This is a discussion thread for my maps, where you can report issues, feedback or suggestions: Long Expressway 2: https://beamng.com/resources/long-expressway-2.38019/
Now I see the issue! The material I've used for the roads was an invisible texture, it seems BeamNG didn't load it correctly, so I'll release a fix right away!
Yes, that's what these roads are for, they were meant to be invisible, as it turns out BeamNG doesn't really like 3d model textures for decal roads, I now used a different method, the update should come out in 2 days or so.
This seems to be a cache issue, the textures used for the guardrail are partially reused from the Italy map, so clearing your cache might fix it.
mhh...it doesn't seem a cache issue. Btw I have cleared the cache several times but the issue is still there
Seems like the collision material is still broken, I'll find a solution and post a hotfix on the repo.