Released Sud SE-210 Caravelle (LARGE UPDATE | V1.0.3)

Discussion in 'Air' started by Blubhouse1212123, Jun 23, 2026.

  1. Blubhouse1212123

    Blubhouse1212123
    Expand Collapse

    Joined:
    Dec 28, 2025
    Messages:
    142
    @Blubhouse1212123 Presents:
    SUD AVIAITON SE210 CARAVELLE
    DOWNLOAD IS AT THE BOTTOM OF THIS POST
    FOR BEAMNG VERSION 0.38 AND UP


    Screenshot2026-08-04170839.png

    A fun-to-fly double engine early Jetliner, carefully tuned for the best flying experience.


    //NOTABLE FEATURES\\

    - Custom sounds and particle effects
    - Functional cockpit
    - Animated turbines
    - Fully functional landing gear
    - Fully rebindable controls plus yoke/stick hardware support
    - Various skin configurations (Alitalia, AirFrance, White, Air City, etc.)
    - Warnings
    - PBR materials (finally)
    - Functional exterior items such as the airstair, lights, flaps, etc.
    - Entirely scratch made jbeam with relatively good crash physics :p



    //SCREENSHOTS\\
    Screenshot2026-07-09134214.png Screenshot2026-07-09134302.png Screenshot2026-07-09134319.png Screenshot2026-07-09134330.png Screenshot2026-07-09134422.png



    //CONTROLS\\
    T: Throttle Up
    G: Throttle Down
    F: Rudder Left
    H: Rudder Right
    I: Flaps Up
    K: Flaps Down
    O: Spoilers (hold)
    Q: Engines on/off (toggle)
    Spacebar: Gear (toggle)
    Pageup: Airstair Up
    Pagedown: Airstair Down
    Right Arrow: Ailerons Right
    Left Arrow: Ailerons Left
    Up Arrow: Elevators Down
    Down Arrow: Elevators Up
    P: Parking Brakes (toggle)
    N: Lights (toggle)
    Rebindable Axis Controls:
    - Throttle
    - Airstair
    - Flaps
    - Rudder
    - Aileron
    - Elevator

    //KNOWN ISSUES\\

    Green: Will be fixed next update
    Yellow: Will be fixed, but within some time
    Red: Will NOT be fixed
    -----------------------------------------
    - The aircraft only has wing lights
    - Yokes only show aileron motion, not elevator

    - Particles are very expensive to render, this can decrease performance on lower end devices.

    If there is an issue not listed here please report it below!

    //TAKEOFF INSTRUCTION\\
    To takeoff successfully, hold T [default] until the throttles reach 100, be sure parking brake is disables, and wait until the airspeed (viewable in the cockpit camera) reaches 125-130 kts, and then pull back the elevators, and retract the landing gear after a positive climb rate. IF YOU TAKE OFF TOO SOON YOU MAY STALL!

    //CONFIGURATIONS\\
    - White: A Blank white skin
    - Air City: White featuring red and blue stripes with the "AIR CITY" logo
    - Air France: White featuring a blue stripe and the "AIR FRANCE" text
    - Alitalia (green): White and green featuring the "ALITALIA" logo
    - Royal Air Maroc: White and gray with green and red stripes featuring the "AIR MAROC" logo
    - Transavia Holland: White featuring a green stripe with the "TRANSAVIA HOLLAND" text
    - Luxair: White and blue featuring "LUXAIR" text
    - Alitalia (blue): White and blue featuring the "ALITALIA" logo

    //CREDITS\\
    - @Blubhouse1212123 (me): Jbeam, Lua, and whatever else

    - @jgb: Jbeam consulting, model help, material mapping and dds cooking
    - @Duh anime addict: Testing/Feedback
    - helijah - Sketchfab: Texture designing, 3d model author, and sound design

    //VERSION HISTORY\\
    V1.0.0 - Initial Release

    V1.0.1 - Revamped turbine code so it should not have issues on other devices with taking off, fixed wing deformation, added 2 new skins, a blue Alitalia, and Luxair. Also fixed a spelling error on the top of this thread :)

    V1.0.2 - HOTFIX! Fixed an issue with instability with the wings

    V1.0.3 (should be final) - Fixed a MAJOR issue where the breakgroups would leak and it caused parts to "disappear" off the airplane when it crashed. Also fixed an issue where the airplane felt hard to turn at higher speeds. Also added better description to the Luxair config. Also increased beam deform on the fuselage so it doesn't feel like jelly.




    I DO NOT GRANT PERMISSIONS TO ANY THIRD-PARTY SITE TO HOST ANY PARTS OF, OR MODIFIED VERSIONS OF THIS MOD.​
     

    Attached Files:

    #1 Blubhouse1212123, Jun 23, 2026
    Last edited: Aug 4, 2026
    • Like Like x 16
  2. An0n

    An0n
    Expand Collapse

    Joined:
    Oct 5, 2025
    Messages:
    99
    Another air/jet/whateverliner, can't wait
     
    • Agree Agree x 3
  3. Blubhouse1212123

    Blubhouse1212123
    Expand Collapse

    Joined:
    Dec 28, 2025
    Messages:
    142
    Glad you are exited!
     
