made some progress on it today, needs a bit more but its getting close, gotta add the shifters to the other bodies and adjust a few things
You know, that car is honestly gonna be worth the wait, since it's pretty nice to see that BeamNG Modders revive cars that where supposed to be in the game by Default but the sadly got Scrapped, like some Half-Life Enemies.
This Burnside concept was fan made in 2014 but honestly should've been in the game. Look how much details were put into it. Would've loved to wreck it. Car Suggestion: 1971 Burnside Bacchus | BeamNG Also, here's the original sketch of the Bruckell Albatross made by Gabester in 2013:
That car would perfectly work as the successor to the Special, sadly, they didn't think of adding it, like it would have been pretty cool to see a Lore-Friendly Lincoln Continental in BeamNG.
the main thing that needs done is the AWD drivetrain fixed, the transmissions are from the bastion, and still uses those meshes and everything, so it looks very jank, because it is jank but whatever, it was mostly just for the jbeams anyways what i want to do is add a transfercase system to all the existent transmissions (3A, 3M, 4M, 5M, 6M) *open to suggestions for other transmissions to add so do you guys want to wait a bit later for me to fix that, or take the AWD out for release, and then add it back in with an update when its ready?
another day, another mod that will never be released on the repo come on, finish up your R10 project then move on to a new project, don't just make a car with wonky/wip/unfinished/whatever jbeam/model/whatever and then repeat the process with another car
fair enough yea, i should work on the R10 more tbh, the albatross has been what i work on when i want to get away from the R10 and tbh, ive got about 10 mods i want to release one day --- Post updated --- i want to note, that the albatross has been in the works for about a year and a half now, which is longer than i worked on the R10 the R10 was only worked on for a year before i released it ever since i took over the R10, it has been my main mod to work on
I don't see the point in having AWD in a 66 Impala? It wouldn't hurt to have it, especially for making a bizarre rally car, but I don't think you should let it hold up progress.
Great stuff. I guess its even more better that the X_frame with the Bluebuck as a base. ( wait was GM still useing X frame in 1966 ? ) Anyway great stuff, side not, and NOT a request, Just my Autsim saying share to much info Here is a Aussie speck from new Funny how in the US the Chev was the low price car, while here it was a high end car, we had Holden as the everyman car, from base to the luxury Premier Anyway great stuff, keep it up and take time and most of all. enjoy the build
thats the plan for the AWD mostly, is making some wild rally car with it --- Post updated --- nope, this is a normal frame, cant remember the term for it, similar to what the grandmarshall has and the moonhawk thats neat to know yusss, always
I think you should go the route of adding it later, albeit I will be excited to make a crawler Albatross once you do.
yusss it needs alot of it modelled still anyways lmao okai got it, fix the little bugs thatre left, take out the AWD for now, and then it can be released here on the forums
RWD rallt cars are great fun! But not as fast. Also that original sketch by gabe gives me riviera vibes. Lore friendly boat tail?