so during the maintenance, tdev sent teasers for a proof of concept fueling animation / fuel moving in the fuel tank. pretty amazing
Oh, that's great. Is the fuel sloshing around new too or has it always been a thing and I didn't notice?
We have had teasers in devblogs before, so depends if you count those. The Bastion had a teaser in the 0.24 devblog and the FCV was first teased in the 0.18.3 devblog
It’s worth pointing out too that the Percheron has the Adblue diesel exhaust fluid fill/washer fluid fill in the front fascia. Do we think it may be other fluids besides fuel? Possibly coolant as well?
I'm 99 percent sure it's just a coolant reservoir. The Percheron predates the wide-scale adoption of adblue.
my mate andy is an actual lorry mechanic, check out his video for in-depth detail into the percheron. he confirms that it is a coolant reservoir
now that we have European truck wheels in game, I'd like to see a transit bus remaster bc in North America, newer transit buses around the era (mid 90s) from manufacturers like Orion and New Flyer use the European hub diameter rather than the North American hub diameter found on semi trucks for their wheels
It's been a thing since the first It's been a thing since the first part of the T series remaster! --- Post updated ---
https://www.beamng.com/game/news/patch/beamng-drive-v0-40-2/ 0.40.2 too now --- Post updated --- another teaser with the fuel system, a long one too: D.
YEEEEEESSSSSSS It'd be hella funny if they had this same exact effect for EVs but with light blue "fluid".
Really glad they fixed the FFB bug but I see no mention of the clipping Percheron parts and weird shifter stuff
BeamNG 0.41 gameplay: actual speculation: since Cyberpunk's recent update added mod.io support on PS5 and XSX, do you think BeamNG could get its mod support on PS5 soon?
Can’t wait to grab myself a large tasti-cola from turbo burger. Jokes aside, love how interactive they’re making the interiors! It’s really picked up recently