    • Like Like x 1
  4. Gearshifter14

    Gearshifter14
    Expand Collapse

    Joined:
    Jul 12, 2022
    Messages:
    90
    Now you're talking! i'm so excited! I hope you'll be able to include various liveries and variants of the plane :):):)
     
    • Like Like x 1
  5. Blubhouse1212123

    Blubhouse1212123
    Expand Collapse

    Joined:
    Dec 28, 2025
    Messages:
    142
    Yeahhh baby! I will include various liveries such as air france (default) air maroc, air city, and more various ones. I am glad you are exited!
     
    • Like Like x 1
  6. crokro

    crokro
    Expand Collapse

    Joined:
    Jul 14, 2025
    Messages:
    131
    It looks really cool! I can't wait. Also, why was the HE280 mod taken down?
     
    • Agree Agree x 1
  7. Blubhouse1212123

    Blubhouse1212123
    Expand Collapse

    Joined:
    Dec 28, 2025
    Messages:
    142
    Hey Crokro! So the thing with the heinkel, beamng took it down because I made some stupid choices regarding the symbols on the aircraft, if you already have the mod that's great, but I will not be reposting it, instead i will be moving on such as i am now with the caravelle.
     
    • Like Like x 2
  8. AstralVyx

    AstralVyx
    Expand Collapse

    Joined:
    May 5, 2026
    Messages:
    30
    Will the engines be able to detach from the plane at highspeed? is the jbeam similar to the B-25?
     
  9. Blubhouse1212123

    Blubhouse1212123
    Expand Collapse

    Joined:
    Dec 28, 2025
    Messages:
    142
    The jbeam is kind of similar to the boeing 737 mod, not quite like the b25. The engines detach upon crashing or just ripping them off, but they do not detach directly at a certain high speed.
     
  10. AstralVyx

    AstralVyx
    Expand Collapse

    Joined:
    May 5, 2026
    Messages:
    30
    Ok, the engines wont disappear when they detach right? The 737's left engine has that issue and it really kills the vibe for me since I like destruction
     
  11. Blubhouse1212123

    Blubhouse1212123
    Expand Collapse

    Joined:
    Dec 28, 2025
    Messages:
    142
    Nope not at all. they fly off and they do not disappear, nothing disappears at all when you crash.
     
  12. canoice

    canoice
    Expand Collapse

    Joined:
    Mar 19, 2026
    Messages:
    2
    So following the engines falling off stuff, will there be like fire effects as there is fuel in the engine when it impacts the ground?
     
  13. Blubhouse1212123

    Blubhouse1212123
    Expand Collapse

    Joined:
    Dec 28, 2025
    Messages:
    142
    Yep, so the wings light on fire as well as the engines when you crash, but if you set the plane on fire manually via the radial menu, the entire aircraft sets on fire.
     
  14. Blubhouse1212123

    Blubhouse1212123
    Expand Collapse

    Joined:
    Dec 28, 2025
    Messages:
    142
    Im grinding yall, just finishing up the skin configs, gear steering, and thumbnails
     
    • Like Like x 2
  15. SupraTech

    SupraTech
    Expand Collapse

    Joined:
    Jan 6, 2025
    Messages:
    1,134
    Yoo amazing!! Will the fuselage divide in segments upon crashing like the antonov mod?
     
  16. Blubhouse1212123

    Blubhouse1212123
    Expand Collapse

    Joined:
    Dec 28, 2025
    Messages:
    142
    Unfortunately, no it will not. The fuselage crumples, and the attached parts are properly break grouped so they come off too. Also as a side note, I am just doing front gear steering, and sending it to my private testers, and then the mod will be released!
     
    #16 Blubhouse1212123, Jul 1, 2026
    Last edited: Jul 2, 2026
    • Like Like x 2
  17. SupraTech

    SupraTech
    Expand Collapse

    Joined:
    Jan 6, 2025
    Messages:
    1,134
    Okay cool, but will it deform more than the 737? I feel like it is too solid. Anyways, really cool mod!
     
  18. Blubhouse1212123

    Blubhouse1212123
    Expand Collapse

    Joined:
    Dec 28, 2025
    Messages:
    142
    It is more deformable/crushable than the 737 yes, also thanks for the compliment!! It will be releasing soon.
     
    #18 Blubhouse1212123, Jul 2, 2026
    Last edited: Jul 2, 2026
    • Like Like x 1
  19. Super70

    Super70
    Expand Collapse

    Joined:
    Jun 15, 2026
    Messages:
    29
    more airplanes in beam????? Wow 2026 beam modders are really showing out lol. Loving the images you sent and cant wait to give it a test flight. Keep up the good work!
     
  20. Blubhouse1212123

    Blubhouse1212123
    Expand Collapse

    Joined:
    Dec 28, 2025
    Messages:
    142
    Thanks!! Sure will, ive got one more little thing to code and it will release, glad you are exited!
     
    • Like Like x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice