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0.39 Discussion Thread

Discussion in 'General Discussion' started by Fluffy Panda, Jul 29, 2026.

  1. comm-ander

    comm-ander
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    Joined:
    Apr 26, 2015
    Messages:
    55
    I just found out that drag on vehicles filter is not there anymore!
     
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  2. Tsutarja495

    Tsutarja495
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    Joined:
    Mar 16, 2014
    Messages:
    822
    here are a couple things i noticed on the late model roamer lights:

    during the day the third brake light is so dim it almost cant be seen



    the tail light has some of the reverse light and indicator in it

     
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  3. evandman54321

    evandman54321
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    Joined:
    Jun 21, 2018
    Messages:
    51
    feature unfortunately

    --- Post updated ---
    Also I want to refer to my claim about the 99 traffic cars, only reason I was able to spawn that many is because it's what was set in 0.38 before I switched over. Since adjusting the number in 0.39 it now can't go over 15. Now I understand why this is limited, however suggestion would be just limit the slider to 15 and let us type in any 2 digit number we want and maybe it's because they need to cap the ps5 version. regardless this would let the people who want to melt their laptops or those with the good spec PC's have more freedom, also 15 is not enough.

    So please just let us spawn more cars

    rn_image_picker_lib_temp_8deee006-5267-4a9b-a7e6-c81f512104eb-1.jpg rn_image_picker_lib_temp_a91bea3f-130a-4e92-b6c4-d4aaaf507852.jpg rn_image_picker_lib_temp_c1fa02b4-8434-4879-8ebc-a9310e3e3700.jpg

    Sorry for crappy camera to screen photos, literally can't retake as a Sc cause now limited to 15 cars
     
    #863 evandman54321, Aug 4, 2026
    Last edited: Aug 4, 2026
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  4. Pr9tkin

    Pr9tkin
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    Joined:
    Jan 28, 2022
    Messages:
    625
    The aerodynamics physics needs improvement; a truck speeding at 300 km/h has virtually no effect on cars and surrounding objects — the car doesn’t even sway. In the LucasBE mod from two years ago, everything worked as it should. It would also be a good idea to add physics for JATO so it blows away all objects with the force it has; I don’t think this is a difficult task.

     
    #864 Pr9tkin, Aug 4, 2026
    Last edited: Aug 4, 2026
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  5. Vulcan3121

    Vulcan3121
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    Joined:
    Sep 18, 2025
    Messages:
    32
    Update: I ended up vibe-coding a functional WIP beta mod that restores most of the pre-0.39 vehicle-configuration workflow I described earlier.

    It currently restores:
    • the compact configurator
    • HUD apps while configuring and tuning
    • separate Parts/Tuning update behavior
    • tuning increment arrows
    • a unified Save & Load screen with search, overwrite, and delete
    • a selectable default Freeroam HUD preset
    This is very much an “I need this fixed right now and don’t care if it’s a little janky” stopgap, not a polished or actively maintained project. Anyone who knows what they’re doing is welcome to use it as a base for something better.

    WIP beta thread/download: https://www.beamng.com/threads/beta-classic-vehicle-configurator-–-restored-pre-0-39-workflow.110946/#post-1953734
     
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  6. ShakeandBake

    ShakeandBake
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    Joined:
    Apr 8, 2025
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    470


    It can knock over a cinderblock wall. Stenyak has also noted that it will probably need to be recalibrated a bit as well
     

    Attached Files:

    • Screenshot2026-08-03193722.png
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  7. Pr9tkin

    Pr9tkin
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    This wall was supposed to shatter into blocks, but it fell lazily. We hope for improvements in aerodynamics:

    «Yes. At 300 km/h and 1 meter away, the bus would create a severe air blast.

    Formula & value:

    · Dynamic pressure: q = ½ρv²
    · With ρ = 1.225 kg/m³ and v = 83.3 m/s:
    q ≈ 4,250 Pa (which equals ~425 kg of force per square meter of surface).

    For a person (frontal area ~0.9 m², drag coefficient ~1.0), the total pushing force would be roughly 38–40 kg.»
     
    • Agree Agree x 3
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  8. rogerrogerson

    rogerrogerson
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    Joined:
    Apr 18, 2024
    Messages:
    28
    Some bugs / things ive seen:

    1. Le gran rear wheels disc brake calipers clip through the rim. (4wd config, 15" gp sand star rims)
    2. FPS metrics covers the menu buttons in top left
    3. Some cars rear vision mirrors are affected by 'realistic reflections' resolution instead of 'realistic mirrors'
    4. In graphics options, using the 'new 0.39 options' sub menu makes the other submenus disappear
    5. Sometimes opening menu while vehicle is moving then closing menu, the unpause seems to do something with the gearbox and cause over rev. Had it in career mode- I'll upload a vid and explain better when I see it next.

