Arc B580, latest driver. Using DX12/DX11, changing settings results in a massive VRAM memory leak that spills into page file. Requires a full game restart to work. No mods installed.
A minor thing that I have noticed is that the led lighter in the roamer causes the windows to be almost impossible to look thru. I haven't seen it in any other vechicles as of now but I haven't been in game for a couple of days.
the Gavril D-series D15 V8, crashes the game instantly when attempting to change to the Dually version in Career mode(i know career is in very early alpha), and this wasn't an issue before the update. also not using any mods, and am running a fresh install of the game, with a cleared cache. --- Post updated --- same issue here, DX11/12 seems broken currently, but the Vulkan renderer works much better, smoother, higher framerate, and less overall VRAM usage.
the community is gonna turn into an ancient tribe praying to the gods for water (the plants shall grow)
I have an issue that when i change some part in the car (i was getting this when disabling speed limiter on cars) the time it takes quite some time to switch to the modified car. Also, i think that devs should turn graphics api setting into a dropbox, because 4 play buttons look weird tbh
i have attempted to create new configs for the mod "Ibishu Yoru" by Raceless but when i attempt to save the configs it just says "Saving..." and never actually saves the config.
when I run some non-modded cars, they don't start because of the mods. and how does mods affect a non-modded car? All charrier and etk
1) the shape of the headlights does not match the light pattern on the ground 2) overheated brakes do not emit light onto the road, as do many of the expected light sources, such as daytime running lights, parking lights, etc.
The Vehicle Parts Selector menu freezes when trying to search anything in the search bar, and it's basically useless because of this issue, and can't even exit it, only by reloading the game with F5. The new UI sucks anyway, can it be to reverted back to the 0.38 one?
Does anyone know how I can move certain custom configurations to different subgroups in the vehicle selector? It's a bit confusing due to there being no instructions on how to do so.
I think I figured it out but I don’t know how to explain it. Just look in the info files for the TC series and throw shit at the walk till it works (It used optimizations for the info, so it doent actually say what it should)
Two problems I have with 0.39 so far: - VRAM usage is strangely high for an RTX 5080, prob cause I have ultra graphics. - Game will sometimes freeze and crash out of nowhere, most recently it crashed while loading the Polish Roads map mod. - Audio strangely has a glitch, which may or may not be intentionally added by the devs.
Oh, and the first bit is the subgroup within the vehicle ( for example grouping sedan and wagons separate )
I still run the same with ultra graphics (70 FPS) and VRAM usage is pretty high. I hope devs fix the problems with the usage…
Nothing seems to be working on my end. Also in the info files it has something called "vehiclesData". Not sure if that may be required but even then I don't have a clue on where it could be.
That bit is a part of optimization. Look at the vehicle descriptions, they say the same bulkshit. The only thing you need to put in those brackets is actual english, the second line of vehicle grouping is what I believe you need to put TC - Series in.
As @CrashHavenBNG showed, I was able to get it working by copying the "vehicleSelectorSubGroup" and "vehicleSelectorSubCluster" lines from a vanilla TC-Series info file into my config info file. You can type whatever you want in the SubGroup window to create a custom config group within the TC-Series, but the bottom SubCluster line has to be the same as the vanilla file for it to show up