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0.39 Discussion Thread

Discussion in 'General Discussion' started by Fluffy Panda, Jul 29, 2026.

  1. dale_cube

    dale_cube
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    Joined:
    Jul 19, 2025
    Messages:
    222
    • Agree Agree x 1
  2. Grille

    Grille
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    Aug 17, 2019
    Messages:
    359
    Seems the clouds follow the curvature of the earth if you go out far enough. nice xD
    screenshot_2026-07-30_03-11-31.png screenshot_2026-07-30_03-15-32.png
     
    • Like Like x 4
  3. frks3864

    frks3864
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    Oct 19, 2023
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    257
    so, i figured out (from default0.0player's comment) that setting the EV (autoexposure) levels down to the Highest (NOT LOWEST) they can go, actually does fix the over-bloom enough to make it look less blinding, so credit to him for that
     
  4. Agent Uly (G.E.W.P)

    Agent Uly (G.E.W.P)
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    Joined:
    Nov 16, 2018
    Messages:
    22
    How do we update mods to work with the new common bulb system? we would have to delete the old props category and include the "slots2" category for a start I believe but I'm lost after that.
     
  5. Cookiehead

    Cookiehead
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    Mar 20, 2023
    Messages:
    530
    Perhaps the graphics/fps/texture/etc issues people are having are due to the age of the GPU, such as GDDR type, bandwidth, etc.
    Since D3D12 is the latest and still receives updates, newer GPUs (such as my RTX 5050 laptop gpu which usually shouldn't be performing better than most high end cards from a few years ago) have better integration and can process it better
     
    • Agree Agree x 1
  6. CarCrasher283

    CarCrasher283
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    Joined:
    Dec 14, 2017
    Messages:
    386
    Okay so after using the ui a bit, i think overall it works. I have a few suggestions tho

    I think highlighting the vehicle selector would be helpful cause it kind of blends in with the other tabs. Maybe put it in the same spot for both freeroam and vehicle tabs cause its been switching me up a bit.

    i use the parts selector a lot, along with the configs and tuning sections. currently to get to those is a whole lot more steps than it was previously. I think the tuning menu is good, i like that the right side has the alignment app and extra data stuff. I know its a cohesion breaker but i miss being able to have the torque curve app up while being in the tuning/parts menu because it was very helpful for editing boost and engine parts. Also one thing that bugs me is the lack of up/down arrows, and the automatic apply in the tuning menu. having the car reset multiple times because i made a wrong adjustment is a bother lol.

    I know its easy to say old is better, new is bad, due to muscle memory. I trust that this will be a great ui/interface as updates are made
     
    • Agree Agree x 4
  7. default0.0player

    default0.0player
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    Joined:
    Nov 30, 2018
    Messages:
    2,158
    I made that comment before updating the game so it's a coincidence lol

    After updating I can no longer launch game from steam, but double-clicking the exe files works normally
     
  8. motoxalex

    motoxalex
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    Joined:
    Jul 9, 2021
    Messages:
    6
    When modifying the HUD layouts, the recent update removed the XY-size of the HUD apps. Can you add this back to make HUD modifying much easier.
     
    • Agree Agree x 2
    • Like Like x 1
  9. Ipega

    Ipega
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    Joined:
    Aug 4, 2024
    Messages:
    43
    BeamNG 0.39 crashes with Vulkan and D3D12 on Intel UHD Graphics 620

    Laptop: Dell Latitude 7400
    GPU: Intel UHD Graphics 620
    Graphics driver: 31.0.101.2141 (March 30, 2026)

    I’ve tried:

    • Verified game files in Steam
    • Updated all Dell drivers
    • Confirmed Windows says the graphics driver is up to date
    • Created a fresh BeamNG user folder
    • Safe Mode (still crashes)
    Results:

    • Vulkan crashes
    • Direct3D 12 crashes
    • Direct3D 12 Safe Mode crashes
    • DirectX 11 launches, but performance is very poor
    Errors seen include:

    • D3D12: const buffer with 0 GPU VA reached descriptor set update
    • D3D12 renderer ran out of memory
    • Application crashed unexpectedly
    • Crash reports screen
     
    • Agree Agree x 1
  10. default0.0player

    default0.0player
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    Nov 30, 2018
    Messages:
    2,158
    ediff has officially added to the FCV. YAY
     
    #290 default0.0player, Jul 30, 2026
    Last edited: Jul 30, 2026
  11. Cookiehead

    Cookiehead
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    Joined:
    Mar 20, 2023
    Messages:
    530
    I found your issue: the Intel UHD Graphics 620.
    You could not in the past (and now cannot at all) use Intel UHD Graphics iGPUs at a good framerate. The Iris Xe iGPUs performed better but still bad.
    Your solution: get a dGPU or buy a laptop with a dGPU like I did
     
    • Agree Agree x 2
  12. Ipega

    Ipega
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    Joined:
    Aug 4, 2024
    Messages:
    43
    ok
     
  13. CrashHavenBNG

    CrashHavenBNG
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    Joined:
    Aug 1, 2025
    Messages:
    3,318
    This update runs so badly for me.

    Probably because my hardware is 10 years out of date, so if you are complaining about bad frames check your hardware.

    Hope they update the auto exposure to be a little better, atm ifs too much or too little.

    Peak update
     
    • Like Like x 2
  14. combatwombat96

    combatwombat96
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    Joined:
    Sep 19, 2018
    Messages:
    749
    Finally, the jiggly doors have been fixed :D
     
  15. SupremeDalek73

    SupremeDalek73
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    Joined:
    Sep 13, 2019
    Messages:
    324
    I'm glad to see the new method of lighting in tunnels, however it is still unfinished. The general brightness is effected by day and night regardless of location.
    The tunnels under the refinery on West Coast have no lighting at all; at night they are pitch black and during the day they are flat and let sunlight in in spots.
    Also on West Coast, the lighting in the light rail/convention center tunnel is disabled during the day (or at least not visible) when it should be on constantly.
     
    #295 SupremeDalek73, Jul 30, 2026
    Last edited: Jul 30, 2026
  16. わらこんぶ

    わらこんぶ
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    Joined:
    Oct 24, 2025
    Messages:
    32
    An unmanageable amount of bugs and lag
     

    Attached Files:

    • 2026-07-30113924.png
    • 2026-07-30114000.png
    • Agree Agree x 3
  17. ShakeandBake

    ShakeandBake
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    Joined:
    Apr 8, 2025
    Messages:
    465
    -Neon underglow lights shine through the vehicle (can see them on the floor from the interior cam)
    -Button boxes seem more finicky than before. Things like opening doors or latches are hit or miss
     
    • Agree Agree x 1
  18. わらこんぶ

    わらこんぶ
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    Joined:
    Oct 24, 2025
    Messages:
    32
    Reloading the car with Ctrl+R made things worse.
     

    Attached Files:

    • 2026-07-30114325.png
    • Agree Agree x 2
  19. erosraulsuarez

    erosraulsuarez
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    Joined:
    Oct 29, 2024
    Messages:
    3
    Does anyone have the problem of not being able to customize the UI HUD?
     
    • Agree Agree x 2
  20. Flaco Sombra

    Flaco Sombra
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    Joined:
    Dec 8, 2019
    Messages:
    39
    I'm having trouble with career mode. The "new save" button isn't working. On safe mode it's working fine, though.
    tested using D3D12. you also cannot back out, you're just softlocked. Quitting the game is the one thing that works in this instance.
     

    Attached Files:

    • 20260729234231_1.jpg
    #300 Flaco Sombra, Jul 30, 2026
    Last edited: Jul 30, 2026
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