    Could i throw in some requests?
    1. Per map environment defaults ie to set fog/time of day
    2. Customising ai spawn settings such as number of traffic/parked cars from Environment menu tab
    3. When youve loaded a custom vehicle config, and you go to the Save Config menu page, please show the loaded config name for easier updating of existing vehicle config
    4. Career time progression ie day night cycles
     
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  9. Grille

    Grille
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    Joined:
    Aug 17, 2019
    Messages:
    359
    Its a small thing, but I noticed that the materials finally have hot reloading after being changed outside the game.

    Love it, thank you very much :D
     
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  10. Bertze

    Bertze
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    Joined:
    Aug 25, 2021
    Messages:
    108
    Unless it's been moved, the fps "unlimited" metric (don't remember the name, it showed what the fps would have been if not limited) isn't displayed anymore. It was useful to glance at for performance on mods
     
  11. ltntai

    ltntai
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    Joined:
    Mar 18, 2017
    Messages:
    711
    Can you remove the UI auto-hide feature when taking screenshots in the World Editor? Steam (F12) screenshots include the editor UI layout but they are harder to manage.
     
    • Agree Agree x 2
  12. zizi.

    zizi.
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    Joined:
    Sep 16, 2025
    Messages:
    4
    Hello, I have some questions about vehicle AI settings.These changes really affect my gaming experience.
    In the previous version, we could set the AI mode of vehicles through a circular menu, as well as quick race/drive route. These functions can simultaneously set traffic vehicles to chase after you, stay away from you, and even drive them crazy until they are damaged. However, in this updated version, the AI settings have been removed from the circular menu, and only self generated vehicle AI can be set. There is no way to control the traffic flow mode anymore. The hud mini program does not work. I want to know if this is a change or an ignored function, and then what should I do to make my generated vehicles compete with me, as well as how to control the traffic flow vehicle mode, such as randomly not letting traffic vehicles follow the initial function.
     
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  13. rogerrogerson

    rogerrogerson
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    Joined:
    Apr 18, 2024
    Messages:
    28
    Also

    - In career, spearleaf refinery (pier) cargo pickup won't load
    - vehicle disappears when orbit camera is indoors and vehicle is outdoors (like driving out of refinery building)
     
  14. DaveBro

    DaveBro
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    Joined:
    Jul 11, 2024
    Messages:
    1,236
    Optimization is still crap. I'm getting 60 FPS still. Even when I lower settings, it barely does anything (sorry if I sound pissed, I just have enough of the game being laggy)!
     
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  15. FoxieKnoxie

    FoxieKnoxie
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    Banned

    Joined:
    Jul 20, 2026
    Messages:
    109
    who else is having the new update tank your frames after to many cars spawned like 4?
     
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  16. borilnull

    borilnull
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    Joined:
    Aug 2, 2026
    Messages:
    2
    This has been in part fixed by deleting the whole user folder, saves and all. FPS is good VRAM leak is seemingly gone. Vulkan performance is still inferior.
     
  17. Gt-4LlamaRama

    Gt-4LlamaRama
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    Joined:
    Jun 25, 2024
    Messages:
    13
    Even after the recent hotfix this game is beyond Lagi and beyond playable now and the ones I’m seeing are playing it that aren’t Lagi are people who have high-end computers Beamng is no longer a game for normal people yes it maybe 20 bucks but if you have to spend over four grand on a PC to play the thing at any decent rate it becomes the most expensive game around it just pushes people out so I’m stopping playing beamng until this whole thing is sorted it’s just not fair for people who aren’t rich
     
    • Agree Agree x 3
  18. CrashHavenBNG

    CrashHavenBNG
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    Joined:
    Aug 1, 2025
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    3,336
    Theres a limiter for 60 fps, just turn it off
     
  19. DaveBro

    DaveBro
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    Joined:
    Jul 11, 2024
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    1,236
    The limit has already been turned off for me lol.
     
  20. ThreeStrikeS

    ThreeStrikeS
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    Joined:
    Oct 29, 2025
    Messages:
    100
    Hey I wanted to report this bug that when a simplified traffic car starts fleeing from me (I'm in a cop car) they will become immune to spike strips. Other simplified cars are not affected, only the one that is fleeing from me. I've tried safe mode as well as a clean reinstall of the game
     
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