSI GTX 970 @ 1400MHz
    EVGA 500B 500 watt 80+ Bronze PSU
    Crucial MX100 256GB
    Gigabyte H97 motherboard

    My problem is that I can't sustain 60FPS on ANY setting above lowest on nearly every official map. Port and Derby are the best, I can stay above the 40s but I drop to low 50s frequently. ECUSA and DRI are the worst. Any settings, and some areas I'm dropping to low 30s, even 20s occasionally.

    I don't need the game to be maxed out, no PostFX, no dynamic reflections, but at least above Lowest would be nice.

    My settings are:

    All sliders at Normal or 3/4
    SSAO on
    HDR on

    Lightrays off
    DOF off
    Dynamic Reflections off

    AA off (it's on in the screenshot, but it isn't usually)
    AF to 8x or 16x

    Before I get a billion answers for these things, let me list the things I have done to remedy the issue

    - Overclocked
    - High Performance Mode
    - All power savings functions turned off
    - Card is set to Prefer High Performance in Nvidia Control Panel
    - Properly installed drivers (safemode, DDU, etc)
    - CPU and GPU are not throttling, CPU is usually at 45C and GPU is at 50C
    - Lowered all settings, little change
    - Updated graphics drivers
    - Updated BIOS drivers
    - Updated BeamNG
    - No hogging processes running in background
    - MSI afterburner says I'm running at full speed (1400MHz)
    - CPU bottleneck isn't the issue - these framerates vary as I look around the map, and are unaffected by different vehicles

    Is this a normal framerate for a GTX 970?

    284160_2015-05-06_00001.jpg 284160_2015-05-06_00002.jpg 284160_2015-05-06_00003.jpg 284160_2015-05-06_00004.jpg

    afterburner.png

    EDIT:

    Here is the game running at Low, No AA, No AF, No PostFX.
    Still drops below 60

    284160_2015-05-06_00005.jpg
     
    #1 randomshortguy, May 7, 2015
    Last edited: May 7, 2015
  2. logoster

    logoster
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    Joined:
    Sep 5, 2012
    Messages:
    2,082
    the gtx 970 is one of the nvidia cards known to have problems with directx 9 games

    T3D (the beamng graphics engine) uses directx 9 (for now, the beam devs are working with the torque devs to get dx11/12/opengl/vulkan/whatever else support working in T3D)

    this is probably why your having problems, but don't take my word on that, it could just be something simple, but i do think it may be the whole directx 9 problem stuff
     
  3. randomshortguy

    randomshortguy
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    Joined:
    Aug 9, 2013
    Messages:
    1,562
    This makes a lot of sense, considering GTA IV runs worst than my 750 ti.

    Are the devs really porting BeamNG to DX11/Vulkan? That would be great if they did
     
  4. logoster

    logoster
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    Joined:
    Sep 5, 2012
    Messages:
    2,082

    they are indeed looking into it (as well as dx12)

    so not only should graphics wise performance increase a bit, but beamng can get a native linux and mac version as well, instead of people having to use wine or crossover or whatever
     
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